p2c | directory contains p2c '' version

 by   FranklinChen C Version: Current License: No License

kandi X-RAY | p2c Summary

kandi X-RAY | p2c Summary

p2c is a C library. p2c has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This directory contains "p2c" version 1.21alpha-07.Dec.93, a Pascal to C translator. "p2c" Copyright 1989, 1990, 1991, 1992, 1993 Free Software Foundation, Inc. Written and maintained by: Dave Gillespie c/o Synaptics, Inc. 2698 Orchard Parkway San Jose CA 95134 daveg@synaptics.com, uunet!synaptx!daveg. This program is distributed under the terms of the GNU License Agreement. See the file src/COPYING for details. The GNU License Agreement restrictions do not apply to code generated by p2c, nor to the p2c run-time files "p2clib.c" and "p2c.h". The top-level Makefile in this directory tree knows how to build p2c and run it on some example programs. The compiled p2c will be "installed" in this directory tree rather than in public directories. (For a full public installation, see the instructions below.) Just type "make test" to build p2c and run the examples.
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            kandi-support Support

              p2c has a low active ecosystem.
              It has 20 star(s) with 4 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              p2c has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of p2c is current.

            kandi-Quality Quality

              p2c has 0 bugs and 0 code smells.

            kandi-Security Security

              p2c has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              p2c code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              p2c does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              p2c releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of p2c
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            p2c Key Features

            No Key Features are available at this moment for p2c.

            p2c Examples and Code Snippets

            No Code Snippets are available at this moment for p2c.

            Community Discussions

            QUESTION

            Change filtration method in Opencart 3 Category Bestseller module
            Asked 2022-Mar-31 at 19:20

            I have a module for Opencart 3 - Category Bestseller. It shows the popular categories in which the most items are sold. I would like to change this filter. Make it so that it shows the categories in which the most viewed products. After sorting through the files, I found that this was written in the model.

            Here is model file

            ...

            ANSWER

            Answered 2022-Mar-31 at 16:35

            Replace the query string with this. So the categories will be filtered by number of views using the viewed property from the {prefix}_products table.

            Source https://stackoverflow.com/questions/71693934

            QUESTION

            input password to command in golang
            Asked 2021-Nov-18 at 01:50

            I need to use lxd-p2c(https://github.com/lxc/lxd/tree/master/lxd-p2c) in golang code.

            I try to pass password to the binary lxd-p2c built by the code above, which uses term.ReadPassword(0)(https://github.com/lxc/lxd/blob/master/lxd-p2c/utils.go#L166) to read password in Linux.

            I did some search on the internet and tried following code but they just did not work.

            ...

            ANSWER

            Answered 2021-Nov-14 at 20:52

            Checking the error in your playground displays inappropriate ioctl for device.

            Searching for the error message I found this thread [1], which notes that non-terminal input is not supported for terminal.ReadPassword. My guess is that passing Stdin input this way makes it pass the input with a character device instead of with the necessary terminal device like tty or any such, making the read fail. lxd-p2c can't read the password from such an input device.

            Source https://stackoverflow.com/questions/69965623

            QUESTION

            'Click anywhere' event in plotly
            Asked 2021-Sep-12 at 11:37

            I am trying to implement a 'click anywhere' feature in plotly so that I can get the coordinates on user clicks anywhere on plotly charts. The current "official" plotly functionality only works when users click on a plotted data point, but I want to register clicks e.g. on the background white canvas.

            Shiny click events for plots can do that, but surprisingly this doesn't seem to exist yet in plotly.

            I made some research and found the following codepen implementation which comes close: https://codepen.io/tim-logan/pen/yLXgpyp

            ...

            ANSWER

            Answered 2021-Sep-12 at 09:19

            I managed to remove the offset by getting the parent box's dimensions. See following example which fixed the above codepen:

            Source https://stackoverflow.com/questions/69143851

            QUESTION

            Whats the difference between the Instance Variables and the win variable I define and the play_game method. Why is there no self too?
            Asked 2021-Jul-18 at 12:08
            from random import randint
            
            
            class Card:
                suits = ["spades", "hearts", "diamonds", "clubs"]
            
                values = [None, None, "2", "3", "4", "5", "6", "7", "8",
                          "9", "10", "Jack", "Queen", "King", "Ace"]
            
                def __init__(self, v, s):
                    """suit + value are ints"""
                    self.value = v
                    self.suit = s
            
                def __gt__(self, c2):
                    if self.value > c2.value:
                        return True
                    if self.value == c2.value:
                        if self.suit > c2.suit:
                            return True
                        else:
                            return False
                    return False
            
                def __repr__(self):
                    v = self.values[self.value] + " of " + self.suits[self.suit]
                    return v
            
            
            class Player:
                def __init__(self, name):
                    self.wins = 0
                    self.card = None
                    self.name = name
            
            
            class Deck:
                def __init__(self):
                    self.cards = []
                    for i in range(2, 15):
                        for j in range(4):
                            self.cards.append(Card(i, j))
                    self.random_cards = []
                    for x in range(len(self.cards)):
                        self.x = randint(0, len(self.cards) - 1)
                        self.random_cards.append(self.cards[self.x])
                        self.cards.pop(self.x)
            
                def rm_card(self):
                    if len(self.random_cards) == 0:
                        return
                    return self.random_cards.pop()
            
