hxd | A better hexdump -

 by   kiedtl C Version: 0.1.0 License: GPL-3.0

kandi X-RAY | hxd Summary

kandi X-RAY | hxd Summary

hxd is a C library. hxd has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

A better hexdump
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            kandi-support Support

              hxd has a low active ecosystem.
              It has 35 star(s) with 2 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of hxd is 0.1.0

            kandi-Quality Quality

              hxd has no bugs reported.

            kandi-Security Security

              hxd has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              hxd is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              hxd releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            hxd Key Features

            No Key Features are available at this moment for hxd.

            hxd Examples and Code Snippets

            Install
            Cdot img1Lines of Code : 10dot img1License : Strong Copyleft (GPL-3.0)
            copy iconCopy
            yay hxd
            
            $ cd huxdemp
            $ make
                CCLD    unu
                UNU     main.c
                CCLD    hxd
                SCDOC  
            $ sudo make install
            [sudo] password for kiedtl:
            $
              

            Community Discussions

            QUESTION

            DE-10 FFMPEG Raw YCbCr 4:2:2 Frame to PNG or Video leads to bad result
            Asked 2021-May-22 at 03:58

            So i am trying to record analog video from analog-video in port of the DE10-standard board.

            the raw frames are 4:2:2 720x480 hence frame size should be 720*480 * 2 = 691200bytes,however i get 2 more bytes with hex value 0 at the beginning of the frametwo leading bytes.

            ffmpeg complains about wrong buffer size so i removed them.

            using ffmpeg -y -s 720x480 -pix_fmt yuv422p -i input_frame.yuv output_image.png the result is way off.

            analog video fed to the board has still image (photo taken by phone from TV) Reference Pic. and the result from ffmpeg is FFMPEG output.

            i used HxD editor and mirrored that single frame many times to create a larger file then used the following command to encode it to MP4 file which give the same result.

            ffmpeg -y -s 720x480 -pix_fmt yuv422p -i dump_video.yuv output_video.mp4.

            i hope someone can help to fix the issue or point me in the right direction as i dont know if the problem is from hardware or from ffmpeg command. Thnx.

            ...

            ANSWER

            Answered 2021-May-22 at 03:58

            Your input won't be a planar pixel format yuv422p. It will be packed, like yuyv422,yvyu422, or uyvy422.

            Source https://stackoverflow.com/questions/67644199

            QUESTION

            How do I change font sizes in Heaps?
            Asked 2021-Apr-27 at 09:09

            I'm currently coding in Haxe with Heaps and was checking on how to display text. One thing I want to do is give different font sizes to different texts. Naturally, I declared two Font instances and resized one of them. However, both texts are resized and I cannot manage to have them resize independently. How should I resize font sizes in Heaps?

            ...

            ANSWER

            Answered 2021-Apr-27 at 09:09

            The approach taken does not work because DefaultFont.get() caches the result.

            You could either:

            • Copy the second font by doing var font2 : h2d.Font = font.clone() so that it gets its own properties.
            • Adjust scaleX and scaleY of Text.

            Source https://stackoverflow.com/questions/67234155

            QUESTION

            Why is my bootloader not loading the second sector to memory?
            Asked 2021-Jan-15 at 14:57

            I am trying to write a bootloader to a Virtual Floppy Drive inserted in a VirtualBox VM. Here is the following code that I have:

            ...

            ANSWER

            Answered 2021-Jan-15 at 14:55

            You are reading from track 1 whereas the payload is on track 0. Remember: heads and tracks count from 0, sectors from 1.

            Note that instead of hard-coding a disk number, you should use the number provided by the BIOS in dl.

            Also note that org 0x07e0 is incorrect. The offset at which your payload is loaded is 0 in segment 0x07e0. So it should be org 0x0000 (or just no org directive at all). Given that you do not refer to any addresses in the payload, this does however not cause the problems you observe.

            Source https://stackoverflow.com/questions/65737670

            QUESTION

            Each element of InputQueue in TransformBlock is overwritten whenever a record is read
            Asked 2020-Nov-15 at 03:14
            Purpose

            I'm trying to create a pipeline where I read from a file one bytes record at a time and send it to a `BufferBlock', which append items in the buffer block. This is linked through the trivial LinkTo () method to TransformBlock which converts each record of bytes into the MyObject object. Below is the whole method that does all this:

            ...

            ANSWER

            Answered 2020-Nov-15 at 03:14

            You are reusing the same byte[] record over and over again, without any thread-safety considerations. No wonder that things are going south fast. If you want to ensure the correctness of the whole operation, you must use a different buffer each time:

            Source https://stackoverflow.com/questions/64790914

            QUESTION

            Unexpected characters in file when using System.IO.FileStream.WriteByte() from within Powershell
            Asked 2020-Sep-12 at 05:42

            Please consider the following Powershell script:

            ...

