lightmapper | file library for drop-in lightmap baking

 by   ands C Version: Current License: No License

kandi X-RAY | lightmapper Summary

kandi X-RAY | lightmapper Summary

lightmapper is a C library. lightmapper has no bugs, it has no vulnerabilities and it has medium support. You can download it from GitHub.

# Lightmapper lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer.
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              lightmapper has a medium active ecosystem.
              It has 1231 star(s) with 124 fork(s). There are 66 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 18 have been closed. On average issues are closed in 60 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of lightmapper is current.

            kandi-Quality Quality

              lightmapper has 0 bugs and 0 code smells.

            kandi-Security Security

              lightmapper has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              lightmapper code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              lightmapper does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              lightmapper releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            lightmapper Key Features

            No Key Features are available at this moment for lightmapper.

            lightmapper Examples and Code Snippets

            No Code Snippets are available at this moment for lightmapper.

            Community Discussions

            QUESTION

            Which parts of this water shader are resposible for the transparancy?
            Asked 2019-Sep-07 at 11:38

            I have a water shader here and I want to know what code is responsible for transparency.

            Currently the water is transparent, that is the other thing i would like to change. I hoped the RenderType is "RenderType"="transparent" but it is "RenderType"="Opaque" .... and i couldn't find transparent code in this shader.

            Maybe you know the parts of the code causes the transparency?

            This is the water shader

            ...

            ANSWER

            Answered 2019-Sep-06 at 19:10

            The #pragma multi_compile WATER_REFRACTIVE WATER_REFLECTIVE WATER_SIMPLE line allows the script to have different modes depending on global configuration. From the documentation:

            How multi_compile works

            Example directive:

            Source https://stackoverflow.com/questions/57824183

            QUESTION

            Unity3d lighmap issue
            Asked 2018-Dec-07 at 10:07

            Im using unity 2017 and sometimes when i want to bake lightmap a dark shadow appear.

            see image :

            why this happening ?! it is progressive lightmapper.

            ...

            ANSWER

            Answered 2018-Dec-07 at 10:07

            I found the solution my self !

            We have to set Backface tolerance to 0 in our scene Lightmap parameter.

            Source https://stackoverflow.com/questions/53666388

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install lightmapper

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/ands/lightmapper.git

          • CLI

            gh repo clone ands/lightmapper

          • sshUrl

            git@github.com:ands/lightmapper.git

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