vec | Small , header-only , cross-platform SIMD vector library

 by   aklomp C Version: Current License: MIT

kandi X-RAY | vec Summary

kandi X-RAY | vec Summary

vec is a C library typically used in Big Data applications. vec has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A small, header-only, cross-platform SIMD vector library for C11. Provides an abstraction of 128-bit vectors divided into four 32-bit elements, which can be floating or integer. Does this using a clever union type. Oriented mainly towards 3D graphics, but can be used for any type of 32×4 bit vector.
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            kandi-support Support

              vec has a low active ecosystem.
              It has 7 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              vec has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of vec is current.

            kandi-Quality Quality

              vec has no bugs reported.

            kandi-Security Security

              vec has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              vec is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              vec releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            vec Key Features

            No Key Features are available at this moment for vec.

            vec Examples and Code Snippets

            Reshape a vec .
            pythondot img1Lines of Code : 20dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _unblockify_then_matricize(self, vec):
                """Flatten the block dimensions then reshape to a batch matrix."""
                # Suppose
                #   vec.shape = [v0, v1, v2, v3],
                #   self.block_depth = 2.
                # Then
                #   leading shape = [v0, v1]
                #   bl  
            Broadcast vec to vec .
            pythondot img2Lines of Code : 13dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _BroadcastMul(vec, mat):
              """Multiply after broadcasting vec to match dimensions of mat.
            
              Args:
                vec: A 1-D tensor of dimension [D0]
                mat: A 2-D tensor of dimension [D0, D1]
            
              Returns:
                A tensor of dimension [D0, D1], the result of v  

            Community Discussions

            QUESTION

            Primary expression error when defining a vector with ternary operator
            Asked 2021-Jun-15 at 21:48

            I have a simple code where I try to define a vector as one of two initializer lists using a ternary operator:

            ...

            ANSWER

            Answered 2021-Jun-15 at 21:48

            Because you can't have braces in that context. If you look at cppreference on list initialization, you see that the case inside a ternary operator isn't defined. So it can't be parsed correctly and you get the error you have.

            You'd have to use something like this :

            Source https://stackoverflow.com/questions/67993769

            QUESTION

            How to get a lowercase &str vec?
            Asked 2021-Jun-15 at 12:17

            I was wondering if i could return a Vec<&str> type from to_lowercase() below?

            Here is my code:

            ...

            ANSWER

            Answered 2021-Jun-15 at 11:42

            This is not possible. The reason is that converting a Unicode String to lowercase/uppercase may need to reallocate the String, as case folding within Unicode might need more/fewer characters and/or bytes to encode the folded variant.

            Either you can return a Vec, where the new String holds the conversion. Or, if you are sure that your input is pure ASCII, you take use make_ascii_lowercase to do the conversion in-place; this has the downside that if proper Unicode folding requires more/less characters/bytes, no folding takes place.

            Source https://stackoverflow.com/questions/67985300

            QUESTION

            Deserializing redis's Value in Rust (FromRedisValue)
            Asked 2021-Jun-15 at 09:55

            I'm implementing a simple task queue using redis in Rust, but am struggling to deserialize the returned values from redis into my custom types.

            In total I thought of 3 approches:

            1. Deserializing using serde-redis
            2. Manually implementing the FromRedisValue trait
            3. Serializing to String using serde-json > sending as string > then deserializing from string

            The 3rd approach worked but feels artificial. I'd like to figure out either 1 or 2, both of which I'm failing at.

            Approach 1 - serde-redis

            I have a simple Task definition:

            ...

            ANSWER

            Answered 2021-Jun-15 at 09:55

            Redis doesn't define structured serialization formats. It mostly store strings and integers. So you have to choose or define your format for your struct.

            A popular one is JSON, as you noticed, but if you just want to (de)serialize simple pairs of (id, description), it's not very readable nor convenient.

            In such a case, you can define your own format, for example the id and the description with a dash in between:

            Source https://stackoverflow.com/questions/67983070

            QUESTION

            Is a string necessarily smaller than a Vector3 in storage?
            Asked 2021-Jun-15 at 08:12

            I'm working on a system in Core to save the transforms of furniture, specifically position and rotation, which are both Vector3's. I have these in player storage, so at some point to save all the player's furniture, I think I will end up maxing out player storage. So I'm converting all the Vector3's to strings, with a modified version of a Roblox script that I found:

            ...

