lightmapper | file library for drop-in lightmap baking
kandi X-RAY | lightmapper Summary
kandi X-RAY | lightmapper Summary
# Lightmapper lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of lightmapper
lightmapper Key Features
lightmapper Examples and Code Snippets
Community Discussions
Trending Discussions on lightmapper
QUESTION
I have a water shader here and I want to know what code is responsible for transparency.
Currently the water is transparent, that is the other thing i would like to change. I hoped the RenderType is "RenderType"="transparent" but it is "RenderType"="Opaque" .... and i couldn't find transparent code in this shader.
Maybe you know the parts of the code causes the transparency?
This is the water shader
...ANSWER
Answered 2019-Sep-06 at 19:10The #pragma multi_compile WATER_REFRACTIVE WATER_REFLECTIVE WATER_SIMPLE
line allows the script to have different modes depending on global configuration. From the documentation:
How multi_compile works
Example directive:
QUESTION
ANSWER
Answered 2018-Dec-07 at 10:07I found the solution my self !
We have to set Backface tolerance
to 0 in our scene Lightmap parameter
.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install lightmapper
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page