epollet | demonstration of how to use the EPOLLET flag | Access Management library
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demonstration of how to use the EPOLLET flag
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QUESTION
I have a listener socket, every new connection I get I add it to epoll like this:
...ANSWER
Answered 2022-Jan-29 at 21:11There are a few problems with your attempt.
You should not use
EPOLLONESHOT
unless you know what you are doing and you really need it. It disables the report of any other events to the epoll instance until you enable it again withEPOLL_CTL_MOD
.You should not use
EPOLLHUP
to determine if a connection was closed. TheEPOLLHUP
event may be raised before all data is read from the socket input stream, even if the client disconnects gracefully. I recommend you to only useEPOLLIN
. If there is no input left (because of forceful or graceful disconnect), theread()
would return0
(EOF) and you can close the socket.Your
read()
call will block the reading thread and consume the whole stream until EOF (connection closed). The whole point in usingepoll()
is to not have to use awhile ( read(...) > 0 )
loop.You should not use
EPOLLET
because "the code runs multithreaded" but because you need it. You can write multithreaded code without the edge-triggered mode. The use ofEPOLLET
requires a thorough knowledge of the differences between blocking and non-blocking I/O. You can easily run into pitfalls (as mentioned in the manual), like edge-triggered starvation.
QUESTION
I'm writing a coroutine wrapper for sockets as a demo for coroutine use cases and I'm struggling a bit with how to use epoll safely (without introducing race conditions).
I have already figured out that I have to use the edge mode EPOLLET
with EPOLLONESHOT
. But now I'm not sure when I should be rearming the socket.
Should I rearm before calling a non-blocking operation or after? I want to make sure that I neither miss the event nor receive a phantom one.
...ANSWER
Answered 2021-Nov-08 at 18:01Should I rearm before calling a non-blocking operation or after?
Technically, after, but it's not as simple as that.
Regardless of EPOLLONESHOT
, once you receive an edge-triggered event signalling read-readiness of a given file descriptor, you must consider that FD to continue to be ready until a read()
on it fails with errno
set to EAGAIN
(and therefore the file must be in non-blocking mode). Over the course of those reads, it may be the case that you read all remaining bytes with one read()
, but then more arrive before the next. In that case, if the FD is still armed then a new event for it will be queued (or merged with another event for that FD, as appropriate). This is the case that could result in you receiving an event when in fact the FD is not any longer ready.
You should consider just accepting those "phantom" events. Since your file will be in non-blocking mode, they will not cause unwanted stalls, just a little extra work. And your code will be simpler. But if you do use EPOLLONESHOT
to avoid receiving phantom events, then you must not re-arm the FD before you determine it to be unready (via a read
failing with EAGAIN
), else you defeat the purpose.
Thus, the full answer is after the FD is determined to be unready. That will take at least two read()
s, and possibly more. If the file becomes ready after the last read and before the rearming then the rearming should cause an appropriate event to be queued.
QUESTION
for (int t = 0; t < physicalCoreCount; t++) {
int pid = fork();
if (pid==0) {
// setting up epoll
epoll_fd = epoll_create1(0);
event.data.fd = listenSocketfd;
event.events = EPOLLIN | EPOLLET;
ret = epoll_ctl(epoll_fd, EPOLL_CTL_ADD, listenSocketfd, &event);
events = (epoll_event*)calloc(LISTENQ, sizeof(event));
//*****/
while (1) {
int ndfs = epoll_wait(epoll_fd, events, curfdCount, -1);
if (ndfs==-1) {
continue;
}
for (int i=0; i < ndfs; i++) {
if (events[i].data.fd == listenSocketfd) { // original listener
int new_connfd = accept(events[i].data.fd, (sockaddr*)&clientaddr, &clientlen);
if (new_connfd==-1) {
if (errno==EAGAIN || errno==EWOULDBLOCK) {
continue;
}
else exitPerrorLog("accept()");
}
set_non_block(new_connfd);
event.events = EPOLLIN | EPOLLET;
event.data.fd = new_connfd;
if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, new_connfd, &event) < 0)
exitPerrorLog("epoll_ctl");
clientaddrOfFd[new_connfd] = new sockaddr_in();
memcpy(clientaddrOfFd[new_connfd], &clientaddr, sizeof(clientaddr));
curfdCount++;
}
else {
process(events[i].data.fd, clientaddrOfFd[events[i].data.fd]);
//epoll_ctl(epoll_fd, EPOLL_CTL_DEL, events[i].data.fd, &event);
if (curfdCount > 10000) curfdCount = 10000; //curfdCount--;
}
}
}
}
}
...ANSWER
Answered 2021-Oct-26 at 16:57You are creating multiple epoll instances and registering for edge-triggered events on the listening socket in each one. Naturally, you will get an event from each one when a new connection becomes available to accept. However, only one process can successfully accept each connection. As observed in comments, two different children might accept connections that are assigned the same file descriptor number in the respective processes, but that doesn't mean they refer to the same socket.
