MyThread | User mode thread implementation
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User mode thread implementation
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QUESTION
I'm aware of this structure
...ANSWER
Answered 2021-Jun-04 at 14:17You can add the function to a custom argument in the __init__
, create an instance attribute for its reference and then run it in the run
.
QUESTION
This contrived project will eventually deadlock, won't it?
Two methods are synchronized in a shared object. The two threads will eventually find themselves in one of those methods and trying to invoke the other method. I think.
...ANSWER
Answered 2021-Jun-02 at 18:10// What I want is for one thread to try to call methodB() while the other thread is in methodB() trying to call methodA().
That's not a deadlock. The thread that's trying to call methodB()
simply will be forced to wait until the other thread releases the lock by returning from its methodB()
call.
To get a classic deadlock, you need to have two locks. Your program has only one lock—the intrinsic lock belonging to the single instance of SharedObject
that your program creates.
A classic deadlock is when one thread has already acquired lock A and is waiting to acquire lock B while the other thread has acquired lock B, and it's waiting to acquire lock A. In that case, neither thread can make progress until the other thread releases its lock. But, neither thread will release its lock because neither thread can make progress.
You need two locks. You have two methods (methodA()
and methodB()
), but they both lock the same lock.
QUESTION
I have a model which runs by tensorflow-gpu
and my device is nvidia
. And I want to list every second's GPU usage so that I can measure average/max GPU usage. I can do this mannually by open two terminals, one is to run model and another is to measure by nvidia-smi -l 1
. Of course, this is not a good way. I also tried to use a Thread
to do that, here it is.
ANSWER
Answered 2021-May-27 at 13:08In the command nvidia-smi -l 1 --query-gpu=memory.used --format=csv
the -l stands for:
-l, --loop= Probe until Ctrl+C at specified second interval.
So the command:
QUESTION
here is my code :
...ANSWER
Answered 2021-May-23 at 09:591 - main thread is so fast that the child thread did not have been started (or finish being started) - maybe a yield
in main would eventually help the child thread to get a chance to run. (and increasing from 10
to 100
or more iterations)
2 - yield
does not guarantee that another thread will run (from documentation: "The scheduler is free to ignore this hint.") Not so relevant since there is no yield
in main
3 - check the java.util.concurrent.locks package.
actually the yield
documentation also states "It is rarely appropriate to use this method."
QUESTION
I am new to threading, I have following code:
...ANSWER
Answered 2021-May-12 at 05:55In your first example, you are not starting a thread at all. You are calling the run()
function in your main thread, where it blocks. To start the thread, you need to call
QUESTION
I am working on GUI with PyQT. My goal is to make a program that reads the id from RFID card and switches windows after reading.
My current problem is that when I run the program the first window (lock screen) won't show at all, but after reading the card the second window(menu) shows up. I can't find my way this problem. My first try was without threading at all but I thought threading would help on this problem, but I ended up in same situation. Reading the card works and so on, but I assume problem is on Qt as I dont have lot of experience with Qt.
...ANSWER
Answered 2021-May-11 at 13:27You are using threads incorrectly. If you inherit QThread
, you should only call start()
from main thread and in QThread
's run()
method place all operations, if you call thread methods from main thread
they got executed in main thread (myThread.read()
runs in main thread and blocks event loop until return from read()
).
QUESTION
My code has following structure:
include
-> myserver.h
-> mythread.h
-> mainwindow.h
src
-> myserver.cpp
-> mythread.cpp
-> mainwindow.cpp
main.cpp
MyServer class creates a new thread for each connection. In that thread, I am reading the data from the client and want to send it to mainwindow.cpp. For this, I am thinking of using signal and slots. Since I have not declared MyThread in mainwindow, I am not able to use connect().
mythread.h:
...ANSWER
Answered 2021-Apr-27 at 06:16Create a signal
QUESTION
Now I have two thread, first thread number is 5,7 and second thread number is 11,13.
I want to total up the number of thread like 5+7+11+13 but I not have idea to total up these number because when I try to total up there just only like 5+7=11(it from one threads only).
So how I can total up from both threads?
What I have try :
...ANSWER
Answered 2021-Apr-24 at 20:26I will share a solution which is done by busy waiting. To improve it you can check CyclicBarrier structure. It returns 36 as sum.
QUESTION
With This Code:
...ANSWER
Answered 2021-Apr-24 at 14:08If you change the priority of a thread that has already run, it has no effect. For example:
QUESTION
I'm using coroutines in my multiplatform (android + iOS) application. To be able to use multithreaded coroutines, I'm using native-mt builds. So now I need to create a CoroutineDispatcher
which runs on a hight priority thread. On android I'm doing it like this
ANSWER
Answered 2021-Apr-22 at 04:33Ok, actually it seems I was wrong.
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