OBO | 基于Android JNI HTTPS libevent mysql/redis

 by   aceld C Version: Current License: No License

kandi X-RAY | OBO Summary

kandi X-RAY | OBO Summary

OBO is a C library. OBO has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

基于Android+ JNI + HTTPS + libevent + mysql/redis + 高德地图完成的实时热点定位的打车解决方案.
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            kandi-support Support

              OBO has a low active ecosystem.
              It has 29 star(s) with 26 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              OBO has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OBO is current.

            kandi-Quality Quality

              OBO has no bugs reported.

            kandi-Security Security

              OBO has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              OBO does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              OBO releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            OBO Key Features

            No Key Features are available at this moment for OBO.

            OBO Examples and Code Snippets

            No Code Snippets are available at this moment for OBO.

            Community Discussions

            QUESTION

            Count records filtered by a field in a struct (nested and repeated column) in BigQuery
            Asked 2021-Jun-11 at 16:55

            I have such data structure in BigQuery:

            ...

            ANSWER

            Answered 2021-Jun-11 at 16:55

            QUESTION

            Oboe Systrace are non full buffers considered as underruns or not?
            Asked 2021-Jun-05 at 06:14

            I am using oboe library to make a music app. There I produce music by writing PCM float values to the given pointer. I rarely have underruns which I can hearwhich. I also verify this with the following oboe APIs:

            ...

            ANSWER

            Answered 2021-Apr-14 at 23:08

            I dived deep and found out that

            managedStream->getXRunCount();

            Returns the number of XRuns for the streams whole lifetime. I thought it would return the value relative to previous call. So apparently I was getting 12 but there were no underrun because this was from the session which had previous underrun.

            However, I would love to see an explanation of what does it mean to have a non-full buffer in the trace.

            Source https://stackoverflow.com/questions/67010109

            QUESTION

            What is the best approach to stream JSON from a REST API to an Express app?
            Asked 2021-May-27 at 05:17

            I have a moleculer-based microservice that has an endpoint which outputs a large JSON object (around tens of thousands of objects)

            This is a structured JSON object and I know beforehand what it is going to look like.

            ...

            ANSWER

            Answered 2021-May-15 at 05:57

            Are you asking for a general approach recommendation, or for support with the particular solution you have?

            If it's for the first, then I think your best bet for communicating between the server and the client is through websockets, perhaps with something like Socket.io. A long lived connection will serve you well here, since it will take a long time to transmit all your data across.

            Then you can send data from the server to the client any time you like. At that point you can read your data on the server as a node.js stream and emit the data one at a time.

            The problem with using Oboe and writing to the response on every node is that it requires a long running response, and there's a high likelihood the connection could get interrupted before you've sent all the data across.

            Source https://stackoverflow.com/questions/67528026

            QUESTION

            How do I avoid loops in R?
            Asked 2021-May-21 at 20:09

            I understand that in R it is best to avoid loops where possible. In that regard, I would like to perform the function of the code below but without using the nested loops.

            The loops check whether the f'th element of the vector things_I_want_to_find is present in the i'th row of thing_to_be_searched. For example, when both i and f are 1, the code checks whether "vocals" is present in john's row. Because "vocals" is present in john's row, the name and instrument are added to vectors instrument and name. When both loops are complete these two vectors can be combined in a data.frame.

            I know that there is the apply() family of functions in R but I don't know if they are able to be used in this case. Has anyone got any helpful hints or suggestions?

            ...

            ANSWER

            Answered 2021-May-21 at 13:00
            library(tidyverse)
            thing_to_be_searched %>%
              # Melt wide data to long
              pivot_longer(-1) %>%
              # Drop unwanted column
              select(-name) %>%
              # Filter wanted values only
              filter( value %in% things_I_want_to_find) %>%
              # Only keep unique rows
              unique()
            

            Source https://stackoverflow.com/questions/67637297

            QUESTION

            AADSTS50013: Assertion failed signature validation. [Reason - The key was not found., Thumbprint of key used by client: 'xxxx'
            Asked 2021-May-12 at 14:47

            I have three applications participating the AzureAD OBO flow :

            1. Angular FrontEnd --> Registered with AzureAD as OIDC app

            2. ASP.NET Core Web API --> Registered with AzureAD as SAML app

            3. NAV OData Service --> Registered with AzureAD as SAML app

            Here goes the complete flow :

            1. Angular frontend application signs a user into Azure AD and request a delegated access token for Web API 1 (ASP.NET Core Web API)

            2. Client application then calls Web API 1 with the issued access token

            3. Web API 1 in turn needs to call a downstream Web API 2 (NAV OData Services) so it uses its access token (in step 2 above) to request an access token for Web API 2. What happens in this step is that Web API 1 uses the OBO flow to exchange its access token for another resource’s access token. The exchanged token is still issued on behalf of the original sign in user and it has delegated permission.

