sys | Powerful replacements for base : :system2 | Runtime Evironment library
kandi X-RAY | sys Summary
kandi X-RAY | sys Summary
Powerful replacements for base system2 with consistent behavior across platforms. Supports interruption, background tasks, and full control over STDOUT / STDERR binary or text streams.
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QUESTION
I've built my React Native app and tested and troubleshooted with my iOS devices for months. Now I'm trying to built and test the app on Android for the first time. The thing is, that I keep getting errors trying to run the Android-version of my app. After hours of debugging and troubleshooting, I tried to create a new RN project and see if that could run on my emulator and device. I got that part working and then I wanted to copy/paste the files of my existing app project into the new project.
I pasted my existing assets, styles, the source JS-files and the package.json file into the new project, ran npm install
and then I ended up with the exact same error message as I had in the original project when I run react-native run-android
.
The full error message is here:
...ANSWER
Answered 2021-Aug-21 at 13:43I've hit this same issue and have temporarily resolved it by uninstalling react-native-video (npm uninstall --save react-native-video). That's not a great answer as I need that component, but I don't have a full solution yet. I think somehow com.yqritc:android-scalablevideoview:1.0.4. is required by react-native-video but has gotten lost or removed. Other thoughts are welcome.
UPDATE: Resolved! In your build.gradle in your Android folder you need to add the repository "jcenter()" in allprojects (not in build dependencies) like this...
QUESTION
version pip 21.2.4 python 3.6
The command:
...ANSWER
Answered 2021-Nov-19 at 13:30It looks like setuptools>=58
breaks support for use_2to3
:
So you should update setuptools
to setuptools<58
or avoid using packages with use_2to3
in the setup parameters.
I was having the same problem, pip==19.3.1
QUESTION
I get this Error when I try to install Pyodbc , I have already install visual studio and I have Microsoft Visual C++ 12 , 15-19 in my machine but still its giving this error.
...ANSWER
Answered 2021-Nov-12 at 13:38The current release of pyodbc (4.0.32) does not have pre-built wheel files for Python 3.10. The easiest way to get it installed at the moment is to download the appropriate wheel from
https://www.lfd.uci.edu/~gohlke/pythonlibs/#pyodbc
and then install it. For example, if you are running 64-bit Python then you would download the 64-bit wheel and use
QUESTION
I have a dockerfile that currently only installs pip-tools
...ANSWER
Answered 2022-Feb-05 at 16:30It is a bug, you can downgrade using:
pip install "pip<22"
QUESTION
I'm trying to use packages that require Rcpp
in R on my M1 Mac, which I was never able to get up and running after purchasing this computer. I updated it to Monterey in the hope that this would fix some installation issues but it hasn't. I tried running the Rcpp
check from this page but I get the following error:
ANSWER
Answered 2022-Feb-10 at 21:07Currently (2022-02-05), CRAN builds R binaries for Apple silicon using Apple clang
(from Command Line Tools for Xcode 12.4) and an experimental build of gfortran
.
If you obtain R from CRAN (i.e., here), then you need to replicate CRAN's compiler setup on your system before building R packages that contain C/C++/Fortran code from their sources (and before using Rcpp
, etc.). This requirement ensures that your package builds are compatible with R itself.
A further complication is the fact that Apple clang
doesn't support OpenMP, so you need to do even more work to compile programs that make use of multithreading. You could circumvent the issue by building R itself and all R packages from sources with LLVM clang
, which does support OpenMP, but this approach is onerous and "for experts only". There is another approach that has been tested by a few people, including Simon Urbanek, the maintainer of R for macOS. It is experimental and also "for experts only", but seems to work on my machine and is simpler than trying to build R yourself.
Warning: These instructions come with no warranty and could break at any time. They assume some level of familiarity with C/C++/Fortran program compilation, Makefile syntax, and Unix shells. As usual, sudo
at your own risk.
I will try to address compilers and OpenMP support at the same time. I am going to assume that you are starting from nothing. Feel free to skip steps you've already taken, though you might find a fresh start helpful.
I've tested these instructions on a machine running Big Sur, and at least one person has tested them on a machine running Monterey. I would be glad to hear from others.
Download an R binary from CRAN here and install. Be sure to select the binary built for Apple silicon.
Run
QUESTION
Apparently, discord bots can have mobile status as opposed to the desktop (online) status that one gets by default.
After a bit of digging I found out that such a status is achieved by modifying the IDENTIFY packet
in discord.gateway.DiscordWebSocket.identify
modifying the value of $browser
to Discord Android
or Discord iOS
should theoretically get us the mobile status.
After modifying code snippets I found online which does this, I end up with this :
...ANSWER
Answered 2022-Feb-07 at 23:03The following works by subclassing the relevant class, and duplicating code with the relevant changes. We also have to subclass the Client
class, to overwrite the place where the gateway/websocket class is used. This results in a lot of duplicated code, however it does work, and requires neither dirty monkey-patching nor editing the library source code.
