c-program | Some Basic C Programs
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QUESTION
When a divide-and-conquer recursive function doesn't yield runtimes low enough, which other improvements could be done?
Let's say, for example, this power
function taken from here:
ANSWER
Answered 2021-Jun-15 at 17:36The primary optimization you should use here is common subexpression elimination. Consider your first piece of code:
QUESTION
From this post, I can conclude that there're 2 main ways (there may be other ways, of course) of declaring a new widget in Qt:
- Not using
new
keyword:
ANSWER
Answered 2021-Jun-01 at 18:25All QObjects will delete their own child objects automatically. (See docs here.) QWidgets are QObjects. So as long as you establish a parent/child relationship, you do not need to manually delete your objects. To do that, simply pass a pointer to the parent object to the constructor:
QUESTION
I am implementing in the controller of C# Framework 4.7.2 API a method that must be asynchronous to unblock the thread (as mentioned in this article) of a heavy process so that the service can continue to serve requests from other clients, and when that process finishes return a response.
...ANSWER
Answered 2021-May-28 at 10:10You are misinterpreting that guidance.
Your method is synchronous, and Task.Run
is effectively mocking asynchronous behaviour by offloading the work to a Thread Pool thread.
In an ASP.Net context, that thread is coming from the pool that is used to serve other requests, so whilst you are unblocking the current thread and releasing it back to the pool, you are instead borrowing another thread to do the work.
This thread switching does not make any more threads available, but does introduce unnecessary overhead.
What is the solution?
Well, removing the call to Task.Run
will introduce a slight performance improvement, but if your service does experience throughput issues you could persist the request to a queue to be picked up by another process, allowing your Method
to return early and keep your API reponsive.
QUESTION
The CUDA programming guide gives non-device-specific maxima for grid dimensions in blocks: 2^31 - 1 for the x dimension, 2^16 - 1 for the y and z dimensions (table 15, as of CUDA 11.3).
My question: Where are these values defined, in code? I also looked at the driver API entry on cudaLaunchKernel, and it doesn't mention such constants either. I searched for 65535, for "<< 16" and for "<<16" in the CUDA header files, and no luck there either.
...ANSWER
Answered 2021-May-27 at 16:19They are not defined in code. They are a property of the device, the checking is at runtime (this is easily demonstrable), and the checking is done against properties retrieved from the device in question.
You can study the deviceQuery
sample code to see how it might work.
QUESTION
While reading http://blog.llvm.org/2011/05/what-every-c-programmer-should-know.html about undefined behavior in c, I get a question on this example.
...ANSWER
Answered 2021-May-22 at 10:12… then i will be assigned
INT_MAX+1
, which would overflow to an undefined value such as between 0 and INT_MAX.
No, that is not correct. That is written as if the rule were:
- If
++i
overflows, theni
will be given someint
value, although it is not specified which one.
However, the rule is:
- If
++i
overflows, the entire behavior of the program is undefined by the C standard.
That is, if ++i
overflows, the C standard allows any of these things to happen:
i
stays atINT_MAX
.i
changes toINT_MIN
.i
changes to zero.i
changes to 37.- The processor generates a trap, and the operating system terminates your process.
- Some other variable changes value.
- Program control jumps out of the loop, as if it had ended normally.
- Anything.
Now consider this assumption used in optimization by the compiler:
… the compiler can assume that the loop will iterate exactly N+1 times…
If ++i
can only set i
to some int
value, then the loop will not terminate, as you conclude. On the other hand, if the compiler generates code that assumes the loop will iterate exactly N+1 times, then something else will happen in the case when ++i
overflows. Exactly what happens depends on the contents of the loop and what the compiler does with them. But it does not matter what: Generating this code is allowed by the C standard because whatever happens when ++i
overflows is allowed by the C standard.
QUESTION
I'm working on a project which uses this C++ matplotlib wrapper matplotlibcpp.h.
A minimal example using this original header file is
...ANSWER
Answered 2021-May-18 at 17:53I don't have an easy access to a Linux where I can test it, but I think I now understand what's happening.
matplotlibcpp
uses a static variable to hold the Python interpreter (see line 129 insideinterkeeper(bool should_kill)
). Like C++ static function variables, it's initialized on the first time the function is called and destructed on program's exit (reference).When
main
finishes,libc
runs cleanup routines for all the shared libraries and for your program (that's__run_exit_handlers
in the stacktrace). Since your program is a C++ program, part of its exit handler is destructing all the static variables that were used. One of them is the Python interpreter. Its destructor callsPy_Finalize()
which is Python's cleanup routine. Until now, everything's fine.Python has a similar
atexit
mechanism that allows Python code from everywhere to register functions that should be called during the interpreter shutdown. Apparently, the backend matplotlib chose to use here is PyQt5. It seems to register such atexit callbacks.PyQt5's callback gets called, and crashes. Notice that this is internal PyQt5 code now. Why does this crash? My "educated" guess is that Qt's library exit handler was already called in step 2, before your program's exit handler was called. This apparently causes some weird state in the library (maybe some objects were freed?) and crashes.