You have several options, but prominent among them are:
use a single epoll instance, shared by all the processes. You can get this automatically by having the parent create it before forking off any of the children. In this case, only one child will receive each edge-triggered event. Of course, if the children intend to register for events that should be received only by them, then this isn't going to work very well.
just accept (no pun intended) that multiple processes will receive events when a connection becomes available, and deal with it. That appears to be what you're doing now (by ignoring
EAGAIN
andEWOULDBLOCK
errors fromaccept()
), and I see no particular reason why you shouldn't keep doing it.
QUESTION
I have two UDP connections and I'm trying to add them to use epoll()
. I am looking at this example:
https://programmer.ink/think/epoll-for-linux-programming.html
I've pasted the code below.
At the beginning they create an epoll event along with an array of epoll events:
struct epoll_event ev,events[20];
I'm not sure why both are needed.
They then call epoll_wait()
:
nfds=epoll_wait(epfd,events,20,500);
and the socket is retrieved:
if(events[i].data.fd==listenfd)
However, events
was not populated between these three lines.
So how does
events[i].data.fd
contain the socket file descriptor?Why do we set
...ev.data.fd=listenfd;
if we have an array ofepoll_event
, which has a file descriptor data member?
ANSWER
Answered 2021-Aug-04 at 17:45
- So how does
events[i].data.fd
contain the socket file descriptor?
It's put in there by epoll_wait()
. It fills in the events
array with information about all the events that occurred.
- Why do we set
ev.data.fd=listenfd;
if we have an array ofepoll_event
, which has a file descriptor data member?
ev
is used to register events to wait for with epoll_ctl()
, the events
array contains the events that occurred.
QUESTION
I am trying to solve the epoll race condition problem where an epoll event loop is running and I want it to stop watching a socket file descriptor (FD), but I can't really know after calling epoll_ctl(..., EPOLL_CTL_DEL, ...)
if the epoll instance actually deleted it, or if it's handling an event associated with the FD, or if it's just waking up the thread from epoll_wait()
.
I have googled a little bit, and found a peculiar kernel patch adding a EPOLL_CTL_DISABLE
operation (here). Sadly, it requires EPOLLONESHOT
, which I don't think is very efficient, since rearming isn't a trivial operation (it requires a search in the epoll's red-black tree).
Thus I was wondering about my own solution. I can obviously just stop the event loop's thread and eventually recreate it later after I'm done dealing with my socket file descriptor, and I can know when the thread is gone by simply doing pthread_join()
, but let's not be naive, pthread_join()
will make the kernel release the thread's resources and then pthread_create()
will allocate the same resources again, which is not ideal as in the EPOLLONESHOT
case and will surely take some performance penalty.
Now I'm wondering about something else. If I could somehow manually dispatch an event on the socket that epoll_wait()
will wake up to, I can just deploy any blocking synchronization method after it wakes up to be sure that it doesn't go on further. This way, it will go to the next epoll_wait()
iteration, where it will realise the socket got removed and no race conditions will happen. To illustrate, something like the following (can really use anything instead of barriers):
ANSWER
Answered 2021-Jun-23 at 10:55There are several ways to dispatch an event. Since you are using Linux, why don't you use an eventfd
https://man7.org/linux/man-pages/man2/eventfd.2.html. Create the eventfd
and register it with epoll. When you write to it you will wake up epoll and you can process it like any other file descriptor you need to process.
