WeatherDisplay | Get and display Open Weather Network weather
kandi X-RAY | WeatherDisplay Summary
kandi X-RAY | WeatherDisplay Summary
A hardware project to fetch data from service and render it on display. It uses ESP8266 wifi SoC with a 32bit CPU and an OLED 128x64 display driven by SSD1306 chipset.
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WeatherDisplay Examples and Code Snippets
Community Discussions
Trending Discussions on WeatherDisplay
QUESTION
I am creating a simple weather app to solidify my react hook knowledge. When using useEffect I keep coming up with an error when using async await functions. I looked around and found ways around to use async functions one time in use effect.
My problem is that I want to use async/await functions twice. I use navigator.geolocation to find current location and set lat and long in state. Then, once they are set run a weather api that uses the new state of lat and long. I found multiple solutions on here about how setting state waits til the next render so using the newly set state in the next fetchAPI function wont work.
Thus, I came up with this solution.
...ANSWER
Answered 2021-Apr-23 at 08:03Putting lat
and long
in two separate useState
's makes you lose control. You better put them inside a single useState
variable:
QUESTION
Weather.JS File
...ANSWER
Answered 2021-Apr-04 at 21:10You are passing weather.current
as props. While the child component is expecting weather
as prop. So, what you end up doing is weather.current.current.temperature
which is undefined because it doesn't exist. Just pass weather
to the child prop.
Make this change when calling your child component.
QUESTION
import { useEffect } from "react"
import axios from 'axios'
import WeatherDisplay from './WeatherDisplay'
const Weather = ({capital}) => {
const [weather,setWeather] = useEffect([])
const a_key = 'c275595564c64c757cbb51ecfe3901de'
const params = {
access_key: `${a_key}`,
query: `${capital}`
}
const fetchWeather = (params) => {
axios
.get('https://api.weatherstack.com/current', {params})
.then(response => {
setWeather(response.data)
})
}
useEffect(fetchWeather, [params])
console.log(weather)
return(
Weather in {capital}
)
}
export default Weather
...ANSWER
Answered 2021-Apr-01 at 18:42Mixed params and hooks.
QUESTION
So i stumbled across a lot of examples on Stack and the web, where accessing deep nested objects from a async fetch call return undefined. A lot of answers are resolved to other articles resulting in the way objects and arrays are accessed. Others claim that it's the reason of async operations. I just can't really get my head around it though.
this is the data:
...ANSWER
Answered 2020-Dec-10 at 01:57If you set as below
QUESTION
I am trying to pass a string from AsyncTask back to my Activity. Browsing through other similar questions (eg. here), I decided to use an interface listener.
Interface:
...ANSWER
Answered 2020-Aug-24 at 20:02I think a little explanation about how Android runs your code might help.
So in the background, Android is running some code in an endless loop. Part of that loop is to check a message queue, which is basically where tasks get delivered - code it needs to execute. Ideally it will get all the work required in each loop finished quickly enough that it can manage 60 loops per second. If it has too much to do, that's where it starts to slow down and feel janky.
Some of the tasks that might get executed are things like an Activity
being created, so it might want the system to run its onCreate
code - which happens once for each Activity
. You've probably noticed it only happens once, and that's where you've put your endless loop, right? To kind of trap the execution in there, until the AsyncTask
delivers its result?
The problem is you're stopping the main loop from working - it can't move on and do anything until it's finished that task, and you're blocking it on purpose. That's very bad in general, and it's why you're encouraged not to do slow operations on that main thread (the one that runs the main looper) - it creates work that takes too long, and makes the whole UI less responsive (UI handling is also tasks that need to run)
So that's bad in general, but the way AsyncTask
s actually work is they run on another thread (so they're not blocking the main one, it's like having another independent person working on stuff) - but they deliver the result on the main thread. They post a message to the main thread's message queue, telling it to run the onPostExecute
code.
But the system can't get to that message until it's handled the earlier tasks in the queue. And if it's busy running an endless loop waiting for the result of the AsyncTask
, it will never get to that message, the variable will never be updated, and the loop will never see the change it's waiting for. It's like someone holding up a line, refusing to move until they see something that someone further down the line is trying to deliver
That's a bunch of background, but the point is you shouldn't ever block a thread like that, unless it's a special thread you created so you know it's ok and it's not interfering with anything else. Think of Android more as an event-driven system - you write code that should be executed when something happens, like when an Activity gets created (ònCreate
) or when a button is pressed(onClick
) or when an AsyncTask
completes (onPostExecute
). There's a reason all these methods start with "on"! "When a thing happens, do this..."
So when your task completes, it runs onPostExecute
and that's where all your code to handle receiving the result should go. It doesn't literally need to be inside the onPostExecute
method - like you've put yours inside a passJSONGet
method to keep things organised, but that gets called from onPostExecute
, that's the event that triggers the code being run.
So whatever you need to do with the result, call it from onPostExecute
. When that happens, it will do the stuff you've told it to do. Update a variable, make a toast, populate views in your layout with some new data, whatever!
QUESTION
I'm trying to create a simple weather app that grabs the user's location and shows simple weather data using the Google Maps api. Everything is working, except for this part where I take the JSON and get the address.
...ANSWER
Answered 2017-Jan-16 at 20:43You need to change a couple things. First, you are using NSData
. You should be using the Swift type Data
. To convert from NSData?
to Data?
, just add as Data?
to the end of the variable declaration.
Also, Your type is optional, but you can't pass in an optional type, so you need to unwrap it (using, in this example, if let data = data { /* stuff here */}
):
QUESTION
I have a child component (Search) and I am trying to pass the states of lat & lng into the parent's state.
...ANSWER
Answered 2019-Nov-12 at 20:10Create a function in the parent component and pass it down to the child component as a prop. Like:
Child Component:
QUESTION
I'm Unable to Route to a specific component (WeatherDetails) in my application
I tried rendering the said component normally (outside a route), and it displayed perfectly but incorporating it in , nothing displays and also i get no error message. Here the code
Root component
...ANSWER
Answered 2019-Sep-17 at 16:20You're problem is likely with this line:
QUESTION
I need to get all values for the one city from multi dimensional array, not for all cities :)
I really can't understand how to write it in the right way. Help me please :(
I only know that it should look like this:
ANSWER
Answered 2018-Oct-04 at 14:07Change your component like this.
QUESTION
In my parent component I have four checkboxes and essentially i'd like each checkbox to show (if checked) or not show (if not checked) a value from a function I created in a child component.
...ANSWER
Answered 2018-Jun-12 at 22:52In order to achieve your goal you have to do following:
- Add identifier (id attribute, name attribute) to each of your checkbox
- Change your
isChecked
state to ancheckedItems
array - Change your onChange logic to
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