openal | full native impl of openal for android using libaudio | Wrapper library

 by   havlenapetr C Version: Current License: Non-SPDX

kandi X-RAY | openal Summary

kandi X-RAY | openal Summary

openal is a C library typically used in Utilities, Wrapper, React Native applications. openal has no bugs, it has no vulnerabilities and it has low support. However openal has a Non-SPDX License. You can download it from GitHub.

To install OpenAL Soft, use your favorite shell to go into the build/ directory, and run:. Assuming configuration went well, you can then build it, typically using GNU Make (KDevelop, MSVC, and others are possible depending on your system setup and CMake configuration). Please Note: Double check that the appropriate backends were detected. Often, complaints of no sound, crashing, and missing devices can be solved by making sure the correct backends are being used. CMake’s output will identify which backends were enabled. For most systems, you will likely want to make sure ALSA, OSS, and PulseAudio were detected (if your target system uses them). For Windows, make sure DirectSound was detected.
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            kandi-support Support

              openal has a low active ecosystem.
              It has 6 star(s) with 5 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              openal has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of openal is current.

            kandi-Quality Quality

              openal has 0 bugs and 0 code smells.

            kandi-Security Security

              openal has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              openal code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              openal has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              openal releases are not available. You will need to build from source code and install.

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            openal Key Features

            No Key Features are available at this moment for openal.

            openal Examples and Code Snippets

            No Code Snippets are available at this moment for openal.

            Community Discussions

            QUESTION

            ffmpeg copy codec outputs in slowmotion
            Asked 2022-Apr-08 at 00:16

            i have the following scenario that is driving me crazy:

            i have a capture device. Here the ffprobe on it:

            ...

            ANSWER

            Answered 2022-Apr-08 at 00:16

            *.mjpeg is a raw stream format. FFmpeg documentation states of raw muxers: "They do not store timestamps or metadata." So, instead try storing the data in an mp4 container:

            Source https://stackoverflow.com/questions/71783986

            QUESTION

            Release file lock on PST files
            Asked 2022-Apr-02 at 03:36

            I have two functions in VB that I use for archiving my emails on completed projects. The first opens either all of my previous year email stores, or just one at a time. These PST files are stored on Dropbox, so as soon as Outlook opens the PST files, it locks them and won't let Dropbox sync the files. Right now, I have a third routine that closes all open PST files, shuts Outlook down and calls a batch file that restarts outlook without the PST files open so that Dropbox can finish syncing.

            ...

            ANSWER

            Answered 2022-Apr-02 at 03:36

            By default, the MSUPST provider keeps a PST file referenced and loaded for 30 minutes. Or until the PST provider dll itself gets unloaded (e.g. when the host process terminates).

            You might want to play with the registry key mentioned in https://www.betaarchive.com/wiki/index.php/Microsoft_KB_Archive/222328

            Another solution that will always work is to wrap your PST processing functionality into a separate exe that does not use Outlook Object Model (e.g. you can use Redemption (I am its author) and its RDOSession.LogonPstStore method to open PST files) and launch it from your main executable. When the auxiliary process exits, your main executable should be able to manipulate the PST file.

            Source https://stackoverflow.com/questions/69353546

            QUESTION

            LWJGL - Failed to locate library: liblwjgl.dylib in IntelliJ IDEA
            Asked 2022-Mar-14 at 20:57

            I'm trying to run the example code from https://www.lwjgl.org/guide on macOS Big Sur 11.6 (Apple M1 chip). I imported all of the necessary libraries and wrote -XstartOnFirstThread in VM options and got this error:

            ...

            ANSWER

            Answered 2022-Mar-14 at 20:57

            You selected the wrong natives in the LWJGL customizer for your CPU architecture. You selected macOS x64, however M1 is not x86 but arm. The current* LWJGL release 3.2.3 does not support macOS arm. You have to use the 3.3.0 Early Access version on the LWJGL customizer and then select the macOS arm64 native.

            EDIT:

            * LWJGL 3.3.0 is already released and hence one does not necessarily need to choose "Early Access" version anymore. Both x64 and arm natives can now be selected in a stable release version of LWJGL.

            Source https://stackoverflow.com/questions/69457707

            QUESTION

            ffmpeg - Lower volume of background music for dialog in a video
            Asked 2022-Mar-09 at 16:36

            I have a video with some background music in it.

            I wish to add a piece of spoken dialogue at a particular location in the video, such that the background music is lowered for the entire duration of the dialogue audio.

            I found a similar solution using sidechaincompress, which just works for mp3. I made some changes to it so that it includes the video too (-map 0:v). However, now the audio is cut short as soon as the dialogue ends.

            ...

            ANSWER

            Answered 2022-Mar-09 at 16:36

            Try this (the short clip inserted at 3-second mark):

            Source https://stackoverflow.com/questions/71383922

            QUESTION

            LibGDX project isn't launching, it says Could not initialize class org.lwjgl.Sys
            Asked 2022-Mar-09 at 10:30

            Whenever I try to launch a LibGDX project, the problem shown below keeps appearing:

            ...

