libnat | Libraries for NAT traversal and hole punching
kandi X-RAY | libnat Summary
kandi X-RAY | libnat Summary
Libraries for NAT traversal and hole punching
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QUESTION
I've already seen this question whose answers are way too broad for my case. Clearly this is a Cmakelists.txt only related problem.
I'm trying to integrate a dynamic (.so) native library with an existing Android Application with JNI support.
So basically, this project already includes a shared native library that would use other shared native libraries. In my case it is called libcardios and it will be invoked from native-lib.cpp.
I guess I have a CMakeLists.txt issue here because the linker command simply does not include the reference to my shared library:
...ANSWER
Answered 2021-May-19 at 11:59Like with any other libraries, created using add_library
, linking with the IMPORTED library is performed using its name, without dereferencing it.
Dereference (${...}
) is applied to a variable, but add_library
creates a target, not a variable.
QUESTION
I need to get the AAB and APK file that the bundleRelease
and assembleRelease
generate in the android > app build
folder. However for some reason I'm not able to get it because whenever I run one of those commands they would hang in the app:multiDexListRelease
step.
I'm running React Native 0.63.2 version
Here's the log that I'm getting so far: Ran these commands multiple times and as you can see at the end of the log, they would take a crazy amount of time without timing out.
...ANSWER
Answered 2021-Mar-19 at 14:23Got it solved.
This was a combination of stuff that was happening and it may differ from project to project. There are different reasons of why this could be happening, but all of them has to do with the Daemons that get spin up when gradle
does it's job.
But long story short, what worked for me was to:
Open Activity Monitor (Task Manager on Windows), check for any Java processes and terminate them.
Then I would run again the command ./gradlew bundleRelease
or ./gradlew assembleRelease
.
I have also read that these Daemons after some time (couple hours I guess) would stop by themselves.
QUESTION
After hours of debugging, I have the following minimalist .proto file:
...ANSWER
Answered 2021-Mar-12 at 11:15After days on the issue, the problem was related to the include files.
Because I am doing a cross compilation for Android, I haven't done the "make install" step. That makes no sens to install the package on my dev machine. Thus, I just grab the .a files from the compilation folder and the include files from the sources.
Here was my mistake !
The include files that I have to put with the compiled libraries are only a subset of all the files found on the src/include folder... sounds obvious afterwards...
Thus I had to specify a temporary CMAKE_INSTALL_PREFIX and run make install. Then grab the include folder from that location.
Then everything works as expected.
QUESTION
I'm trying to build an Android library that has a combo of native code and Java code calling the C++ code. The C++ is stictly limited to the library. I managed to get a project compiling, but when I launch the unit testing, I get an exception that it cannot find the library.
I checked and the code does generate the .so files, but they just can't be found.
So, I created an empty activity project and created in it a module for an Android library.
In it, I placed my code in the src/main/cpp
directory, along with a CMakeLists.txt
file:
libnative.cpp
:
ANSWER
Answered 2021-Jan-29 at 12:39Turns out, as mentioned by Michael, that the test environment doesn't support the loading of a native library. I tested the same code by sending it to a phone bundled in an app and it worked fine.
Therefore in this case, the unit testing cannot be used to test the library unfortunately.
QUESTION
I want the libs present in my APK to be available on my device from a fixed location when I install my APK.
I opened another question about this issue based on my existing project. This time, I started a brand new project from scratch in order to reduce the unknowns and make my question simpler to resolve.
Steps I followedWith Android Studio 4.0.1, I do the following:
Start a new Android Studio project
Select Native C++
Set project name to test
Select Java as language
Use default toolchain
Build -> Make Project
Under the project view, I verify that my app-debug.apk
has a lib
folder containing a few subdirectories, each with at least the libnative-lib.so
that was built for this project accordingly to the default CMakeLists.txt rules.
I would like this .so to be accessible from my device when I install my APK (I have a more complex project in which I create .so that I want accessible from outside the APK).
However, from my project folder, when I run:
...ANSWER
Answered 2021-Jan-12 at 13:07Native libraries are not placed in /data/data/your.app
but in /data/app/your.aapp-==/lib/
, for example on my target:
QUESTION
I'm trying to run some code using Torch (and Roberta language model) on an EC2 instance on AWS. The compilation seems to fail, does anyone have a pointer to fix?
Confirm that Torch is correctly installed
...ANSWER
Answered 2020-Dec-26 at 02:03Got it to work by loading the pretrained model locally instead of from the hub.
QUESTION
I am sorry maybe this is stupid what I am asking, but I have a question about linking static/shared libraries in android.
I am creating a new C++ Native android studio project. After build, I open the apk file, and inside lib
the folder there are placed libraries libnative-lib.so
for every ABI. Size of APK is 3.580 KB.
But if I change inside CMakeLists.txt
to build the native lib like Static lib, so now I got this:
ANSWER
Answered 2020-Nov-08 at 14:07You can't use native static libraries directly in Android apps.
Android user space is basically a Java (or more precisely Dalvik VM). So all user-facing applications must be written in Java or Kotlin (which both compile to Dalvik bytecode).
Static C/C++ libraries must be link in to a C/C++ executable or dynamic library to be used. They can not be loaded directly by Linux or Android.
Since Android app does not have a C/C++ executable in it, the only way to use a static library with an Android app is to link it with a dynamic library (*.so) that can be loaded via Java Native Interface.
Since JNI uses the system loader to load the library, it can only load dynamic libraries, and of those, only ones that export functions with proper naming conventions so they can be matched to a Java class that will be used to call the native code.
QUESTION
I have this error appearing:
A/libc: Fatal signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0xf523dffc itd...
and in the debugger I can gather only the following information:
ANSWER
Answered 2020-Jul-29 at 07:34Apparently, when a function name is indicated, it might mean that the stack of that function overflowed. I added the static keyword to some arrays inside vcode_synth_frame_rate
, and that SIGSEGV
error disappeared.
I still did not understand this very well, if anyone has more detailed information please add an answer and I'll mark it as the accepted answer.
QUESTION
I have a simple Android NDK code with JNI. Unfortunately, it does not build due to an error:
...ANSWER
Answered 2020-Jul-18 at 03:27Your native-lib
library fails during linking because you haven't told it where to find the definitions for get_hello()
. You need to link the library containing the definition of get_hello()
to the native-lib
library.
Your code has this line:
QUESTION
I am trying to use filesystem in native code in android project. But getting this error:
FAILED:
...ANSWER
Answered 2020-Jun-15 at 06:42What I did to get std::filesystem
to work was changing the solution platform to x64
instead of the default Win32
.
I did this on Visual Studio, in a console application.
However, I hope this could be helpful.
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