CSerialPort | use C library for serial port communication | Wrapper library
kandi X-RAY | CSerialPort Summary
kandi X-RAY | CSerialPort Summary
This is a small and easy to use C library for serial port communication targeted for windows platform. It is a user-friendly wrapper for the Windows API serial port communication functions. It handles opening and closing of ports and data transition as well as some port's configurations. See the CSerialPort.h file for more details.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of CSerialPort
CSerialPort Key Features
CSerialPort Examples and Code Snippets
Community Discussions
Trending Discussions on CSerialPort
QUESTION
I have a C program (win32 api) which communicates to my Arduino Mega via serial (USB).
I can communicate to the Arduino fine via the IDE's serial monitor.
If I plug in my Arduino and run the C program, the port does not seem to be opened properly and there is no communication. In this case, if I open the serial monitor from Arduino's IDE (or another serial program) and then close it again, the C program then works perfectly.
Here is my port code from the C program (in this example it is passed 5 as this is the port the Arduino is using):
CSerialPort.h:
...ANSWER
Answered 2021-Jul-02 at 13:23I have fixed your code!
The major errors were:
QUESTION
Hi I'm sorry I've seen that there is a lot of "unresolved external symbol error" questions, and I've seen them but none of the answers that I found fixed my error.
I've tested 2 ways to compile the DLL and use the HelloWorld method from SerialPort class. btw I'm using VS2019 community edition
Both ways are throwing the same error :
...ANSWER
Answered 2021-Mar-01 at 19:01You are calling HelloWorld
which is missing its implementation in your application.
There is some fundamental misunderstanding about how C++ executables are compiled and linked against DLLs.
No libraries:- All symbols that the Application needs must be defined in the Application.
- All needed symbol definitions must be available to the linker.
- All symbols that the Application needs must be defined in the Application or a static library.
- All needed symbol definitions must be available to the linker.
- The symbols are added to the generated Application's executable.
- All symbols that the Application needs must be defined in the Application or a dynamiclibrary.
- All needed symbol definitions must be available to the linker.
- The symbols remain at their original places and they are loaded only at load time. This allows swap the dynamic libraries with any other ABI-compatible one at load time.
Since you are not linking with the dll and only load it at runtime, the linker correctly complains about the missing HelloWorld
method.
Extern "C" is irrelevant here.
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