            ANSWER

            Answered 2022-Jan-24 at 04:48

            This is an issue with LWJGL not LibGDX for *nix. Follow the instructions here

            libgdx can't start desktop project on ubuntu

            Source https://stackoverflow.com/questions/70813907

            QUESTION

            OpenAL Soft 40964 in alcOpenDevice: AL_INVALID_OPERATION
            Asked 2022-Feb-10 at 16:50

            When running my audio application, ported from Windows, on Ubuntu Virtualbox, it reports the following:

            ...

            ANSWER

            Answered 2022-Feb-10 at 16:50

            Apparently, the alGetError() will return this error before a context is created. Starting from alcMakeContextCurrent() I can use this function to check for errors.

            It now plays audio!

            So for alcOpenDevice() and alcCreateContext() I had to comment out the alGetError() error checking. Though I could still check whether the device was opened successfully using if( !device )

            Source https://stackoverflow.com/questions/71066647

            QUESTION

            Unable to locate package openal-soft
            Asked 2022-Feb-10 at 12:48

            I'm trying to install openal-soft on Ubuntu Focal, but without luck.

            This is the package I would like to install:

            https://packages.ubuntu.com/source/focal/openal-soft

            What I tried:

            ...

            ANSWER

            Answered 2022-Feb-10 at 12:48

            The package openal-soft does not exist.

            If you want to install the OpenAL SDK, use this command:

            Source https://stackoverflow.com/questions/71058155

            QUESTION

            How do I deliver OpenAL32.dll with my application without requiring OpenAL installation on the client machine?
            Asked 2022-Feb-09 at 22:20

            I have a 32-bit C++ Windows application using the OpenAL library. I am using the official OpenAL setup to install the required DLL file, but when I publish my application, I would like to find a way to deliver it without requiring the user to install OpenAL seperately like I did.

            With other DLL files, I simply add them to my project, but with OpenAL I seemed to get issues. Is this possible? And if so, how?

            ...

            ANSWER

            Answered 2022-Feb-09 at 22:20

            Apparently, I mixed up the System32 and SysWow64 folders in Windows.

            It should be the other way around!

            • System32 on 64-bit Windows contains 64-bit .dll files
            • SysWow64 on 64-bit Windows contains 32-bit .dll files

            For reference: https://www.howtogeek.com/326509/whats-the-difference-between-the-system32-and-syswow64-folders-in-windows/

            What I did:

            So I installed OpenAL from the official installation source. This installer copies the OpenAL32.dll files into the System32 and SysWow64 folders.

            As my application is 32-bit I needed to copy OpenAL32.dll from SysWow64 folder into my executable directory. Once I uninstalled OpenAL (which removed these .dll files from my Windows System32 and SysWow64 folders, it worked with the .dll file accompanied with my executable file.

            Source https://stackoverflow.com/questions/70992965

            QUESTION

            Reactjs `openAlertAbsent` is not a function
            Asked 2022-Feb-03 at 23:32

            After opening the popup, when i click the icon close i've receive an error saying openAlertAbsent is not a function`

            ...

            ANSWER

            Answered 2022-Feb-03 at 23:32
            const [openAlertAbsent, setOpenAlertAbsent] = useState({
                    open: false,
                    success: false,
                  });
            
             .....
            setOpenAlertAbsent({
              open: true,
              success: true,
            })
             .....
            
              const handleAbsent = () =>{
                if (openAlertAbsent.success) {
                  openAlertAbsent({  // here is a problem, maybe setOpenAlertAbsent?
                    open: false,
                    success: false,
                  });
                }
              }
            
            
              ....
            
               
            

            Source https://stackoverflow.com/questions/70979742

            QUESTION

            React useEffect useState only re-rendering some variables in iteration
            Asked 2022-Jan-24 at 20:27

            I'm simulating a scenario of opening packs of cards. I have a UI that shows the amount of packs a user has. If the user has many packs, I have a function to open all the packs in a repetitive, quick motion. If the user chooses to 'open all', the user can see the contents of the pack for 1100ms, until the next pack open is rendered. Otherwise they would have to open all the packs individually, which could be time consuming.

            After each pack open, I set the state of the UI to show the content of the pack and the amount of packs the user has. The content of the pack renders every time, however, the counter doesn't. The counter updates at the very end. I'm curious as to why the data updates every iteration, but the counter doesn't.

            I toggle openAllMode:

            ...

            ANSWER

            Answered 2022-Jan-24 at 20:27

            You've a stale enclosure over the packCount state. The issue is that packCount is closed over in getDataAsPromises callback scope and each setPackCount(packCount - 1); is just overwriting the previous state update within the loop.

            Use a functional state update to correctly reference any previous state.

            Source https://stackoverflow.com/questions/70840041

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install openal

            You can download it from GitHub.

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