vec | A single-header C library all about generic vectors

 by   MichaelJWelsh C Version: Current License: MIT

kandi X-RAY | vec Summary

kandi X-RAY | vec Summary

vec is a C library. vec has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

The Vec library (written under the POSIX standard) is meant to add generic and fast vectors to C (and is compatible with C++). A "vec" in a sense is a fat pointer to anything. The Vec API not only provides ways of creating, destroying, and manipulating generic fat pointers, but also functionality common to the traditional C++ vector type. Refer to the greatly commented header file for details.
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            kandi-support Support

              vec has a low active ecosystem.
              It has 26 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              vec has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of vec is current.

            kandi-Quality Quality

              vec has 0 bugs and 0 code smells.

            kandi-Security Security

              vec has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              vec code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              vec is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              vec releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            vec Key Features

            No Key Features are available at this moment for vec.

            vec Examples and Code Snippets

            No Code Snippets are available at this moment for vec.

            Community Discussions

            QUESTION

            Why is Rust NLL not working for multiple borrows in the same statement?
            Asked 2022-Apr-12 at 00:43

            First, I tried something like this:

            ...

            ANSWER

            Answered 2022-Apr-12 at 00:43

            It is definitely an interesting one.

            They are similar - but not quite the same. resize() is a member of Vec. rotate_right(), on the other hand, is a method of slices.

            Vec derefs to [T], so most of the time this does not matter. But actually, while this call:

            Source https://stackoverflow.com/questions/71823410

            QUESTION

            Why does Rust allow you to call `Iterator::for_each()` on a trait object?
            Asked 2022-Apr-11 at 11:48

            I was playing around with some API concepts and noticed something peculiar in Rust's Iterator trait.

            I have the following trait definition:

            ...

            ANSWER

            Answered 2022-Apr-11 at 00:51

            A similar question was asked over on the Rust forum. To summarize, the full signature for Iterator::for_each is

            Source https://stackoverflow.com/questions/71821637

            QUESTION

            how to enable comparison between Vec<_> and Vec<_,CustomAllocator>?
            Asked 2022-Mar-28 at 09:53

            I am trying to use a custom allocator, using the allocator API in Rust.

            It seems Rust considers Vec and Vec as two distinct types.

            ...

            ANSWER

            Answered 2022-Mar-28 at 09:53

            Update: Since GitHub pull request #93755 has been merged, comparison between Vecs with different allocators is now possible.

            Original answer:

            Vec uses the std::alloc::Global allocator by default, so Vec is in fact Vec. Since Vec and Vec are indeed distinct types, they cannot directly be compared because the PartialEq implementation is not generic for the allocator type. As @PitaJ commented, you can compare the slices instead using assert_eq!(&a[..], &b[..]) (which is also what the author of the allocator API recommends).

            Source https://stackoverflow.com/questions/71021633

            QUESTION

            C++ vector member initialization
            Asked 2022-Feb-18 at 09:28

            I am confused about the output in the following program about the vec in Test. Why it's a vector with size 100 instead of 1? I thought std::vector var{a} is the same as std::vector var = {a}.

            ...

            ANSWER

            Answered 2022-Feb-18 at 09:28

            As you discovered the meaning of {100}, changes for T == int.

            To answer your question briefly:

            The 100 in vector{100} cannot be interpreted as a Value and therefore the size constructor takes precedence.

            If you insist, {100} can be interpreted as Value, so you may need an extra curly braces, vector{ {100} }.

            See the illustration here: https://godbolt.org/z/xcMT1oc5z

            My advice, avoiding further discussion on legalities, is the following:

            To keep the meaning across types, initialize consistently parenthesis for size-initialization and brackets for element(s), which forces you to do this:

            Source https://stackoverflow.com/questions/71070299

            QUESTION

            Typing a closure that returns an anonymous type borrowing from one of its inputs without heap allocation or trait objects
            Asked 2022-Feb-08 at 17:56

            Let's say that I have the following working code:

            ...

            ANSWER

            Answered 2022-Feb-08 at 17:56
            TL;DR

            No, not until closure HRTB inference is fixed. Current workarounds include using function pointers instead or implementing a helper trait on custom structs -- the helper trait is needed regardless of approach until higher-kinded types are introduced in Rust.

