rbtree | rbtree implementation adapted from linux kernel
kandi X-RAY | rbtree Summary
kandi X-RAY | rbtree Summary
rbtree implementation adapted from linux kernel thus can be used in your own c program(of course in userspace).
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rbtree Key Features
rbtree Examples and Code Snippets
function RBTreeIterator(aggregate) {
/**
* The aggregate relates to this iterator.
* @type {RBTree}
*/
this.aggregate = aggregate;
/**
* The pointer to the position.
* @type {RBNode|null}
*/
this.pointer = null;
}
Community Discussions
Trending Discussions on rbtree
QUESTION
I'm trying to make a C++ implementation of RB tree. But when I try to delete an element - I find out that some leaves of tree has different value of black height. Before calling remove functions everything works fine - insertion and rebalancing after tree insertion works correctly. But after a single call of remove function it isn't balanced anymore.
General remove:
...ANSWER
Answered 2021-May-10 at 15:16I mostly agree with your algorithm. But I disagree with attempting to fix a node when only 1-child. Once you found the node to delete - count its children There are 3 situations where a deleting node is easy, cheap to do. Those are
- 0-children and the node is red => just delete it
- 0-children and the node is the root node => just delete it
- 1-child, all situations. The reality is the node to delete is black and the child red. The other 3 possibilities are all invalid Red-Black trees and so don't occur. The solution is delete the node, replace with the child, and make the child black. No other further fixup's are required.
For 2-children, you need to find either successor (right child then left as far as you can go) or predecessor (left child then right far as you can go). This node will always be a 0 or 1 child case, it cannot be 2. I would test to see if the successor/predecessor is a "cheap to delete" node and if not, choose the predecessor/successor. Your aiming to get a cheap delete. You then need to swap the node to delete with the successor/predecessor BUT THE ORIGINAL COLOURS ARE PRESERVED. Having swapped the nodes (and I mean all the pointer links), your problem then reduces to deleting a node that has 0 to 1 child which may be easy.
So what is left?
That is deleting a 0-children node, a leaf node, the colour is black and it is not the root node. This is the case that requires fixups, no other case requires fixups.
QUESTION
In one of our university projects we are working on a benchmarking project. What we essentially do is generate a random no. and then insert it into a std::set (RBTree) and then delete it. We do this for a specific time interval. Essentially this is what the code looks like
...ANSWER
Answered 2021-Mar-04 at 18:35There are several things that go wrong here:
- You only measure one insertion or erasure. You should try to measure how long it takes to perform a hundred thousand entries and take the average.
- You don't perform any warm-up. The set operation might operate with a cold CPU cache, the next memory allocation might not be satisfiable without the standard library needing to request a block of memory from the operating system, and so on. Try running a loop that does an operation on a hundred thousand iterations before you start the actual measurement.
- Your process might not run uninterrupted. There are many processes running on your computer, it could be that the operating system decides to pause your process for a while, giving another process a chance to run. If this happens between recording the
start
andstop
, it will look like your operation took a long time. - Most CPUs nowadays are changing the frequency at which they run all the time, in order to be power efficient and to stay cool. It could be that in some runs, the CPU frequency was different than in others. Having a warm-up phase and averaging many operations will help mitigate this effect.
I suggest you start using an existing benchmarking library to perform this kind of performance tests, like for example Google Benchmark. Often these libraries already solve some of these issues for you.
QUESTION
See original Red-Black Tree below:
...ANSWER
Answered 2020-Oct-26 at 11:53I think your problem is that removeBST(root, node)
always returns root
(possibly with different children). If you do a rotation, you should return the new root of the subtree.
Where does it cause problems in your example?
You call root.left = this.removeBST(root.left, node);
with root.value = 42, root.left.value = 10.
You do what you need to do in the left subtree, but then assign the node with value 10
as the left child of 42
.
You also call root.right = this.removeBST(root.right, node);
when root.value
is 10
and root.right.value
is 29
. You do the rotation correctly (if you look at this.root
just after the rotation, it looks good), but then you return the node with value 29
and assign it to root.right
!
QUESTION
I'm working on a red black tree implementation in Idris. In this implementation, the node, in addition to carrying information about its value and colour, also carries information about its black height (which is the number of black nodes from that node to any leaf, not including itself).
