GameMath | C mathmatical library derived from the FreeBSD msun library
kandi X-RAY | GameMath Summary
kandi X-RAY | GameMath Summary
GameMath is a C library. GameMath has no bugs, it has no vulnerabilities and it has low support. However GameMath has a Non-SPDX License. You can download it from GitHub.
GameMath is a C mathmatical library derived from the FreeBSD msun library. The idea is to have a self contained floating point math library that will behave consistently on IEEE754 conformant systems making floating point operations reproducible across compilers and hardware. This is needed for games where the network and replay code relies on clients maintaining their own simulation state (so called lock step simulation) and only pass lists of commands between clients. Without consistent floating point results at the binary level the simulations can diverge and go out of sync. Relying on the platform libc math libraries is generally fraught with issues. Some call the CPU trancedental instructions where available which can produce different results on different CPU models. Even where this isn't the case different versions of the libraries can produce different results between updates on the same platform and are rarely consistent between platforms. By using a common software library for these operations we can remove one source of inconsistency.
GameMath is a C mathmatical library derived from the FreeBSD msun library. The idea is to have a self contained floating point math library that will behave consistently on IEEE754 conformant systems making floating point operations reproducible across compilers and hardware. This is needed for games where the network and replay code relies on clients maintaining their own simulation state (so called lock step simulation) and only pass lists of commands between clients. Without consistent floating point results at the binary level the simulations can diverge and go out of sync. Relying on the platform libc math libraries is generally fraught with issues. Some call the CPU trancedental instructions where available which can produce different results on different CPU models. Even where this isn't the case different versions of the libraries can produce different results between updates on the same platform and are rarely consistent between platforms. By using a common software library for these operations we can remove one source of inconsistency.
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Support
GameMath has a low active ecosystem.
It has 1 star(s) with 2 fork(s). There are 2 watchers for this library.
It had no major release in the last 6 months.
GameMath has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of GameMath is current.
Quality
GameMath has no bugs reported.
Security
GameMath has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
GameMath has a Non-SPDX License.
Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
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GameMath releases are not available. You will need to build from source code and install.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of GameMath
GameMath Key Features
No Key Features are available at this moment for GameMath.
GameMath Examples and Code Snippets
No Code Snippets are available at this moment for GameMath.
Community Discussions
No Community Discussions are available at this moment for GameMath.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install GameMath
You can download it from GitHub.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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