            4. Web API 1 uses the new access token to call Web API 2

            In the above I am getting error in the Step 3.

            Error details :

            ...

            ANSWER

            Answered 2021-May-10 at 10:37

            I can get access tokens for api 1 and api 2. This is my test process:

            First, I made the api of api 1 expose, and added client application.

            Next, use the implicit flow to obtain the access token of the middle layer api 1. Request the id token and access token in the browser.

            Source https://stackoverflow.com/questions/67400354

            QUESTION

            Oboe stops rendering audio if there is too many data to be rendered
            Asked 2021-May-06 at 10:52

            I'm trying to implement Oboe library into my application, so I can perform low latency audio playing. I could perform panning, playback manipulation, sound scaling, etc. I've been asking few questions about this topic because I'm completely new to audio worlds.

            Now I can perform basic things which internal Android audio class such as SoundPool provides. I can play multiple sounds simultaneously without noticeable delays.

            But now I encountered another problem. So I made very simple application for example; There is button in screen and if user taps this screen, it plays simple piano sound. However fast user taps this button, it must be able to mix those same piano sounds just like what SoundPool does.

            My codes can do this very well, until I taps button too much times, so there are many audio queues to be mixed.

            ...

            ANSWER

            Answered 2021-May-06 at 10:52

            Does Oboe stop rendering audio if it takes too much time to render audio like situation above?

            Yes. If you block onAudioReady for longer than the time represented by numFrames you will get an audio glitch. I bet if you ran systrace.py --time=5 -o trace.html -a your.app.packagename audio sched freq you'd see that you're spending too much time inside that method.

            Did I reach limit of rendering audio, meaning that only limiting number of queues is the solution? or are there any ways to reach better performance?

            Looks like it. The problem is you're trying to do too much work inside the audio callback. Things I'd try immediately:

            • Different compiler optimisation: try -O2, -O3 and -Ofast
            • Profile the code inside the callback - identify where you're spending most time.
            • It looks like you're making a lot of calls to sin and cos. There may be faster versions of these functions.

            I spoke about some of these debugging/optimisation techniques in this talk

            One other quick tip. Try to avoid raw pointers unless you really have no choice. For example AudioStream* stream; would be better as std::shared_ptr and std::vector* players; can be refactored to std::vector players;

            Source https://stackoverflow.com/questions/67415335

            QUESTION

            Azure KeyVault 403 Forbidden when using Principal Account to access
            Asked 2021-Apr-22 at 01:18

            I created an Azure KeyVault that I want my App Service to be able to access. From what I can tell, the principal of my App Service should have access to the KeyVault, but I always get the following error when trying to retrieve from it. This happens whether I am running locally in Visual Studio or in Azure.

            Service request failed. Status: 403 (Forbidden) Content: {"error":{"code":"Forbidden","message":"The policy requires the caller 'appid=MY_APP_ID;oid=MY_PRINCIPAL_ID_STARTING_WITH_1A5 ;iss=https://sts.windows.net/REDACTED_GUID/' to use on-behalf-of (OBO) flow. For more information on OBO, please see https://go.microsoft.com/fwlink/?linkid=2152310","innererror":{"code":"ForbiddenByPolicy"}}} Headers: Pragma: no-cache x-ms-keyvault-region: westus x-ms-client-request-id: REDACTED x-ms-request-id: REDACTED x-ms-keyvault-service-version: 1.2.236.0 x-ms-keyvault-network-info: conn_type=Ipv4;addr=52.155.40.204;act_addr_fam=InterNetwork; Strict-Transport-Security: REDACTED X-Content-Type-Options: REDACTED Content-Length: 387 Cache-Control: no-cache Content-Type: application/json; charset=utf-8 Date: Wed, 21 Apr 2021 20:10:33 GMT Expires: -1 X-Powered-By: REDACTED

            I have looked at the linked KB article and it talks about OAUTH`. I am not trying to use OAUTH, so I don't understand why that is relevant.

            Here is the access policy in my KeyVault:

            Here is the screenshot from the App Service where I configured a principal.

