sys | Powerful replacements for base : :system2 | Runtime Evironment library

 by   jeroen C Version: v3.3 License: Non-SPDX

kandi X-RAY | sys Summary

kandi X-RAY | sys Summary

sys is a C library typically used in Server, Runtime Evironment, Nodejs applications. sys has no bugs, it has no vulnerabilities and it has low support. However sys has a Non-SPDX License. You can download it from GitLab, GitHub.

Powerful replacements for base system2 with consistent behavior across platforms. Supports interruption, background tasks, and full control over STDOUT / STDERR binary or text streams.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              sys has a low active ecosystem.
              It has 85 star(s) with 3 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 26 have been closed. On average issues are closed in 147 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of sys is v3.3

            kandi-Quality Quality

              sys has 0 bugs and 0 code smells.

            kandi-Security Security

              sys has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              sys code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              sys has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              sys releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of sys
            Get all kandi verified functions for this library.

            sys Key Features

            No Key Features are available at this moment for sys.

            sys Examples and Code Snippets

            No Code Snippets are available at this moment for sys.

            Community Discussions

            QUESTION

            Error when trying to run my React Native app on Android
            Asked 2022-Mar-06 at 07:58

            I've built my React Native app and tested and troubleshooted with my iOS devices for months. Now I'm trying to built and test the app on Android for the first time. The thing is, that I keep getting errors trying to run the Android-version of my app. After hours of debugging and troubleshooting, I tried to create a new RN project and see if that could run on my emulator and device. I got that part working and then I wanted to copy/paste the files of my existing app project into the new project.

            I pasted my existing assets, styles, the source JS-files and the package.json file into the new project, ran npm install and then I ended up with the exact same error message as I had in the original project when I run react-native run-android.

            The full error message is here:

            ...

            ANSWER

            Answered 2021-Aug-21 at 13:43

            I've hit this same issue and have temporarily resolved it by uninstalling react-native-video (npm uninstall --save react-native-video). That's not a great answer as I need that component, but I don't have a full solution yet. I think somehow com.yqritc:android-scalablevideoview:1.0.4. is required by react-native-video but has gotten lost or removed. Other thoughts are welcome.

            UPDATE: Resolved! In your build.gradle in your Android folder you need to add the repository "jcenter()" in allprojects (not in build dependencies) like this...

            Source https://stackoverflow.com/questions/68835157

            QUESTION

            Error while downloading the requirements using pip install (setup command: use_2to3 is invalid.)
            Asked 2022-Mar-05 at 07:13

            version pip 21.2.4 python 3.6

            The command:

            ...

            ANSWER

            Answered 2021-Nov-19 at 13:30

            It looks like setuptools>=58 breaks support for use_2to3:

            setuptools changelog for v58

            So you should update setuptools to setuptools<58 or avoid using packages with use_2to3 in the setup parameters.

            I was having the same problem, pip==19.3.1

            Source https://stackoverflow.com/questions/69100275

            QUESTION

            unable to install pyodbc using python 3.10 in windows 10
            Asked 2022-Feb-24 at 20:07

            I get this Error when I try to install Pyodbc , I have already install visual studio and I have Microsoft Visual C++ 12 , 15-19 in my machine but still its giving this error.

            ...

            ANSWER

            Answered 2021-Nov-12 at 13:38

            The current release of pyodbc (4.0.32) does not have pre-built wheel files for Python 3.10. The easiest way to get it installed at the moment is to download the appropriate wheel from

            https://www.lfd.uci.edu/~gohlke/pythonlibs/#pyodbc

            and then install it. For example, if you are running 64-bit Python then you would download the 64-bit wheel and use

            Source https://stackoverflow.com/questions/69943254

            QUESTION

            pip-compile raising AssertionError on its logging handler
            Asked 2022-Feb-13 at 12:37

            I have a dockerfile that currently only installs pip-tools

            ...

            ANSWER

            Answered 2022-Feb-05 at 16:30

            It is a bug, you can downgrade using:

            pip install "pip<22"

            https://github.com/jazzband/pip-tools/issues/1558

            Source https://stackoverflow.com/questions/70946286

            QUESTION

            Configuring compilers on Mac M1 (Big Sur, Monterey) for Rcpp and other tools
            Asked 2022-Feb-10 at 21:07

            I'm trying to use packages that require Rcpp in R on my M1 Mac, which I was never able to get up and running after purchasing this computer. I updated it to Monterey in the hope that this would fix some installation issues but it hasn't. I tried running the Rcpp check from this page but I get the following error:

            ...

