bsdgames-osx | The classic bsdgames of yore , for Mac OS X

 by   ctdk C Version: bsdgames-osx-2.19.3 License: Non-SPDX

kandi X-RAY | bsdgames-osx Summary

kandi X-RAY | bsdgames-osx Summary

bsdgames-osx is a C library typically used in macOS applications. bsdgames-osx has no bugs, it has no vulnerabilities and it has low support. However bsdgames-osx has a Non-SPDX License. You can download it from GitHub, GitLab.

The classic bsdgames of yore, for Mac OS X.
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            kandi-support Support

              bsdgames-osx has a low active ecosystem.
              It has 58 star(s) with 12 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 4 have been closed. On average issues are closed in 84 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of bsdgames-osx is bsdgames-osx-2.19.3

            kandi-Quality Quality

              bsdgames-osx has 0 bugs and 0 code smells.

            kandi-Security Security

              bsdgames-osx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              bsdgames-osx code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              bsdgames-osx has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              bsdgames-osx releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            bsdgames-osx Key Features

            No Key Features are available at this moment for bsdgames-osx.

            bsdgames-osx Examples and Code Snippets

            bsdgames-osx: the classic bsdgames ported to Mac OS X
            Cdot img1Lines of Code : 40dot img1License : Non-SPDX (NOASSERTION)
            copy iconCopy
            adventure 
            arithmetic 
            atc 
            backgammon 
            battlestar 
            bcd 
            bs 
            caesar 
            canfield 
            ching
            cribbage 
            dab
            factor 
            fish 
            gomoku
            grdc 
            hack 
            hangman 
            hunt 
            larn 
            mille 
            number 
            phantasia 
            pig 
            pom 
            ppt 
            primes 
            quiz 
            rain 
            random 
            robots 
            rogue 
            sail 
            snake 
              

            Community Discussions

            No Community Discussions are available at this moment for bsdgames-osx.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bsdgames-osx

            bsdmake is needed to build the games. If needed, you can install it out of homebrew (it doesn't come with recent versions of Xcode). These games have been built on Mac OS X 10.7 Lion through 10.12 Sierra. They seem to build best with clang - if the compiler complains about redundant declarations, "CC=clang bsdmake" seems to work wonders. Under 10.9 "Mavericks" (or other OS X versions if a newer clang is installed), if the compiler is complaining about "redefinition of typedef 'va_list' is a C11", add CFLAGS="-std=c11" to the build command. With 10.12 Sierra, the "-Wno-nullability-completeness" may be needed, so use CFLAGS="-std=c11 -Wno-nullability-completeness". For me it was defaulting to clang on Mountain Lion, but to gcc on Lion. Other versions of Mac OS X have not been tested - older versions may work, and newer versions may or may not depending on if there have been breaking clang/XCode changes (which happens every couple of OS X releases in my experience). Newer versions get tested when I get around to upgrading one of my Macs. Installation is pretty basic. The steps are to run "bsdmake", then "sudo bsdmake install", and it will install in /usr/local (or elsewhere, if you edit the Makefile). Homebrew formulae are available in the Homebrew/ directory to make installing bsdgames-osx easier, as well as a more general homebrew tap for some of my programs at https://github.com/ctdk/homebrew-ctdk that includes bsdgames-osx. See BUGS for information for 10.7 users (at least), however.

            Support

            Currently, to the best of my knowledge, all games are building correctly. Many of these programs have hard coded paths. Currently all of them are now changed to sensible defaults under /usr/local, but if you want to install somewhere that isn't /usr/local, you'll need to find and update the paths. morse and piano have been removed because they depend on sound stuff that's not readily available on OS X. dm was removed because, well, no one would want to deal with it anyway.
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