corbenik | CFW for the 3DS , uses bytecode as patches

 by   chaoskagami C Version: v0.3.1 License: GPL-3.0

kandi X-RAY | corbenik Summary

kandi X-RAY | corbenik Summary

corbenik is a C library. corbenik has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Corbenik is another CFW for the 3DS somewhat like cakes, but using bytecode-based patches. This allows for doing most of what it does, but taking the control level to its logical extreme. It's mainly intended for developers; so if you don't know your way around the 3DS, chances are this isn't for you. Not every feature has been implemented/tested yet, but at the moment it offers a rather comprehensive experience for people who know what they're doing. Corbenik is licensed under the terms of the GPLv3. Please obey it. You should have received a copy either as part of the git repository, or as part of the tarball/zipfile you downloaded. If not, get a copy here:
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              corbenik has a low active ecosystem.
              It has 64 star(s) with 13 fork(s). There are 18 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 6 open issues and 47 have been closed. On average issues are closed in 20 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of corbenik is v0.3.1

            kandi-Quality Quality

              corbenik has no bugs reported.

            kandi-Security Security

              corbenik has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              corbenik is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              corbenik releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            corbenik Key Features

            No Key Features are available at this moment for corbenik.

            corbenik Examples and Code Snippets

            Building
            Cdot img1Lines of Code : 3dot img1License : Strong Copyleft (GPL-3.0)
            copy iconCopy
            ./autogen.sh
            ./configure --host=arm-none-eabi
            make -j4
              

            Community Discussions

            No Community Discussions are available at this moment for corbenik.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install corbenik

            Unless otherwise noted, menu controls are always shown at the top, but for reference:. For starters, you'll want to go into Configuration->Options and enable System Module Inject to get loader to run patches as well. Even if you don't plan to run any loader patches, this will at very least kill ASLR and anti-OoThax/anti-Ninjhax features in the official Nintendo loader. Corbenik's loader is a bit weightier than nintendo's (approximately 10 mediaunits as of last check) but contains extra functionality. If you're using 11.2 NATIVE_FIRM like I suggested, you may want to tick svcBackdoor Fixup to fix the broken svcBackdoor if you plan on using anything which requires it. This includes HBMenu, some Retroarch cores, etc. Your system will be more secure (as in against malicious code, not as in Nintendo) if you leave it off. If you need to use an EmuNAND, you'll want to enable EmuNAND in options. If you've been using multiple EmuNANDs via Cakes or Luma you can also select the index while you're there with A to increase and X to decrease. This supports both Gateway-style (first sector at back) and standard copy NANDs (RedNAND). You can enable Autoboot if you'd like, including Silent mode if you're using something like BootAnim9. As of 0.0.8, EmuNAND will be automatically disabled on AGB reboot, so you need not worry about your savedata with this. If you want to get back in the menu, hold the R button while booting. If you plan to use TWL/AGB patches or have an O3DS, you should enable Reboot Hook in Options.
            A -> Enter/Select/Enable/Increase
            X -> Decrease
            B -> Back/Exit/Boot
            Up -> Up one
            Down -> Down one
            Left -> Up five
            Right -> Down five
            Select -> Help (on any selectable option)
            L+R+Start -> Screenshot (Menu ONLY.)
            Signature Fix
            FIRM Protection
            Block Cart Update / Cart RF (Loader)
            Block eShop Updates (Loader)
            Block NIM Updates (Loader) [1]
            Region Free HOME (Loader)
            RO Signature Fix (Loader
            AGB Signature Fix
            AGB Bootscreen [2]
            TWL Patches - Select either one, the correct one will be applied
            Title Downgrade Fix (11.0+ NFIRM)
            Fake Friends Version (Loader)
            SecureInfo_A Signature Fix (Loader)
            Settings Version String (Loader)
            Verbose ErrDisp (Loader)
            Developer UNITINFO [3]
            ARM11 XN Disable
            Force TestMenu [4]

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