I'm trying to get specific with the node definition is relation to the black height of its children. NodeEq - both children have same bh, NodeLh means left child has bh greater than right child by 1 and NodeRh is the reverse of NodeLh.
...ANSWER
Answered 2020-Sep-15 at 09:36The syntax in
QUESTION
I'm trying to implement a free list allocator using Red Black Tree for optimize O(LogN)
best fit search.
My strategy is that when a block is allocated, it's allocated with a Header
where
ANSWER
Answered 2020-May-24 at 15:02For the padding issue:
Make sure the size of your free list nodes is a power of 2 -- either 16 or 32 bytes -- and make sure the addresses of your free list nodes are all aligned at node_size * x - sizeof(Header)
bytes.
Now all of your allocations will automatically be aligned at multiples of the node size, with no padding required.
Allocations requiring larger alignments will be rare, so it might be reasonable just to find the left-most block of appropriate size, and walk forward in the tree until you find a block that works.
If you need to optimize large-alignment allocations, though, then you can sort the blocks first by size, and then break ties by sorting on the number of zeros at the right of each nodes's allocation address (node address + sizeof(Header)).
Then, a single search in the tree will either find an exactly-fitting block that works, or a larger block. There is a good chance you'll be able to split the larger block in a way that satisfies the alignment requirement, but if not, then you can again skip ahead in the tree to find a block of that size that works, or an even larger block, etc.
The resulting search is faster, but still not guaranteed O(log N). To fix that, you can just give up after a limited number of skips forward, and revert to finding a block of requested_size + requested_alignment
. If you find one of those, then it is guaranteed that you'll be able to split it up to satisfy your alignment constraint.
QUESTION
I'm trying to write some functions to work on a balanced binary tree.
First I wrote a typical binary tree interface. This encapsulates the general functionality associated with binary trees.
The tree has nodes
...ANSWER
Answered 2020-Feb-09 at 09:50You should not use a pointer to implement inheritance. Use a Node
field instead of a pointer:
QUESTION
Does anyone know how to implement red black trees with classes in OCaml? At least the class properties and initializers? I'm new in OCaml.
What I tried:
...ANSWER
Answered 2019-Dec-25 at 02:42For the error you're seeing, @Shon is correct. You have this expression:
QUESTION
I am using a sorted list to binary search values using built-in bisect module, which gives lookup time of O(log n). The documentation of bisect points out that inserting with insort()
gives a total time of O(n) by dominated insert time in a list. It also has a deletion time of O(n).
Is there a way to use a list and have O(log n) insert, delete and lookup? Can I do that with a balanced binary search tree (BST) like a Red-Black Tree? Which Python3 module has a data structure with those properties?
NOTE: I've seen there is a package bintrees on PyPI that has RBTree and AVLTree but it is abandoned and their documentation points to using sortedcontainers lib. sortedcontainers as far as I've seen doesn't have these trees for usage (they are writen in C and are base for SortedList, SortedDict and SortedSet).
...ANSWER
Answered 2019-Oct-28 at 10:57Can I do that with a balanced binary search tree (BST) like a Red-Black Tree?
Yes.
Which Python3 module has a data structure with those properties?
The Python built-in data structure set has O(log n) insert, delete and lookup. More precisely, a tighter bound for all these operations is (amortised) O(1).
However, these sets are not sorted. These are provided by sortedcontainers
.
sortedcontainers as far as I've seen doesn't have these trees for usage (they are writen in C and are base for SortedList, SortedDict and SortedSet).
I'm not exactly sure about the implementation details of the library, but SortedSet
(or more generally SortedDict
) are what you want (O(log n) insert, O(log n) delete, O(1) lookup) if you require sorted sets. Otherwise, use the built-in set
.
QUESTION
I am trying to print the level-order of a red-black tree, however, the pointers to other nodes always return any numbers after being inserted into the STL queue. What am I doing wrong here?
Here is the implementation of my node class:
...ANSWER
Answered 2019-Sep-20 at 18:24One issue is that you're storing pointers to local variables within the queue:
QUESTION
The implementation basically follows wiki.
Here is how I implemented the benchmark, in this case, it is benchmarking Put
op:
ANSWER
Answered 2019-Aug-11 at 19:30The benchmark was wrongly implemented, a correct version:
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