gargoyle | Gargoyle Router Management Utility
kandi X-RAY | gargoyle Summary
kandi X-RAY | gargoyle Summary
Gargoyle is a third party firmware for routers based on the Openwrt firmware. It can be described at a high level as a front-end to Openwrt, however there are several packages and custom kernel modules which are not included upstream in Openwrt. As a result, Gargoyle cannot be installed as a set-of-packages to an existing Openwrt installation, and is a separate firmware as far as installation is concerned. Gargoyle is open-source software, and aims to be the first open-source firmware project to place a strong focus on creating a user-friendly interface.
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Top functions reviewed by kandi - BETA
- Set switch mode .
- Initialize a new uiControl .
- do the update
- Update editor editor
- Stores the user .
- Initialize table data
- updates sss visibility visibility visibility
- Parses a list of WiFi data .
- Updates the WMS visibility selection .
- Create a connection table table
gargoyle Key Features
gargoyle Examples and Code Snippets
Community Discussions
Trending Discussions on gargoyle
QUESTION
public class ChartData {
//lv22 double charts
public String[] walkInThePark = {"CanCan", "Cleaner", "Meteo5cience", "FFF22", "Wedding Crasher", "Hyponosis22", "Redline", "1950", "Monolith", "Just hold on", "Revolution", ""};
//lv23 double charts
private String[] timeToSuffer = {"Travel To Future", "Nililism", "Creed", "HTTP", "Cross Over", "Final Autition 2-1", "Love is a Danger Zone", "Gargoyle", "Broken Karma", "BS Explosion", "Windmill", "Prime Time", "Clematis", "Nyar", "Your Mind", "D&D", "Red Snow", "Stardream", "Crossing Delta", "Video Out C"};
//lv24 double charts
private String[] chooseDeath = {"la Cinq", "Gloria", "Vanish", "Harma", "Conflict", "Sarabande", "Bedlam", "Final Audition", "Achluoias", "FFF24", "Full moon", "Full moon FULL", "Annihilator", "Creed FULL", "BrainPower", "lolite", "Dement", "Destri", "Cross Soul", "TFTMN FULL", "Errorcode", "Dignity", "A Site De La Rue", "Trashy", "Paved Garden", "V3"};
Random r = new Random();
Scanner sc = new Scanner(System.in);
public void select(){
do{
System.out.println("Please choose from the following: \n 1. WalkInThePark(lv22 double charts) \n 2. timeToSuffer(lv23 Double Charts) \n 3. chooseDeath(lv24 double charts)");
int select = sc.nextInt();
switch (select){
case 1:
System.out.println("That's sorta weak, my dude... :");
chill();
break;
case 2:
System.out.println("I see you:");
suffer();
break;
case 3:
System.out.println("You decided to not B**** out. Here's your list:");
death();
break;
}
}while(true);
}
public void chill(){
Set set = new HashSet<>();
for(int i = 0 ; i < 4 ; i++){
int r_int = r.nextInt(11);
String chooseChill = (walkInThePark[r_int]);
if(!set.contains(chooseChill)){
set.add(chooseChill);
System.out.println(chooseChill);
}else{
i--;
continue;
}
}
}
public void suffer(){
Set set = new HashSet<>();
for(int i = 0 ; i < 4 ; i++){
int r_int = r.nextInt(19);
String chooseSuffer = (timeToSuffer[r_int]);
if(!set.contains(chooseSuffer)){
set.add(chooseSuffer);
System.out.println(chooseSuffer);
}else{
i--;
continue;
}
}
}
public void death(){
Set set = new HashSet<>();
for(int i = 0 ; i < 4 ; i++){
int r_int = r.nextInt(26);
String chosenDeath = (chooseDeath[r_int]);
if(!set.contains(chosenDeath)){
set.add(chosenDeath);
System.out.println(chosenDeath);
}else{
i--;
continue;
}
}
}
}
...ANSWER
Answered 2022-Jan-24 at 16:50The only ways in which your chill()
, suffer()
and death()
functions differ are in the range of the random integer as well as the array used (chooseDeath
, timeToSuffer
or walkInThePark
), both of which you could pass to the function as an argument instead to unify them into one function.
QUESTION
I've been learning Python by doing random projects here and there. My newest project is a simple text roguelike RPG. The player starts with base stats and just has to survive
Players can attack, heal or run. Which for the most part does work, however, I'm trying to display a kill count beside the player name and visible stats(exp and HP). I'm pretty sure my count variable is just misplaced as it resets to 0 after every enemy death. I want this because it SHOULD mimic b_count for boss appearance. My code is as follows:
...ANSWER
Answered 2021-Sep-26 at 15:21Inside the battle
function, you're setting the count
variable at the beginning of the function, but also resetting it in a loop before it gets displayed.
QUESTION
So for class I need to take a dictionary that has a list as a value and invert it. I have found several ways to do this, but the issue is when there are non-unique values. I found a way to do this but I feel like there must be much easier and streamlined ways to do this.
...ANSWER
Answered 2021-Mar-15 at 12:05You can replace your if else :
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