progman | simple X11 window manager modeled after Program Manager

 by   jcs C Version: v1.0 License: Non-SPDX

kandi X-RAY | progman Summary

kandi X-RAY | progman Summary

progman is a C library typically used in User Interface applications. progman has no bugs, it has no vulnerabilities and it has low support. However progman has a Non-SPDX License. You can download it from GitHub.

progman.exe^H^H^H^H
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              progman has a low active ecosystem.
              It has 147 star(s) with 10 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 7 have been closed. On average issues are closed in 3 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of progman is v1.0

            kandi-Quality Quality

              progman has 0 bugs and 0 code smells.

            kandi-Security Security

              progman has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              progman code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              progman has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              progman releases are not available. You will need to build from source code and install.

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            progman Key Features

            No Key Features are available at this moment for progman.

            progman Examples and Code Snippets

            No Code Snippets are available at this moment for progman.

            Community Discussions

            QUESTION

            Mysql taking too long time to respond when using order by on alias
            Asked 2021-Aug-01 at 09:00

            I am trying to sum two fields from two different table based on user id. Here is my query

            ...

            ANSWER

            Answered 2021-Aug-01 at 08:13

            I can to advice next query:

            Source https://stackoverflow.com/questions/68608495

            QUESTION

            What should be the result of overridden "Object#equals(Object)" when instance is upcasted?
            Asked 2021-Apr-27 at 11:57

            I am, specifically concerned with obeying the symmetry part of the general contract established in Object#equals(Object) where, given two non-null objects x and y, the result of x.equals(y) and y.equals(x) should be the same.

            Suppose you have two classes, PurchaseOrder and InternationalPurchaseOrder where the latter extends the former. In the basic case, it makes sense that comparing an instance of each against the other shall return consistently false for x.equals(y) and y.equals(x) simply because a PurchaseOrder is not always an InternationalPurchaseOrder and therefore, the additional fields in InternationalPurchaseOrder objects will not be present in instances of PurchaseOrder.

            Now, suppose you upcast an instance of InternationalPurchaseOrder.

            ...

            ANSWER

            Answered 2021-Mar-08 at 11:45

            I think the misconception here is that upcasting actually changes the type of an object.

            Any type of casting is just a pointer to the compiler to treat a variable as having a certain type, for the developers benefit. So upcasting a variable with type InternationalPurchaseOrder to a PurchaseOrder might change the way you see it and can interact with it (as you mentioned, fields being restricted), but the variable still references an InternationalPurchaseOrder

            Therefore to concretely answer your question, comparing classes will use the equals method declared to their actual type, not the type you have marked it as.

            Source https://stackoverflow.com/questions/66520914

            QUESTION

            C++ WindowsApp LNK2028Error
            Asked 2021-Mar-27 at 13:07

            When I compile the following code in Visual Studio 2019 I receive the following error code: code of the error output. It seems to be a LNK2028 error but I do not understand what is happening. Can someone explain why I receive this error?

            Here is my code:

            ...

            ANSWER

            Answered 2021-Mar-26 at 17:15

            As mentioned in this and this post it seems like the issue is due to a linker error which is caused by (I believe 8 function calls) that are depending on libraries implemented by the User32.dll located in C:\windows\system32 more info about this.

            In this current project it seems like you are missing to include additional dependencies. You can include those by going to Project Properties -> Linker -> Input -> Additional Dependencies. Here you can choose to include the User32.dll file or choose the "Inherit from parent or project defaults" option. I believe this will solve your linker errors.

            Source https://stackoverflow.com/questions/66787962

            QUESTION

            Pin window to desktop / Glue window to desktop / "Always-on-bottom" window
            Asked 2020-Dec-01 at 11:48

            I'm working on a basic desktop app in C++ / Win32.

            My goal right now is to create a basic "sticky note" app that would be pinned / glued to the desktop, i.e always in front of the desktop but always behind of any other application. Really a personal project there, just to fight my bad memory and have my tasks/notes always visible on the desktop so I couldn't miss them when starting the computer & so on.

            The behaviour I'm aiming for would be similar to Stardock Fences ("kind of" because I'm not going to store any desktop icon in there, but you hopefully get the idea)

            I started with the sample code from the Get Started with Win32 and C++ docs to have the most basic Win32 minimal window setup.

