DxCore | Arduino core for AVR DA
kandi X-RAY | DxCore Summary
kandi X-RAY | DxCore Summary
This is an Arduino core to support the exciting new AVR DA, DB, and "coming soon" DD-series microcontrollers from Microchip. These are the latest and highest spec 8-bit AVR microcontrollers from Microchip. It's unclear whether these had been planned to be the "1-series" counterpart to the megaAVR 0-series, or whether such a thing was never planned and these are simply the successor to the megaAVR series. But whatever the story of their origin, these take the AVR architecture to a whole new level. With up to 128k flash, 16k SRAM, 55 I/O pins, 6 UART ports, 2 SPI and I2C ports, and all the exciting features of the tinyAVR 1-series and megaAVR 0-series parts like the event system, type A/B/D timers, and enhanced pin interrupts... Yet for each of these systems they've added at least one small but significant improvement of some sort (while largely preserving backwards compatibility - the tinyAVR 2-series also typically adds the new features that the Dx-series gt , giving the impression that these reflect a "new version" of . You like the type A timer, but felt constrained by having only one prescaler at a time? Well now you have two of them (on 48-pin parts and up)! You wished you could make a type B timer count events? You can do that now! (this addresses something I always thought was a glaring deficiency of the new peripherals and event system). We still don't have more prescale options (other than having two TCA's to choose from) for the TCB - but you can now combine two TCB's into one, and use it to do 32-bit input capture. Time a pulse or other event up to approximately 180 seconds long... to an accuracy of 24th's of a microsecond! And of course, like all post-2016 AVR devices, these use the latest incarnation of the AVR instruction set, AVRxt, with slightly-improved instruction timing compared to "classic" AVRs.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Process a SUBNegotiation message .
- Write the binary tree to a hex file .
- Iterates through all available COM ports .
- Analyze a scalar .
- basic pymcuprog tool
- Fetch more tokens .
- Parse a single node .
- Handle menu key event .
- Loop through the socket .
- Returns the site data directory .
DxCore Key Features
DxCore Examples and Code Snippets
Community Discussions
Trending Discussions on DxCore
QUESTION
I'm learning OpenGL following this video. While it's based on C++, I attempt to use Kotlin instead with lwjgl. As I code and run this:
...ANSWER
Answered 2021-Oct-07 at 11:45LWJGL 3 does not support on-heap (i.e. non-direct) NIO Buffers when talking to a native library like stb_image. Non-direct/on-heap NIO Buffers are those that are wrappers of a Java byte array.
With LWJGL 3 you always need to use off-heap (i.e. direct) NIO Buffers.
See https://docs.oracle.com/javase/7/docs/api/java/nio/ByteBuffer.html#direct for a further explanation of the differences.
So, instead of
QUESTION
I've been trying to compile NumPy from source on Windows 10, with MSVC compiler and Intel MKL. I am running Windows 10.0.18363 with Microsoft Visual Studio 2019 (16.8.4) and Intel MKL 2017.8.275.
I managed to reproduce the issue with a minimal setup, using latest Python and NumPy.
Download latest Python (3.9.1) and latest NumPy (1.20.1) source.
Open a VS command prompt, unpack Python source, build with
PCbuild\build.bat
Run
mklvars.bat intel64
to get the right environment variables set.Add the Intel compilers (needed for ifort) to PATH:
...
ANSWER
Answered 2021-Feb-15 at 18:15Solved by following a suggestion on Numpy mailing list (permalink).
Python >= 3.8 will no longer use PATH for resolving dependencies of extension modules. Use os.add_dll_directory(mkl_bin_path) https://docs.python.org/3/library/os.html#os.add_dll_directory in all your scripts before importing numpy or add the call to a _distributor_init.py file in the numpy package directory.
QUESTION
There is a problem with run Unity project on Hyper-V virtual machine. To make a long story short, my Unity project is working on my PC, but doesn't work on a VM. I described this in detail here:
https://stackoverflow.com/q/65550732/5709159.
I found a crash log where Unity wrote everything. Because there is a restriction on number of chars that I can post on stack overflow I uploaded the full file here: https://drive.google.com/file/d/1xAtTUytNGH7WFSSIr8WGotCDrvQKW9f-/view, and here I just posted the last part of this file:
...ANSWER
Answered 2021-Jan-13 at 06:17The execution fails when it tries to enable or access a dedicated graphics card/driver:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install DxCore
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page