            ANSWER

            Answered 2021-Mar-03 at 03:23

            Most likely the Vector3 format is more efficient than a string conversion for storage. Each number in the Vector3 requires 4 bytes to be stored because each number is a 16-bit float. By converting the Vector3 values to strings, additional bytes are required (each digit you add requires one byte since a character requires one byte). If you need to store a Vector3 as a string I would suggest using the method below.

            For anyone who would like to learn how computers can store such a wide range of numbers in only four bytes, I would highly recommend researching the IEEE 754 format.

            Video that explains the IEEE754 Format

            You can use the string.pack and string.unpack functions to convert floats to byte arrays which can be sent as strings. This method will only require 12 bytes (12 characters) in total when sending data and has around 5 to 6 decimals points of precision. While this method may only save a few bytes it will allow you to send/save far more precise numbers/positions.

            Source https://stackoverflow.com/questions/66404333

            QUESTION

            Get item closest to a value in a std::vector of doubles
            Asked 2021-Jun-15 at 05:58

            Is there an elegant way in C++ 11 to get the item from a std::vector of doubles which is closest to a certain value?

            Code:

            ...

            ANSWER

            Answered 2021-Jun-15 at 05:58

            QUESTION

            Does this class satisfy the Allocator requirement?
            Asked 2021-Jun-14 at 18:11

            I made a custom allocator, but my code didn't compile on msvc and I'm not sure if my implementation satisfies the Allocator requirement (disregarding actual behavior of function implementations here). Here is a minimal example that reproduces the error on Visual Studio (16.11 P1 and 16.10):

            ...

            ANSWER

            Answered 2021-Jun-14 at 18:11

            It does not.

            An allocator rebound to a different value type must be constructible from the original allocator - this is the A a(b) row in the requirements you linked.

            Your type fails that requirement.

            Source https://stackoverflow.com/questions/67973597

            QUESTION

            a loop to create a list of matrices generated from two different data frames in R
            Asked 2021-Jun-14 at 17:39

            I have two data frames. df1 and df2. both with c columns
            using a clustering method, I ended up with 10 clusters. same clusters for each df is true. this means for example the 4th row of both df s go to the same cluster.
            I added a cluster column to both dfs, showing the assigned cluster for each row.

            I want to create a list.
            this list contains 10 matrices, such that.
            matrix 1, is a 2*c matrix. its first row is obtained by colmeans of those rows of df1 which are in cluster 1. and its 2nd row is obtained by colmeans of those rows of df2 which are in cluster 1.
            and matrix 2 , colmeans of cluster 2 and so on.
            this is what I ve done. but I get the 10th matrix only and not a list of matrices 1 to 10.
            I would appreciate any help with this.

            ...

            ANSWER

            Answered 2021-Jun-14 at 17:39

            The Mean.list should be initialized outside the loop and it can be a NULL list of length k

            Source https://stackoverflow.com/questions/67974835

            QUESTION

            Creating a vector in R (Associative array)
            Asked 2021-Jun-14 at 16:28

            I know I can create an array in R like this:

            ...

            ANSWER

            Answered 2021-Jun-14 at 03:23

            QUESTION

            make function pointer in class dependent on initialized value
            Asked 2021-Jun-14 at 16:03

            I want to create an object, and during initialisation choose a function to perform some calculation. For a polynomial of order N, some function has to be called, defined as someFunN. Now I am able to do this with a function pointer. I do this by a huge if block in the constructor,

            ...

            ANSWER

            Answered 2021-Jun-14 at 16:03

            You're probably looking for a lookup table:

            Source https://stackoverflow.com/questions/67973410

            QUESTION

            use a function parameter as template parameter
            Asked 2021-Jun-14 at 11:57
            template
            struct Vec {
                Vec() = default;
            };
            
            auto build_vec(unsigned int size) {
                return Vec();
            }
            
            int main() {
                auto vec = build_vec(5);
                return 0;
            }
            
            ...

            ANSWER

            Answered 2021-Jun-14 at 10:24

            No, this is not possible. A functions parameter is not known at compile time. The common way to signal that size must be known at compile time is to make the function a template and size a template parameter:

            Source https://stackoverflow.com/questions/67968404

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install vec

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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