QUESTION
Trying to write a server for DTLS that will currently just output the text that it receives. The working client is taken from https://github.com/stepheny/openssl-dtls-custom-bio and it sends and receives to its own server just fine.
However, when it sends to this server something strange is happening. Firstly the connection happens only sometimes, there seems to be no way to determine if the connection will start or not. Secondly, and that is even stranger the data is "delayed". One needs to send 6 messages for 1 message to arrive.
So this is the situation:
- Start the server.
- Start the client.
- Hope for connection.
- If connected type 5 messages in client to send to server, they are sent, but the server keeps having an error decoding them.
- Once you send the 6th message you can note that the 1st message arrives on server.
- Once you send the 7th, you will get the 2nd. Etc.
It should be noted that we are not talking about a time delay, there is no way to simply read 5 empty messages at the start of the server, the queue is empty. Only once the 6th message is sent is the queue populated with the 1st real message.
Code:
...ANSWER
Answered 2021-Jan-12 at 08:27In case somebody else will have a similar issue. The problem was that the wait between calling server's recv
function was 1 second. In that time client thought that server has not responded and began doing weird things. Lowering the delay solved the problem.
QUESTION
I use nonblocking sockets and event library with it. I just noticed when I call connect rapidly to my local ip's ports randomly getsockopt(fd, SOL_SOCKET, SO_ERROR, &val, &optlen);
's optlen becomes 0.
I tried to make smaller code that's able to show problem. I used epoll in this code but same problem happens in other event libraries too.
...ANSWER
Answered 2020-Sep-18 at 20:55Calling getsockopt()
requires that you provide the buffer to the system, and that means you have to set the optlen
before the call:
QUESTION
I'll try keep this simple. I have the code below:
...ANSWER
Answered 2020-Jul-04 at 13:41The type of the data
member of struct epoll_event
is a union
. As such, only one of its members contains a value at any given time, so when you assign to event.data.ptr
you replace the value previously written to event.data.fd
. The subsequent epoll_ctl
call therefore probably does not express interest in the events you think it does, but in any case, you should expect to read back only the ptr
member from the resulting event data, not the fd
member.
QUESTION
Registering a level triggered eventfd on epoll_ctl
only fires once, when not decrementing the eventfd counter. To summarize the problem, I have observed that the epoll flags (EPOLLET
, EPOLLONESHOT
or None
for level triggered behaviour) behave similar. Or in other words: Does not have an effect.
Could you confirm this bug?
I have an application with multiple threads. Each thread waits for new events with epoll_wait
with the same epollfd. If you want to terminate the application gracefully, all threads have to be woken up. My thought was that you use the eventfd counter (EFD_SEMAPHORE|EFD_NONBLOCK
) for this (with level triggered epoll behavior) to wake up all together. (Regardless of the thundering herd problem for a small number of filedescriptors.)
E.g. for 4 threads you write 4 to the eventfd. I was expecting epoll_wait
returns immediately and again and again until the counter is decremented (read) 4 times. epoll_wait
only returns once for every write.
Yep, I read all related manuals carefully ;)
...ANSWER
Answered 2020-Jun-06 at 19:19When you write to an eventfd
, a function eventfd_signal
is called. It contains the following line which does the wake up:
QUESTION
Recently, I am study system call epoll
. I already have basic concept about this topic, but I stuck in example given by manual.
ANSWER
Answered 2020-Apr-16 at 05:04You can look at the man page for epoll_wait
for details on struct epoll_event
and its data
member and to help make sense of the code.
Any given events[n].data.fd
refers to an fd
that had some kind of event on it. It could either be the listening socket, or it could be a client socket if there are active client connections.
If the fd
with activity is the listen_sock
listening socket, this means that a new client is attempting a connection. At this point we accept
the connection and add the new conn_sock
fd to the set of epoll
's fd
s.
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