littlefs | A little fail-safe filesystem designed for microcontrollers
kandi X-RAY | littlefs Summary
kandi X-RAY | littlefs Summary
A little fail-safe filesystem designed for microcontrollers. Power-loss resilience - littlefs is designed to handle random power failures. All file operations have strong copy-on-write guarantees and if power is lost the filesystem will fall back to the last known good state. Dynamic wear leveling - littlefs is designed with flash in mind, and provides wear leveling over dynamic blocks. Additionally, littlefs can detect bad blocks and work around them. Bounded RAM/ROM - littlefs is designed to work with a small amount of memory. RAM usage is strictly bounded, which means RAM consumption does not change as the filesystem grows. The filesystem contains no unbounded recursion and dynamic memory is limited to configurable buffers that can be provided statically.
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QUESTION
ANSWER
Answered 2022-Mar-25 at 12:05A template processor is used in:
QUESTION
I'm using an esp32 microcontroller for my web server backend. I use a template processor function to build the page on the backend because i can't use more then 8 socket connection because the MCU will crash.
In order to load my page faster, i try to save a relatively huge language JSON file on the client's localStorage. The backend does not know if it is "cached" on client side so when i set the language file in local storage, i set a cookie with it to indicate that it is saved, so the backend knows about the cached json and does not build it into the page.
On the backend, i check if there is a cookie called "cachedLang" which is equal to the language ID for the client. Like "HU" or "EN". If this cookie is equal to the actual clientLanguage cookie, the same language file is cached on the client side so the backend don't have to render it again, instead it puts a "useCached" string into the place of the actual language json when rendering the page.
The client will check if it is the string "useCached", if it is, it will read the cached language JSON from it's localStorage and use it. If this string is not "useCached" then it is a json language file and using that.
This is working properly on desktop. But on mobile, there is no localStorage and no Cookie on page load. It's just empty, and the backend will always render the huge language file into the html page. I tryed on IOS and Android too.
Here is the backend code:
...ANSWER
Answered 2022-Feb-15 at 11:16It was a mistake. I did this before initLanguage();
:
QUESTION
I'm working on a project around embedded systems that needs to use filesystem. I want to use liitlefs crate in rust but it uses mem::uninitialized that deprecated since 1.39.0 . https://github.com/brandonedens/rust-littlefs
...ANSWER
Answered 2022-Jan-20 at 22:08You can't do uninit().assume_init()
— it's definitely not initialized. assume_init()
is only to be called once the data has been initialized with real values. The idea behind calling it is that you're promising, "Yes, I know this value is marked as maybe initialized. I promise that it is initialized now. It's not just a maybe."
You'll need to change the types of lfs
and lfs_config
:
QUESTION
I am trying to dynamically allocate memory for a char pointer stored in the flash memory.
I need to read a file from flash memory using LittleFS file system and copy it to a character array which also needs to be stored in the flash memory using PROGMEM. I cannot store it in the RAM because of limited space. Also I cannot hardcode the character array directly in the sketch, because I need the ability to change the file during runtime and have it persist after reboot.
If I don't use PROGMEM for the char pointer, the sketch works fine. But adding PROGMEM causes the ESP8266 to throw an exception and reboot and become an infinite loop. This is a simplified sketch showing what I'm trying to achieve.
...ANSWER
Answered 2021-Dec-25 at 11:17PROGMEM is processed by the linker at build time. Linker positions the array into flash memory address space. Only constants can use the PROGMEM directive.
malloc
allocates heap memory which is an address range in the dynamic RAM. It is possible to write to flash at runtime like the LittleFS library does, but that is not done with malloc.
Process the file as you read. Do it the same way you planed to process the array read from file.
For the WifiClientSecure you can use certificates from LittleFS with CertStoreBearSSL.
QUESTION
First the problem.
The user can upload file from the web with ajax. If the file is relatively big, the uploading takes a while. If the user's connection is lost or something happens during the uploading process, the file is going to be damaged or empty.
How should I secure the upload process so the file remains the same if it fails for some reason?
I'm using the following libraries on the Arduino ESP32:
I have a basic file upload handler on my esp32 which looks like this:
...ANSWER
Answered 2021-May-20 at 06:45It seems to me that the problem solved.
I have managed to replace the String buffer with a char one in external memory. It seems stable but requires more testing. I'll post the solution but if anyone has a better approach feel free to comment here.
Thanks.
QUESTION
Noob question, I'm very knew here, I'm trying tu use wifi manager and modem sleep, but once I turn off the wifi I can't reconnect again. I know what I'm missing is the configuration to connect to the wifi after it has been turned off but I don't know how to do it if I'm using WiFi Manager.
These are the steps:
- Power on ESP8266
- Call WiFi Manager and set the credential. Save them for the next time
- Turn the WiFi Off (In order to collect data from a sensor without power consumption)
- Collected my 5 data I need to power on the WiFi and connect to it
I made two functions, one to turn off wifi and one to turn it on
...ANSWER
Answered 2021-Mar-15 at 13:56if I've understood the question right. This could be of great help: https://github.com/tzapu/WiFiManager/issues/272 If not, my bad.
QUESTION
I am trying to do something with ESPAsyncWebServer library. I have a class in ServerManager.h called MyServerManager. When I compile the code I get this error. What am I doing wrong? How can I fix it?
25:67 is the bold word "this"
src\ServerManager.cpp: In lambda function: src\ServerManager.cpp:25:67: error: 'this' was not captured for this lambda function request->send(LittleFS, "/status.html", String(), false, [this](const String &var) -> String { return statusProcessor(var); });
*** [.pio\build\nodemcuv2\src\ServerManager.cpp.o] Error 1
in ServerManager.cpp file
...ANSWER
Answered 2020-Dec-26 at 22:08Try to add this
to the outer lambda capture list:
QUESTION
On my ESP8266 I run a small Webserver. On one page I am able to upload a binary file for the firmware and hit update. The Esp8266 updates its code and makes a reboot. After this the new code is run. So far so good. In my webserver on the ESP8266 I have some files to provide like index.html and some javascript files. I packed these files in the data directory and created a LittleFS partition. I can make changes in Platformio and upload the littleFS.bin and after a reboot the new files are served.
Now I would like to upload the littleFS.bin also to the ESP8266 an make an update via the website. But this fails.
Here is some code I tried but I get Error messages all the time.
...ANSWER
Answered 2020-Dec-22 at 20:50Try to replace
QUESTION
I run some command before the actual build
...ANSWER
Answered 2020-Aug-16 at 09:35It looks like ninja is checking dependencies before the actual build starts and ignores meanwhile file change
Hey! Yes. Because DEPFILEs from C source files are generated at the same time as they are compiled, cmake has no way to know beforehand which file depends on which. It would have to do two passes - first to get dependencies and then to compile (which would be a nice feature, but actually hard to implement). It happens in one pass during compilation (-MD -MT
flags), so cmake has no way of knowing that one file depends on that header. I also advise:
- Do not modify files in your source tree. Keep all changes in BINARY_DIR.
- Do not modify files. Generate new files. It's easier and generally, less state = less problems.
Try it such:
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