Lisp.c | : shit : A lisp interpeter | Interpreter library
kandi X-RAY | Lisp.c Summary
kandi X-RAY | Lisp.c Summary
:shit: A lisp interpeter.
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QUESTION
In search for a scripting language for my Unity application I came across SharpScript and the example project (https://github.com/ServiceStack/script-unity) that worked fine. However the example project is more than 2 years old so the language and its implementation had went a long way since then.
So I have updated all the SharpScript related dlls to their latest versions to get the latest version and now my project still works in the editor but it stopped working when built with IL2CPP + .Net4.x Unity settings. The error I'm getting upon the start is this:
...ANSWER
Answered 2021-Apr-29 at 14:34This runtime Exception occurs when trying to access the .NETs ConfigurationManager
class which is now being caught from this commit.
This change is available from the latest v5.11.1+ that's now available on MyGet.
QUESTION
os.listdir
could retrieve a level one dirs and files as ls
ANSWER
Answered 2019-Oct-19 at 14:42Maybe this will help, if i right understand question. You can use this example. My directory structure:
QUESTION
I am idly exploring PicoLisp, and find myself perplexed about how to write meta-programming functions that would traditionally be handled with macros (in other lisp dialects). The biggest source of concern for me is that I do not see how I can prevent variable name shadowing. Reviewing the examples in Metaprogramming 101 has, if anything, just left me more confused.
Examples on how to implement the function mapeach
, as seen in the linked article:
ANSWER
Answered 2019-Apr-16 at 17:28According to this "The index for transient symbols is cleared automatically before and after loading a source file, or it can be reset explicitly with the ==== function". It doesn't specify any way that it is automatically cleared during regular REPL usage, which is the context in which I was testing this.
This code runs properly:
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