Client-source | x client library development source code
kandi X-RAY | Client-source Summary
kandi X-RAY | Client-source Summary
Client-source is a C library. Client-source has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
[cocos2d-x][1] is a multi-platform 2D game framework in C++, branched on [cocos2d-iphone][2] and licensed under MIT. The master branch on github uses OpenGL ES 2.0 rendering, while the old gles11 branch uses OpenGL ES 1.1 rendering. Currently we focus on gles20 developmenet.
[cocos2d-x][1] is a multi-platform 2D game framework in C++, branched on [cocos2d-iphone][2] and licensed under MIT. The master branch on github uses OpenGL ES 2.0 rendering, while the old gles11 branch uses OpenGL ES 1.1 rendering. Currently we focus on gles20 developmenet.
Support
Quality
Security
License
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Support
Client-source has a low active ecosystem.
It has 20 star(s) with 34 fork(s). There are 7 watchers for this library.
It had no major release in the last 6 months.
Client-source has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of Client-source is current.
Quality
Client-source has 0 bugs and 0 code smells.
Security
Client-source has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
Client-source code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
Client-source does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
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Client-source releases are not available. You will need to build from source code and install.
It has 23108 lines of code, 761 functions and 120 files.
It has high code complexity. Code complexity directly impacts maintainability of the code.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Client-source
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Client-source
Client-source Key Features
No Key Features are available at this moment for Client-source.
Client-source Examples and Code Snippets
No Code Snippets are available at this moment for Client-source.
Community Discussions
Trending Discussions on Client-source
QUESTION
How I can search pattern in multiple text file and write in to new multiple text file also
Asked 2021-Aug-10 at 05:30
import re
import glob
import os
list_of_files = glob.glob('10.123.130*.txt')
pattern = re.compile(r"^\S+ \S+ \S+ 205\d+.*$")
extract_on = False
extracts_eds_upe = []
for fileName in list_of_files:
with open(fileName, 'r') as myfile:
print(myfile)
#lines = myfile.readlines()
for line in myfile:
if pattern.search(line) :
extract_on = True
extracts_eds_upe.append((line.rstrip('\n')))
with open(os.path.join(r'D:\Python Project\DRP\UPE', os.path.basename(fileName)), 'w') as mytext:
for line in extracts_eds_upe :
mytext.write("undo ")
mytext.write(line)
mytext.write('\n')
...ANSWER
Answered 2021-Aug-10 at 05:07I just slightly modified your code, please look, it should work.
QUESTION
Ghost Blog Chart mysql-c INFO Trying to connect to MySQL server
Asked 2020-Oct-05 at 06:50
I am getting this error:
...ANSWER
Answered 2020-Oct-05 at 06:50When you are in another namespace be sure to put the following in the helm values file:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install Client-source
You can download it from GitHub.
Support
iOS: stable, well tested on iOS 5.x ~ 6.x SDK. Android: stable, well tested on 2.0~4.x, ndk r5 ~ r8. If you use gles20 branch or cocos2d-x v2.0 above, only android 2.3 and higher are supported. Windows Phone 8 and Win8 Metro: stable, it’s in another repo http://github.com/cocos2d-x/cocos2dx-win8. Bada: cocos2d-x v1.x supports Bada SDK 1.0 & 2.0. Bada support was deprecated since cocos2d-x v2.0. BlackBerry: stable, contributed by staffs in RIM, supports Playbook & BB10. Marmalade: stable since cocos2d-x v0.11.0, contributed by Marmalade’s staff. Native Client (NaCl): contributed by the Native Client authors. Windows: stable, well tested on WinXP/Vista/Win7. Please upgrde the drive of your video card if you meet problems on OpenGL functions. Linux: support but not very stable. Emscripten: Alpha-level. Most features implemented. Needs testing. Contributed by Zynga staff. Tizen: Experimental. Essential features implemented. Needs more implementing. Contributed by Lee, Jae-Hong. You can visit our continuous integration system http://ci.cocos2d-x.org to check the stability on edge version.
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