            It clearly says at the bottom that it can be configured to access other resources, so I don't understand why it cannot access KeyVault.

            Code used to attempt to access.

            ...

            ANSWER

            Answered 2021-Apr-22 at 01:18

            When you set access policy, you need to select service principal with only object id (without app id).

            See this similar post answer.

            Source https://stackoverflow.com/questions/67203115

            QUESTION

            How to handle speaker change with Android Oboe library?
            Asked 2021-Apr-17 at 16:14

            I'm trying to implement Oboe library to my project to perform the least latency when playing sounds. I could perform playback manipulating, panning, mixing, the basics things which internal Android library such as SoundPool can provide.

            I wanted to test panning effect, I connected headphones to my device, but then, I noticed that any sound didn't play through my headphones. Device speaker also didn't play any sound either. So I disconnected my headphones to check if something went wrong. I pressed sound playing button, but I couldn't hear any sound even though headphones are completely disconnected from device.

            When I firstly open the app, it can play sound through device speaker without any problems, but as soon as I connect headphones, no sound plays through both device speaker and headphones.

            Same for opposite, if I start app with headphones connected to device, it can play sound very well through headphones. It can even perform panning effect too, but if I disconnect headphones from device, it stops playing any sound.

            1. Do I have to re-open audio stream whenever preferred audio device is changed?
            2. If yes for 1, is there any way to notify app that audio device is changed, so I can manually close stream and re-open it? Or can I make Oboe automatically handle audio device changes?
            ...

            ANSWER

            Answered 2021-Apr-17 at 16:14

            You need to open a new audio stream when primary audio device changes as stated here in oboe full guide. Oboe will handle the detection of device change for you automatically if you configure it.

            Disconnected audio stream An audio stream can become disconnected at any time if one of these events happens:

            The associated audio device is no longer connected (for example when headphones are unplugged). An error occurs internally. An audio device is no longer the primary audio device. - When a stream is disconnected, it has the state "Disconnected" and calls to write() or other functions will return Result::ErrorDisconnected. When a stream is disconnected, all you can do is close it.

            Here is an example

            Source https://stackoverflow.com/questions/67092859

            QUESTION

            How to pan audio sample data naturally?
            Asked 2021-Apr-13 at 20:10

            I'm developing Flutter plugin which is targeting only Android for now. It's kind of synthesis thing; Users can load audio file into memory, and they can adjust pitch (not pitch shift) and play multiple sound with the least delay using audio library called Oboe.

            I managed to get PCM data from audio files which MediaCodec class supports, and also succeeded to handle pitch by manipulating playback via accessing PCM array manually too.

            This PCM array is stored as float array, ranging from -1.0 to 1.0. I now want to support panning feature, just like what internal Android class such as SoundPool. I'm planning to follow how SoundPool is handling panning. There are 2 values I have to pass to SoundPool when performing panning effect : left, and right. These 2 values are float, and must range from 0.0 to 1.0.

            For example, if I pass (1.0F, 0.0F), then users can hear sound only by left ear. (1.0F, 1.0F) will be normal (center). Panning wasn't problem... until I encountered handling stereo sounds. I know what to do to perform panning with stereo PCM data, but I don't know how to perform natural panning.

            If I try to shift all sound to left side, then right channel of sound must be played in left side. In opposite, if I try to shift all sound to right side, then left channel of sound must be played in right side. I also noticed that there is thing called Panning Rule, which means that sound must be a little bit louder when it's shifted to side (about +3dB). I tried to find a way to perform natural panning effect, but I really couldn't find algorithm or reference of it.

            Below is structure of float stereo PCM array, I actually didn't modify array when decoding audio files, so it should be common structure

            ...

            ANSWER

            Answered 2021-Apr-13 at 08:37

            Pan rules or pan laws are implemented a bit different from manufacturer to manufacturer.

            One implementation that is frequently used is that when sounds are panned fully to one side, that side is played at full volume, where as the other side is attenuated fully. if the sound is played at center, both sides are attenuated by roughly 3 decibels.

            to do this you can multiply the sound source by the calculated amplitude. e.g. (untested pseudo code)

            Source https://stackoverflow.com/questions/67062207

            QUESTION

            Validate rows from a Pandas dataframe are equal between values in columns
            Asked 2021-Apr-01 at 08:04

            Say I have a pandas DataFrame as below:

            ...

            ANSWER

            Answered 2021-Apr-01 at 07:25

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            You can download it from GitHub.

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