            What I got so far :

            1. I managed to keep my window on bottom of every other app and in front of the desktop by calling SetWindowPos in the window procedure (WindowProc), when handling the event WM_SETFOCUS (I first tried with the event WM_WINDOWPOSCHANGING as suggested in this answer but this resulted in an annoying flickering when dragging the window).
            ...

            ANSWER

            Answered 2020-Dec-01 at 11:48

            As @JonathanPotter pointed out, when hitting Windows + D or the Show Desktop button, the event WM_WINDOWPOSCHANGING gets fired, and the window gets moved to -32 000, -32 000 (its size also gets changed)

            NOTE : a window without the style WS_MINIMIZEBOX seems not receiving WINDOWPOSCHANGING event when hitting Windows + D. Thus, no -32 000 coordinates detection in that case... Also noticed the same issue when using the ex style WS_EX_TOOLWINDOW (as this one gets rid of the minimize box, even if you set the style flag WS_MINIMIZEBOX). Didn't find a solution for that case, so I'm sticking to an overlapped window.

            To prevent this movement, just set the flags SWP_NOMOVE and SWP_NOSIZE on the WINDOWPOS structure passed in the lParam

            So as a final result, to achieve the wanted behaviour (i.e always behind every other window but always in front of the desktop), the only needed code to add to the doc's sample is the following, placed in the window procedure WindowProc's switch statement :

            EDIT : the best place to force the Z order with HWND_BOTTOM thus ensuring the window is always on bottom is also in the WM_WINDOWPOSCHANGING event. Indeed, calling SetWindowPos to force it in the WM_SIZE event when dragging the window over, as I was doing previously, causes some flickering on the window when resizing it, whereas no flickering occurs when setting directly the hwndInsertAfter property of the WINDOWPOS structure in WM_WINDOWPOSCHANGING.

            Source https://stackoverflow.com/questions/65028303

            QUESTION

            Error in getting the root object from QQmlApplicationEngine in Component.onCompleted
            Asked 2020-Nov-19 at 16:43

            I try to get the root object after window having completed, but I get a error:

            ...

            ANSWER

            Answered 2020-Nov-19 at 16:43

            The problem is that in Component.onCompleted the window(the rootObject) has finished building but the engine list has not been updated. The solution is to invoke init_window an instant later using Qt.callLater():

            Source https://stackoverflow.com/questions/64915195

            QUESTION

            PHP can't find file even though it exists
            Asked 2020-Aug-16 at 18:32

            I'm running PHP 7.4.9 on Ubuntu 18.04 with Apache 2.

            I'm getting this error on my PHP error log:

            "PHP Fatal error: require_once(): Failed opening required 'HTMLPurifier.auto.php' (include_path='(other dirs):/usr/share/php:(other dirs)') in /var/www/testing.php on line 8, referer: http://localhost:8080/testing.php"

            So I checked if the file exists in /usr/share/php:

            ...

            ANSWER

            Answered 2020-Aug-16 at 18:32

            In linux a regular user like your normal working user or the webserver assigned user needs the directory permission "search", which is --x or the bit mask 1, to access the files inside the directory. The permission -r- or the bit mask 2 will give you only the ability to read the file names inside a directory.

            To solve the problem you have to change the chmod of the directory /usr/share/php to 755.

            Source https://stackoverflow.com/questions/63440067

            QUESTION

            Unity IoC - How to specify which registration to use
            Asked 2020-May-14 at 22:02

            I have 2 classes that implement IMyInterface, lets call them ClassA and ClassB. The problem here is that ClassA also needs IMyInterface, which should be the implementation of ClassB. And there's ClassConsumer which should use ClassA (the one who is IMyInterface and depends on IMyInterface)

            Is there a way to do something like?:

            ...

            ANSWER

            Answered 2020-May-14 at 21:03

            You can use InjectionConstructor to provide additional information for the constructor. Use it with ResolveParameter to specify which specific instance you want to inject. Assume you have the following classes and interface:

            Source https://stackoverflow.com/questions/61806830

            QUESTION

            How can I find an application's base url behind a proxy?
            Asked 2020-Feb-10 at 22:19

            Our PHP-based application (custom made, no framework) sometimes needs to use its base full URL (for instance to store URL in files send to clients). Based for instance on this question, our application guess this (this is based on comparing __FILE__ and various variables in $SERVER like SCRIPT_NAME and SERVER_NAME).