However, it does come with many of the same problems as editing the library source code - mainly that as the library is updated, this code will become out of date (if you're using the archived and obsolete version of the library, you have bigger problems instead).
QUESTION
We are using command prompt c:\gcloud app deploy app.yaml
, but get the following error:
ANSWER
Answered 2022-Jan-06 at 09:24Your setuptools version is likely to be yanked:
https://pypi.org/project/setuptools/60.3.0/
Not sure how to fix that without a working pip though.
QUESTION
I was able to build a multiarch image successfully from an M1 Macbook which is arm64. Here's my docker file and trying to run from a raspberrypi aarch64/arm64 and I am getting this error when running the image: standard_init_linux.go:228: exec user process caused: exec format error
Editing the post with the python file as well:
...ANSWER
Answered 2021-Oct-27 at 16:58A "multiarch" Python interpreter built on MacOS is intended to target MacOS-on-Intel and MacOS-on-Apple's-arm64.
There is absolutely no binary compatibility with Linux-on-Apple's-arm64, or with Linux-on-aarch64. You can't run MacOS executables on Linux, no matter if the architecture matches or not.
QUESTION
I am working with WSL a lot lately because I need some native UNIX tools (and emulators aren't good enough). I noticed that the speed difference when working with NPM/Yarn is incredible.
I conducted a simple test that confirmed my feelings. The test was running npx create-react-app my-test-app
and the WSL result was Done in 287.56s.
while GitBash finished with Done in 10.46s.
.
This is not the whole picture, because the perceived time was higher in both cases, but even based on that - there is a big issue somewhere. I just don't know where. The project I'm working on uses tens of libraries and changing even one of them takes minutes instead of seconds.
Is this something that I can fix? If so - where to look for clues?
Additional info:
my processor: Processor AMD Ryzen 7 5800H with Radeon Graphics, 3201 Mhz, 8 Core(s), 16 Logical Processors
I'm running Windows 11 with all the latest updates to both the system and the WSL. The chosen system is Ubuntu 20.04
I've seen some questions that are somewhat similar like 'npm install' extremely slow on Windows, but they don't touch WSL at all (and my pure Windows NPM works fast).
the issue is not limited to NPM, it's also for Yarn
another problem that I'm getting is that file watching is not happening (I need to restart the server with every change). In some applications I don't get any errors, sometimes I get the following:
...
ANSWER
Answered 2021-Aug-29 at 15:40Since you mention executing the same files (with proper performance) from within Git Bash, I'm going to make an assumption here. Correct me if I'm wrong on this, and I'll delete the answer and look for another possibility.
This would be explained (and expected) if your files are stored on /mnt/c
(a.k.a. C:
, or /C
under Git Bash) or any other Windows drive, as they would likely need to be to be accessed by Git Bash.
WSL2 uses the 9P protocol to access Windows drives, and it is currently known to be very slow when compared to:
- Native NTFS (obviously)
- The ext4 filesystem on the virtual disk used by WSL2
- And even the performance of WSL1 with Windows drives
I've seen a git clone
of a large repo (the WSL2 Linux kernel Github) take 8 minutes on WSL2 on a Windows drive, but only seconds on the root filesystem.
Two possibilities:
If possible (and it is for most Node projects), convert your WSL to version 1 with
wsl --set-version 1
. I always recommend making a backup withwsl --export
first.And since you are making a backup anyway, you may as well just create a copy of the instance by
wsl --import
ing your backup as--version 1
(as the last argument). WSL1 and WSL2 both have their uses, and you may find it helpful to keep both around.See this answer for more details on the exact syntax..
Or just move the project over to somewhere under the WSL root, such as
/home/username/src/
.
QUESTION
I have the following Dockerfile
:
ANSWER
Answered 2021-Dec-05 at 23:05Does it make sense to iterate through layers like this and keep adding files (to some target, does not matter for now) and deleting the added files in case they are found with a .wh prefix? Or am I totally off and is there a much better way?
There is a much better way, you do not want to reimplement (with worse performances) what Docker already does. The main reason is that Docker uses a mount filesystem called overlay2
by default that allows the creation of images and containers leveraging the concepts of a Union Filesystem: lowerdir
, upperdir
, workdir
and mergeddir
.
What you might not expect is that you can reproduce an image or container building process using the mount
command available in almost any Unix-like machine.
I found a very interesting article that explains how the overlay storage system works and how Docker internally uses it, I highly recommend the reading.
Actually, if you have read the article, the solution is there: you can mount
the image data you have by docker inspect
ing its LowerDir
, UpperDir
, WorkDir
and by setting the merged dir to a custom path. To make the process simpler, you can run a script like:
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