            
            class Game:
                def __init__(self):
            
                    name1 = input("p1 name ")
                    name2 = input("p2 name ")
                    self.deck = Deck()
                    self.p1 = Player(name1)
                    self.p2 = Player(name2)
            
                def wins(self, winner):
                    w = "{} wins this round"
                    w = w.format(winner)
                    print(w)
            
                def draw(self, p1n, p1c, p2n, p2c):
                    d = "{} drew {} {} drew {}"
                    d = d.format(p1n, p1c, p2n, p2c)
                    print(d)
            
                def play_game(self):
                    cards = self.deck.random_cards
                    print("beginning War!")
                    while len(cards) >= 2:
                        m = "q to quit. Any key to play:"
                        response = input(m)
                        if response == 'q':
                            break
                        p1c = self.deck.rm_card()
                        p2c = self.deck.rm_card()
                        p1n = self.p1.name
                        p2n = self.p2.name
                        self.draw(p1n, p1c, p2n, p2c)
                        if p1c.__gt__(p2c):
                            self.p1.wins += 1
                            self.wins(p1n)
                        else:
                            self.p2.wins += 1
                            self.wins(p2n)
                    win = self.winner(self.p1, self.p2)
                    if win == "It was a tie!":
                        print("It was a tie!")
                    else:
                        print("War is over.{} wins".format(win))
            
                def winner(self, p1, p2):
                    if p1.wins > p2.wins:
                        return p1.name
                    if p1.wins < p2.wins:
                        return p2.name
                    return "It was a tie!"
            
            
            game = Game()
            game.play_game()
            
            ...

            ANSWER

            Answered 2021-Jul-18 at 11:57

            Instance Variables get defined in the init method, so they can get initialized.

            They are attributes, getting initialised and not variables. There is a difference.

            So whats the difference between the win variable and the instance Variables

            The difference is that once you initialise the attributes, you give them an initial value so that you can change them later on.

            why dont I use a self there?

            You do not need to use self when calling the method because you are telling - self.winner(args). So it is the same as winner(self,args)

            Source https://stackoverflow.com/questions/68428761

            QUESTION

            Running multiple "if" statements, but multiple are met at a time
            Asked 2021-Mar-22 at 14:53

            I am creating a poker game, as stated before, but some poker card "if" statements are being met multiple times, which should not happen.

            ...

            ANSWER

            Answered 2021-Mar-22 at 14:53

            Perhaps when a decision is made on whether to bet or check, you should return from that function? The way you have it written right now, the second check message is coming because your user doesn't have two diamonds, but has something else that would give the message.

            Using an "elif" is also an option. In other languages, this is written as "else if", where the path should be if this first one isn't satisfied AND this one is.

            EDIT: Here's an example:

            Source https://stackoverflow.com/questions/66748212

            QUESTION

            Taking an element from a list/variable
            Asked 2021-Mar-12 at 04:01

            I'm trying to take a card away from the deck after the player's cards have been dealt, so those cards aren't dealt again.

            ...

            ANSWER

            Answered 2021-Mar-10 at 13:33

            I think you are looking for remove() which removes the element from the list:

            Source https://stackoverflow.com/questions/66565765

            QUESTION

            using selenium in python to loop through keys in csv and download pdf
            Asked 2021-Feb-08 at 18:32

            I am trying to use selenium in Python to take information from a city's public website and loop through information I have in a csv with each row being a different address, date and city. Ideally I would download the associated PDF, but I am getting stuck on how to actively loop through the csv using pandas. I pasted the code I have so far!

            ...

            ANSWER

            Answered 2021-Feb-08 at 18:32

            you can loop over the rows of the pandas csv object

            as named tuples

            Source https://stackoverflow.com/questions/66105144

            QUESTION

            Strange shutdown behavior
            Asked 2021-Jan-08 at 14:17

            I am having multiple problems with the following, apparently almost-trivial, code.

            main.py

            ...

            ANSWER

            Answered 2021-Jan-08 at 14:17

            You're using a promoted widget, that is imported from the same file.

            When loading an ui that uses a promoted widget, uic actually imports the file that contains it, and as with any import statement, everything in the main indentation level of the imported file is actually executed.

            The result is that your program is actually run twice.

            That's another reason for which it is very important to use the if __name__ == '__main__' check.

            Source https://stackoverflow.com/questions/65629315

            QUESTION

            Reactive @Input is not getting data properly in angular
            Asked 2020-Apr-08 at 22:34

            I have one parent component ( container.component) and one child component ( plotting.component).

            From the container, the user can upload a file. one submit button will send this data into the plotting component. Unfortunately, I can send data from containers to plotting just once. If I try to upload multiple data back and forth, its not working. plotting component is not update with the proper data.

            Here is my container.component.html:

            ...

            ANSWER

            Answered 2020-Apr-08 at 22:34

            Using a BehaviorSubject in this case isn't elegant and might lead to too many subscriptions. You could just pass the data to setter and not worry about the change detection. Try the following

            container component

            Source https://stackoverflow.com/questions/61110814

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install p2c

            You can download it from GitHub.

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