            ANSWER

            Answered 2022-Feb-10 at 21:07
            Background

            Currently (2022-02-05), CRAN builds R binaries for Apple silicon using Apple clang (from Command Line Tools for Xcode 12.4) and an experimental build of gfortran.

            If you obtain R from CRAN (i.e., here), then you need to replicate CRAN's compiler setup on your system before building R packages that contain C/C++/Fortran code from their sources (and before using Rcpp, etc.). This requirement ensures that your package builds are compatible with R itself.

            A further complication is the fact that Apple clang doesn't support OpenMP, so you need to do even more work to compile programs that make use of multithreading. You could circumvent the issue by building R itself and all R packages from sources with LLVM clang, which does support OpenMP, but this approach is onerous and "for experts only". There is another approach that has been tested by a few people, including Simon Urbanek, the maintainer of R for macOS. It is experimental and also "for experts only", but seems to work on my machine and is simpler than trying to build R yourself.

            Instructions for obtaining a working toolchain

            Warning: These instructions come with no warranty and could break at any time. They assume some level of familiarity with C/C++/Fortran program compilation, Makefile syntax, and Unix shells. As usual, sudo at your own risk.

            I will try to address compilers and OpenMP support at the same time. I am going to assume that you are starting from nothing. Feel free to skip steps you've already taken, though you might find a fresh start helpful.

            I've tested these instructions on a machine running Big Sur, and at least one person has tested them on a machine running Monterey. I would be glad to hear from others.

            1. Download an R binary from CRAN here and install. Be sure to select the binary built for Apple silicon.

            2. Run

            Source https://stackoverflow.com/questions/70638118

            QUESTION

            How do I get mobile status for discord bot by directly modifying IDENTIFY packet?
            Asked 2022-Feb-09 at 15:05

            Apparently, discord bots can have mobile status as opposed to the desktop (online) status that one gets by default.

            After a bit of digging I found out that such a status is achieved by modifying the IDENTIFY packet in discord.gateway.DiscordWebSocket.identify modifying the value of $browser to Discord Android or Discord iOS should theoretically get us the mobile status.

            After modifying code snippets I found online which does this, I end up with this :

            ...

            ANSWER

            Answered 2022-Feb-07 at 23:03

            The following works by subclassing the relevant class, and duplicating code with the relevant changes. We also have to subclass the Client class, to overwrite the place where the gateway/websocket class is used. This results in a lot of duplicated code, however it does work, and requires neither dirty monkey-patching nor editing the library source code.

            However, it does come with many of the same problems as editing the library source code - mainly that as the library is updated, this code will become out of date (if you're using the archived and obsolete version of the library, you have bigger problems instead).

            Source https://stackoverflow.com/questions/70903401

            QUESTION

            Google app engine deployment fails- Error while finding module specification for 'pip' (AttributeError: module '__main__' has no attribute '__file__')
            Asked 2022-Jan-08 at 22:02

            We are using command prompt c:\gcloud app deploy app.yaml, but get the following error:

            ...

            ANSWER

            Answered 2022-Jan-06 at 09:24

            Your setuptools version is likely to be yanked:

            https://pypi.org/project/setuptools/60.3.0/

            Not sure how to fix that without a working pip though.

            Source https://stackoverflow.com/questions/70602290

            QUESTION

            Docker error: standard_init_linux.go:228: exec user process caused: exec format error
            Asked 2022-Jan-06 at 22:23

            I was able to build a multiarch image successfully from an M1 Macbook which is arm64. Here's my docker file and trying to run from a raspberrypi aarch64/arm64 and I am getting this error when running the image: standard_init_linux.go:228: exec user process caused: exec format error

            Editing the post with the python file as well:

            ...

            ANSWER

            Answered 2021-Oct-27 at 16:58

            A "multiarch" Python interpreter built on MacOS is intended to target MacOS-on-Intel and MacOS-on-Apple's-arm64.