            Now we need to setup a (nginx) reverse-proxy in front of our application. Suppose that we map https://example.com/some/dir/onproxy/ to http://backend/another/dir/onbackend/.

            Is there a way to guess the public URL (https://example.com/some/dir/onproxy/) from the code on backend ?

            AFAIU (from my readings and experiments), it's not possible (HTTP_HOST may give example.com but I have found nothing that indicates some/dir/onproxy) but maybe I'm missing something (some variables or a nginx configuration option).

            Any idea ?

            In case it's not possible, the only solution is to store https://example.com/some/dir/onproxy/ in the configuration, right ?

            EDIT 1

            As suggested by @Progman, I tried solutions on this question. I have tried both the accepted answer and the second most upvoted answer but both return (some variation of) the URL on the backend (http://backend/another/dir/onbackend/).

            EDIT 2

            I forgot to mention that I would like to avoid to rely on URL rewriting in the proxy.

            ...

            ANSWER

            Answered 2020-Feb-10 at 22:19

            Since Nginx is changing the request before it reaches the PHP backend, the solution is to add the original request data in somehow to the proxied request.

            A common used convention for this is to add the original data in as extra HTTP headers. See X_Forwarded_For as an example of this.

            To add the original request path as a new header, add a proxy_set_header directive to Nginx.

            Source https://stackoverflow.com/questions/60141044

            QUESTION

            Autohotkey, toggle boolean variable not work properly
            Asked 2020-Feb-10 at 01:24

            I've written an Autohotkey program to toggle zoom in level of Windows built-in magnifier. It's very simple. When you move your mouse to the top left corner, it zooms in, and it zooms out next time you move to the top left corner. Below is my code. The problem is that it always zooms in. I don't know where is the problem. Can anyone help to take a look?

            ...

            ANSWER

            Answered 2020-Feb-10 at 01:24

            Few things to fix/improve.
            I'll start off with the actual problem, and then go over stuff you should/could improve.

            So the actual problem, every time you run you timer, you set the zoom_toggle variable to be true. So yeah, not much help trying to do any toggles when the value is reset every time.
            Move the definition to be at the top of the script, or due to how forgiving ahk is, you could actually entirely skip declaring the variable. That way when it's first used, it's created with the default value of nothing, which evaluates to false.

            And now onto other fixes/improvements.
            Location of your #directives.
            Good/common practice is defining these types of #directives at the very top of your script.

            Usage of WinGetPos to get screen width/height.
            You could use the A_ScreenWidth and A_ScreenHeight variables to easily get your screen width and height.

            Missing return that should end your auto-execute section.
            When you launch the script for the very first time, there is nothing that stops the code execution from falling through all the way to your timer's callback label.
            Nothing bad will result of this in your case, but for future reference, you don't want this to happen. Use a return to stop code execution and end the auto-execute section.

            Redundant code
            There is no need to set CoordMode every time you run the timer. Move this command to be at the top of your script.
            In your send command, there is no need to wrap - inside { }. That is only done to escape characters that have special meaning in a send command, and - has none. In special cases you may even encounter unwanted behavior by doing this. More about this in the documentation.
            Why are Xmax and Ymax being created? They're doing nothing for us?

            Usage of Send instead of SendInput
            SendInput is faster and more reliable. Should almost always be used over Send.
            You can specify SendMode, Input at the top of your script to turn all Send commands into SendInput. Personally I prefer just writing out SendInput.

            Legacy code
            Technically nothing wrong with using legacy code, but it's definitely not recommended. Compatibility with future AHK versions is non-existent as well. Expression syntax is what should always be used nowadays.
            Use the function GetKeyState() instead of the legacy command.
            Use the non-legacy operators (&&, ||, etc) instead of legacy AND, OR, etc. Always use := instead of =. Legacy assignment is never used.
            Usage of a label is pretty much legacy as well. Should replace with a function, but then I should ensure you understand function scopes as well. If you want, I can.

            Here's your revised code:

            Source https://stackoverflow.com/questions/60138628

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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