            Playground

            Details

            To avoid returning a Box, you would need the type parameter I to be generic over the lifetime 'a, so that you can use it with any lifetime (in a for<'a> bound, for example). Unfortunately, as discussed in a similar question, Rust does not yet support higher-kinded types (type parameters that are themselves generic over other type parameters), so we must use a helper trait:

            Source https://stackoverflow.com/questions/71031932

            QUESTION

            Converting Numbers from Base 10 to Base 60
            Asked 2022-Jan-31 at 05:15

            Recently, I was reading about the Ancient Babylonian Civilization that used a number system with base 60 instead of base 10. Even with this number system at base 60, they were still able to approximate the square root of 2 — and that too, thousands of years ago!

            I was curious about this, and wanted to see how numbers from our decimal system (base 10) can be converted into the sexagesimal system (base 60). Using the R programming language, I found this link in which an answer is provided on converting numbers from some base to a different base.

            However, it seems here that the base can only be between 2 and 36 (I want base 60):

            ...

            ANSWER

            Answered 2022-Jan-30 at 20:41

            The code as given almost works. The limitation to bases < 36 is only there because the original author wanted to express the values with the symbols [0-9A-Z]. Removing that limitation and extending the algorithm to allow extra digits 'after the decimal point' (or 'after the sexagesimal point' in the case of base 60 :-) ) we get something that almost works (function definition below):

            Source https://stackoverflow.com/questions/70918281

            QUESTION

            Haskell construct analogous to Rust trait objects
            Asked 2022-Jan-30 at 20:59

            Haskell supports type classes, like equality:

            ...

            ANSWER

            Answered 2022-Jan-30 at 20:59

            In Haskell, you can use existential types to express "some unknown type of this typeclass". (In older versions of GHC, you will need a few standard extensions on.)

            Source https://stackoverflow.com/questions/70918034

            QUESTION

            Preferring shift over reduce in parser for language without statement terminators
            Asked 2022-Jan-04 at 06:17

            I'm parsing a language that doesn't have statement terminators like ;. Expressions are defined as the longest sequence of tokens, so 5-5 has to be parsed as a subtraction, not as two statements (literal 5 followed by a unary negated -5).

            I'm using LALRPOP as the parser generator (despite the name, it is LR(1) instead of LALR, afaik). LALRPOP doesn't have precedence attributes and doesn't prefer shift over reduce by default like yacc would do. I think I understand how regular operator precedence is encoded in an LR grammar by building a "chain" of rules, but I don't know how to apply that to this issue.

            The expected parses would be (individual statements in brackets):

            ...

            ANSWER

            Answered 2022-Jan-04 at 06:17

            The issue you're going to have to confront is how to deal with function calls. I can't really give you any concrete advice based on your question, because the grammar you provide lacks any indication of the intended syntax of functions calls, but the hint that print(5) is a valid statement makes it clear that there are two distinct situations, which need to be handled separately.

            Consider:

            Source https://stackoverflow.com/questions/70571344

            QUESTION

            Any workarounds for this MSVC specific vector> bug?
            Asked 2022-Jan-01 at 11:59

            The following code does fail on MSVC but compiles on GCC and Clang, godbolt

            ...

            ANSWER

            Answered 2021-Dec-24 at 16:40

            Apparently this is a long time know bug with a combination of MSVC STL implementation choices and Standard specifications...

            The issue I found when I was going to submit a bug report, from 2018: https://developercommunity.visualstudio.com/t/C2280-when-modifying-a-vector-containing/377449

            • This error is present in MSVC 2017 and after.
            • It seems like not going to be fixed. (see @Alex Guteniev's comment)

            The explanation given: https://www.reddit.com/r/cpp/comments/6q94ai/chromium_windows_builds_now_use_clangcl_by_default/dkwdd8l/

            • There is a workaround: vector>>, where the Wrapper is also a non-copyable type.

            Source https://stackoverflow.com/questions/70456209

            QUESTION

            What is "<[_]>" in Rust?
            Asked 2021-Dec-24 at 07:35

            In the vec! macro implementation there is this rule:

            ...

            ANSWER

            Answered 2021-Dec-18 at 21:03

            Let's go step by step to see how <[_]>::into_vec(box [$($x),+]) produces a Vec:

            1. [$($x),+] expands to an array of input elements: [1, 2, 3]
            2. box ... puts that into a Box. box expressions are nightly-only syntax sugar for Box::new: box 5 is syntax sugar for Box::new(5) (actually it's the other way around: internally Box::new uses box, which is implemented in the compiler)
            3. <[_]>::into_vec(...) calls the to_vec method on a slice containing elements that have an inferred type ([_]). Wrapping the [_] in angled brackets is needed for syntactic reasons to call an method on a slice type. And into_vec is a function that takes a boxed slice and produces a Vec:

            Source https://stackoverflow.com/questions/70406827

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install vec

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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