            ANSWER

            Answered 2020-Sep-11 at 18:52

            In Windows PowerShell, Out-File defaults to little-endian UTF-16 encoding (colloquially known as Unicode encoding in Windows).

            When you execute Out-File with the value "0", it writes the following byte sequence to the on disk file:

            Source https://stackoverflow.com/questions/63852124

            QUESTION

            How do i mention a member when they say a certain command?
            Asked 2020-Jul-07 at 13:27

            I'm trying to make the bot say "Hey (user) here is a download link for hxd" Can anyone help me?

            ...

            ANSWER

            Answered 2020-Jul-07 at 13:22

            You can use getpass.getuser():

            Source https://stackoverflow.com/questions/62776015

            QUESTION

            C++ Byte, sprintf, hex. Convert byte to binary
            Asked 2020-May-20 at 20:54

            I am working on this project which has this format/command. My problem is with b0,b1..b5. I am not very good at c++. I can do this in c#.

            ...

            ANSWER

            Answered 2020-May-20 at 20:54

            Judging by the functions used there, you probably need to build and output that sequence to a stream (but you should really try to explain better next time), so try this:

            Source https://stackoverflow.com/questions/61604705

            QUESTION

            fwrite() c function writing extra bytes
            Asked 2020-May-08 at 12:52

            I'm using eclipse for c (Version: 2020-03 (4.15.0) Build id: 20200313-1211) and MinGW (version 0.6.3-pre-20170905-1).

            I have been playing with fwrite() for the past few weeks, mainly creating BMP files, without any weird problems.

            Something really strange is happening now that I do not understand at all: the resulting file has 2 extra bytes and thus the image is corrupted and can not be displayed.

            • I have read the value that fwrite() returns and is equal to the size meant to write (384 both cases)
            • I have checked the data of the pointer given to fwrite() and the internal (FILE*)->_base and both point to an address with the correct content, but different from what the generated file has.

            And when deleting this 2 bytes, the image is perfectly readable (I use the software HxD).

            This is the generated file, the 2 bytes are the 0D before the two 0A 00 00 00 (which are the width and height) are these extra bytes that I don't have a clue where they come from, and because where are located, they offset all the other BMP header info and corrupt the image!

            Contents of the corrupted BMP file

            The BMP is nothing fancy at all, just a 10x10px square with a grayscale gradient.

            Thanks in advance!

            ...

            ANSWER

            Answered 2020-May-08 at 12:52

            Wow, thanks to everyone for your fast answers!

            Indeed was the \nconverted to \r\n issue. Creating the file as binary (fopen(<>,"wb")) has solved the issue!

            Thanks tkausl and Johnny Mopp ! Thanks to everyone, you are amazing people!

            Source https://stackoverflow.com/questions/61678806

            QUESTION

            Character sequence messes up the order of characters?
            Asked 2020-Apr-17 at 16:20

            I had to handle an exception, by catching it and matching the message and if the message contains a certain error code, do something (not relevant).

            The exceptions message is this (in English, but the code and the gibberish after it is the same in any language):

            ...

            ANSWER

            Answered 2020-Apr-17 at 16:20

            This is a common issue encountered when using bidirectional text, in other words, a text that contains both texts directionality: Right-to-Left (RTL) such as Arabic texts, and Left-to-Right (LTR).

            Here we have the Arabic text mixed with English text so some rules will be applied to the text to determine the directionality. You may find details about this here.

            In short, the text you see in the debugger is how the text will appear when you print it but not how it is represented in memory.

            Here I use Linqpad to paste the text and the editor has immediately transformed it into the representation in memory. And once printed, the text is shown with a different directionality.

            Source https://stackoverflow.com/questions/61274732

            QUESTION

            Read and display all file bytes in C++
            Asked 2020-Mar-06 at 14:52

            I'm trying to show all the bytes in a .DAT file. I'm completely new to programming and I managed to find how to display the file size correctly but every output byte that I get are 0s even if in HxD the bytes aren't all zero.

            What I get:

            ...

            ANSWER

            Answered 2020-Mar-06 at 14:52

            First, you seek to the end of the file:

            Source https://stackoverflow.com/questions/60566389

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install hxd

            NOTE: If you are seeing garbled output on urxvt or other terminals, you may want to try building from source. A few bugs were fixed after 0.1.0 was released that only crops up on those terminals. Download a binary tarball from the releases, unpack, and move the executable into your $PATH and the manpage (hxd.1) to someplace like /usr/local/share/man/man1/hxd.1.
            A POSIX system. (Windows is not supported at present.)
            scdoc (for building from source)
            A C99 compiler and GNU Make (for building from source)

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/kiedtl/hxd.git

          • CLI

            gh repo clone kiedtl/hxd

          • sshUrl

            git@github.com:kiedtl/hxd.git

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