HLS | Vitis HLS LLVM source code and examples | Compiler library
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kandi X-RAY | HLS Summary
The directory contains Xilinx HLS LLVM source code and examples for use with Xilinx Vitis HLS 2020.2 release.
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Trending Discussions on HLS
QUESTION
In my program I use fluent-ffmpeg to convert a video into streamable HLS format (m3u8). but this is very cpu heavy and I'm wondering if it could be run at client-side in the browser. In this manner I'll be offloading some work from the server. If so, how to install it to be available in html
ANSWER
Answered 2021-Jun-02 at 16:16I know what you are looking for, take a look at the ffmpeg.wasm project, with it you will be able to use ffmpeg
"on the client side", passing the following code:
QUESTION
2 FFMPEG process
(1) generating a ffmpeg x11grab to a .mp4 (2) take the .mp4 and restream it simultaneously to multiple rtmp endpoints
ISSUE the generated file in (1) have this error "moov atom not found"
This is the command that generate (1) :
...ANSWER
Answered 2021-Jun-02 at 03:01With those changes, I'm able to acheive 3 to 4 stable delay ;)
LINE 79 of
I REPLACED
QUESTION
Get that error when try to get stream from any HLS source.
I tried to add videojs-contrib-hls lib , but its dont help. Maybe should i try some other player, and what player will properly work with hls sources?
...ANSWER
Answered 2021-May-26 at 12:14I used another player vue-vjs-hls. On this player hls work good, dont now why hls source not works at vue-video-player and video.js. What strange becouse vue-vjs-hls use video.js as core.
QUESTION
I want to get data form this array . I need id,tvtitle,tvmedia,tvlanguage,tvlogo,tvgroup value for insert in mysql .
Here is my Array :
...ANSWER
Answered 2021-May-22 at 23:43
foreach($items as $item){
$inputDatasfs = [
'id' => $item["id"],
'tvtitle' => $item["tvtitle"],
'tvmedia' => $item["tvmedia"]
// etc etc
];
// you removed the actual code for this so this is just an example
Db.......
->insert($inputDatasfs );
}
QUESTION
I am trying to start playing HLS video from certain time after page loads. On most browsers this approach works well:
...ANSWER
Answered 2021-May-22 at 10:49The video is being played with Android's native HLS support, which can be a problem as Android's HLS support is pretty buggy, and the event might be firing before you have a chance to set a listener.
First, update Video.js. 5.x is very old now. Latest is 7.11.8. At the same time remove videojs-contrib-hls which is obsolete. Older versions defaulted to use the browser's HLS support if available, newer versions use Video.js's HTTP streaming in preference to the browser (except Safari).
Secondly, even with an up to date Video.js, if the video element has already loaded the HLS video when the player is initialised then it wont reload the source again. To avoid this, either use a element instead of
, or remove the
source
element and load with player.src({src: 'https...', type: 'application/x-mpegURL'})
.
QUESTION
I am using com.google.android.exoplayer2 ( exoPlayer Version = 'r2.5.2')and I had to load / streaming videos like
...ANSWER
Answered 2021-May-06 at 12:58As described in the ExoPlayer docs, InvalidResponseCodeException
is thrown when an attempt to open a connection results in a response code not in the 2xx range.
The error message is telling you that the server has rejected the request with response code 403, meaning you are forbidden from accessing the resource.
Given it used to work before authentication was enabled, it seems most likely that your token generation code isn't working properly and is generating a token that the server deems invalid.
QUESTION
I'm working on a multi camera streaming application and I noticed memory usage keep increasing after switching cameras. I cleaning up on the hls.js side. But I did not see any ways to do that in a-frame. I'm using 1.2.0
I only found old post recommending
document.querySelector('a-scene').systems.material.textureCache
and run .dispose()
Which looks like worked on 0.3.0 version, but not since.
Is there a way to clean up textures or is this now happens automatically?
...ANSWER
Answered 2021-May-19 at 13:45Afaik the textureCache
is an object that keeps promises with loaded textures (image, video).
There is a clearTextureCache
function but it clears the object, without disposing the loaded textures.
I'd try iterating through the textureCache
, grabbing the THREE.Texture
objects and calling .dispose()
on them. Then you can do clearTextureCache()
to clean it up. In the below example - any click io the window will get the cached textures printed in the console:
QUESTION
I have 5 cameras each having an RTSP stream. I am converting that rtsp stream to HLS. This is the command I am using:
...ANSWER
Answered 2021-May-15 at 12:49I was using an older version of FFMPEG. The default version in the Ubuntu repository is 4.2. To get the latest version I used this link: https://johnvansickle.com/ffmpeg/
Thanks @llogan
QUESTION
I'm using Azure Media Player in my project to play Azure Media Service assets and it works great for that. However, I'd also need to play some HLS content within the same project and would like to use the same player.
Microsoft claims that AMP supports HLS, but when I put any HLS source into it and set the the format to HLS, I'm ending up with a "No compatible source was found for this media." error.
Has anyone managed to successfully play HLS content with AMP?
...ANSWER
Answered 2021-May-12 at 21:10Azure Media Player only supports playing content from Media Services. If you want to use a single player for any HLS source including non Media Services content then you'll probably want to use a different player like Shaka, Video.js, or JWPlayer. That said, you might have success with AMP if you disable to URL rewriter as per https://docs.microsoft.com/en-us/azure/media-services/azure-media-player/azure-media-player-url-rewriter.
QUESTION
I'd like to plot 1100 points with 100 different labels. My problem is that with so many labels, it is not possible to distinguish each label from the other. Right now there is a minimal change in color for each label.
...ANSWER
Answered 2021-May-04 at 08:28I think what you're looking for is ncols
argument for your legend.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install HLS
Use a Xilinx compatible linux Build Machine OS This requirement is due to ext library usage
Clone the HLS repo sources (including hls-llvm-project submodule)
Install CMake 3.4.3 or higher
Install ninja [optional for faster builds]
run build-hls-llvm-project.sh in the cloned directory: ./build-hls-llvm-project.sh
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