This leaves two interesting questions:
How to fix this? The solution should be to destruct
ctx
before your program exits, so the Python interpreter is destructed before any shared libraries terminate themselves. Static lifetimes are known for causing similar problems. If changing matplotlibcpp's interface to not use global static states is not a possible solution, I think you really have to manually callplt::detail::_interpreter::kill()
at the end of your main function. You should be able to useatexit()
and register a callback that kills the interpreter before the library teardown - I haven't tested it though.Why did this ever work? My guess is that maybe something in PyQt5's callbacks has changed that now causes this crash, or that you use a different backend in Python 2. If no other library is destructively terminating before the program exits, this is fine.
QUESTION
I was trying to solve the problem Modulo strength at hackerearth ,
https://www.hackerearth.com/practice/basic-programming/implementation/basics-of-implementation/practice-problems/golf/modulo-strength-4/ ,
so basically we have to find all such pairs of no. (say i,j) such that A[i]%k=A[j]%k where k is a no. given in the question ,
i tried brute force approach and got time limit exceeded at some of the last test cases and
in the discussion tab i found a code which is working but i couldn't understand what exactly it does, and the underlying thinking behind the algorithm used.
ANSWER
Answered 2021-May-18 at 06:18Let's first go through with the purpose of every variable in the code.
The purpose of n,k,s
is explicitly given.
a[n]
is for reading the numbers in array.
std::vectorv(k,0)
stores k sized vector of 0's, and v[i]
indicates the number of variables in a[n]
for which a[j]%k==i
.
In the last loop, the following has done. The number of pairs that can be constructed with n
elements is n*(n-1)
(basic combinatorics), and if we have v[i]
numbers for which the condition is satisfied and a[j]%k==i
the number of pairs that can be constructed is v[i]*(v[i]-1)
. The loop sums up the number of pairs for every remnant i
.
QUESTION
I found a QML ListView sample using a C++ QAbstractListModel. However, it took a while to fetch the list model's data and waiting popup was freezing. So, I tried to use QThread samples (a, b, c) in the cpu intensive task sample.
Then, I got the below errors, when a different thread (ThreadHandler::process()) tried to fetch the model data in the main thread (PersonModel::requestPersonData()).
QObject::connect: Cannot queue arguments of type 'QQmlChangeSet' (Make sure 'QQmlChangeSet' is registered using qRegisterMetaType().)
My question is how to add data into the QAbstractListModel from the different QThread's function. Or is there any way to handle the time consuming list model due to the large data?
Here is the reproducible code. (Qt 5.12.10 MSVC2015 64bit, Qt Creator 4.14.2. windows 10)
Thanks in advance.
personmodel.h
...ANSWER
Answered 2021-May-12 at 18:08Since the model is related to the view then you cannot modify it directly from another thread. In this case it is better to create a signal that sends the information to the model:
threadhandler.h
QUESTION
I have an integer array with size 5. The problem is that the array accept 6 elements as opposed to 5. But when i print the array out i get the desired output. ie; with 5 elements. Why does this happen?
These were some of the questions which showed some similariy to my question... but the fact is that these are somewhat advanced for me with classes, structures ect... And also most of these questions talked about character array but my question is of integer array (PS: I don't know if that really matters)
Array with only 1 element storing more than it should
Why allocate an array of size 1 more than the requested size?
Array contains more elements than declared size. Why does it do that?
C program displaying more characters than array size
I tried furthur searching and the closest answer i got was : "Array may not be properly null terminated." but i don't know anything about integer delimiter except for string delimiter which is "\0" i believe;
...ANSWER
Answered 2021-May-11 at 07:19In C
, array bounds are not checked in any way. Therefore, you can freely try to access an element outside the size of the array. However, doing so is undefined behavior and may cause your computer to shoot demons out of your nose.
So, while working on arrays, you must yourself ensure that you only access elements in the array. You will get no error from the compiler if you do this wrong.
QUESTION
Rules for variable names in C are as follows:
- A variable name can only have letters (both uppercase and lowercase letters), digits and underscore.
- The first letter of a variable should be either a letter or an underscore.
- There is no rule on how long a variable name (identifier) can be. However, you may run into problems in some compilers if the variable name is longer than 31 characters. (source: [https://www.programiz.com/c-programming/c-variables-constants])
I'm wondering about whether, theoretically, if a single underbar(_)
or double underbar(__)
be used as a variable? and can printf
or scanf
be used as a variable?
While playing with the c compiler(Dev C++) and linux Ubuntu Vi, even if I used the above as a variable name, there weren't any errors or warnings.
The code I used is as follows:
...ANSWER
Answered 2021-Mar-24 at 05:58yes, they can be used. see:
The code:
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