            There is absolutely no binary compatibility with Linux-on-Apple's-arm64, or with Linux-on-aarch64. You can't run MacOS executables on Linux, no matter if the architecture matches or not.

            Source https://stackoverflow.com/questions/69739201

            QUESTION

            Why is WSL extremely slow when compared with native Windows NPM/Yarn processing?
            Asked 2022-Jan-06 at 00:43

            I am working with WSL a lot lately because I need some native UNIX tools (and emulators aren't good enough). I noticed that the speed difference when working with NPM/Yarn is incredible.

            I conducted a simple test that confirmed my feelings. The test was running npx create-react-app my-test-app and the WSL result was Done in 287.56s. while GitBash finished with Done in 10.46s..

            This is not the whole picture, because the perceived time was higher in both cases, but even based on that - there is a big issue somewhere. I just don't know where. The project I'm working on uses tens of libraries and changing even one of them takes minutes instead of seconds.

            Is this something that I can fix? If so - where to look for clues?

            Additional info:

            • my processor: Processor AMD Ryzen 7 5800H with Radeon Graphics, 3201 Mhz, 8 Core(s), 16 Logical Processors

            • I'm running Windows 11 with all the latest updates to both the system and the WSL. The chosen system is Ubuntu 20.04

            • I've seen some questions that are somewhat similar like 'npm install' extremely slow on Windows, but they don't touch WSL at all (and my pure Windows NPM works fast).

            • the issue is not limited to NPM, it's also for Yarn

            • another problem that I'm getting is that file watching is not happening (I need to restart the server with every change). In some applications I don't get any errors, sometimes I get the following:

              ...

            ANSWER

            Answered 2021-Aug-29 at 15:40

            Since you mention executing the same files (with proper performance) from within Git Bash, I'm going to make an assumption here. Correct me if I'm wrong on this, and I'll delete the answer and look for another possibility.

            This would be explained (and expected) if your files are stored on /mnt/c (a.k.a. C:, or /C under Git Bash) or any other Windows drive, as they would likely need to be to be accessed by Git Bash.

            WSL2 uses the 9P protocol to access Windows drives, and it is currently known to be very slow when compared to:

            • Native NTFS (obviously)
            • The ext4 filesystem on the virtual disk used by WSL2
            • And even the performance of WSL1 with Windows drives

            I've seen a git clone of a large repo (the WSL2 Linux kernel Github) take 8 minutes on WSL2 on a Windows drive, but only seconds on the root filesystem.

            Two possibilities:

            • If possible (and it is for most Node projects), convert your WSL to version 1 with wsl --set-version 1. I always recommend making a backup with wsl --export first.

              And since you are making a backup anyway, you may as well just create a copy of the instance by wsl --importing your backup as --version 1 (as the last argument). WSL1 and WSL2 both have their uses, and you may find it helpful to keep both around.

              See this answer for more details on the exact syntax..

            • Or just move the project over to somewhere under the WSL root, such as /home/username/src/.

            Source https://stackoverflow.com/questions/68972448

            QUESTION

            How to build the resultant docker image file directory?
            Asked 2021-Dec-20 at 17:41

            I have the following Dockerfile:

            ...

            ANSWER

            Answered 2021-Dec-05 at 23:05

            Does it make sense to iterate through layers like this and keep adding files (to some target, does not matter for now) and deleting the added files in case they are found with a .wh prefix? Or am I totally off and is there a much better way?

            There is a much better way, you do not want to reimplement (with worse performances) what Docker already does. The main reason is that Docker uses a mount filesystem called overlay2 by default that allows the creation of images and containers leveraging the concepts of a Union Filesystem: lowerdir, upperdir, workdir and mergeddir.

            What you might not expect is that you can reproduce an image or container building process using the mount command available in almost any Unix-like machine.

            I found a very interesting article that explains how the overlay storage system works and how Docker internally uses it, I highly recommend the reading.

            Actually, if you have read the article, the solution is there: you can mount the image data you have by docker inspecting its LowerDir, UpperDir, WorkDir and by setting the merged dir to a custom path. To make the process simpler, you can run a script like:

            Source https://stackoverflow.com/questions/70176754

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sys

            You can download it from GitLab, GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/jeroen/sys.git

          • CLI

            gh repo clone jeroen/sys

          • sshUrl

            git@github.com:jeroen/sys.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link