basicloader | LoRa Basics Loader

 by   lorabasics C Version: Current License: Non-SPDX

kandi X-RAY | basicloader Summary

kandi X-RAY | basicloader Summary

basicloader is a C library. basicloader has no bugs, it has no vulnerabilities and it has low support. However basicloader has a Non-SPDX License. You can download it from GitHub.

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              basicloader has a low active ecosystem.
              It has 34 star(s) with 19 fork(s). There are 18 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of basicloader is current.

            kandi-Quality Quality

              basicloader has 0 bugs and 0 code smells.

            kandi-Security Security

              basicloader has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              basicloader code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              basicloader has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              basicloader releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              It has 464 lines of code, 49 functions and 3 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            basicloader Key Features

            No Key Features are available at this moment for basicloader.

            basicloader Examples and Code Snippets

            No Code Snippets are available at this moment for basicloader.

            Community Discussions

            QUESTION

            Keeping Adorner Glyphs On Top for Selected Control in Winforms Designer
            Asked 2020-Feb-02 at 00:26

            TLDR: I'm seeking the correct method for timing the rendering of a juxtaposed graphic for a particular control on a design surface so that the graphic always is painted ahead of the adornment glyphs when that control is selected.

            This question concerns control designers for Winforms: When the user places a control on the design surface, I want to display a graphic above the client area of the control. I have succeeded to some extent doing that for a TableLayoutPanel (TLP) control by overriding its OnPaint event handler then using the e.Graphics object available to paint a peach-colored rectangle. Below is an image showing the results: a painted graphic that spans the width of the control and is 35 pixels high--remember, this is a designer instance of a control placed on a design surface (created with a BasicLoader):

            However, within the designer, if I resize the control, the graphic always ends up below the resize glyph (the glyph that has the North/South and West/East arrows on it):

            I've tried creating and maintaining various Boolean flags to suppress the OnPaint message under certain circumstances. For instance, I set a flag to indicate that the control was just resized (to see how I did that, see my recent question: BeginResize/EndResize Event for Control on WinForms Design Surface) in order to suppress the painting of the graphic, but that didn't work because an OnPaint event is inevitably raised after I've cleared a flag. I don't want saddle this question with details of all the flags and places I tried to use/set them but suffice it to say that I painstakingly spent hours experimenting--to no avail. I've concluded that there must be a better way.

            How can I ensure that the glyphs remain on top when I paint my graphics?

            Thank you!

            ...

            ANSWER

            Answered 2020-Feb-01 at 20:46

            I can think of a few solutions, including the followings:

            • Using Padding of the TableLayoutPanel
            • Using Adorner and Glyph
            • Creating a custom panel, having header and editable content

            I think the first solution will suit you well, however the other solutions also some points.

            I can also think of a solution based on NativeWindow like what has been implemented in ErrorProvider, but It makes the post toooooo lengthy while the existing options are good enough. So I leave it to you if you like to pursue the idea.

            Solution 1 - Using Padding of the TableLayoutPanel

            This solution is for both design-time and run-time

            TableLayoutPanel has a Padding property and its layout engine respects to the padding well. You can use the padding area to render whatever you want:

            Source https://stackoverflow.com/questions/59965679

            QUESTION

            BeginResize/EndResize Event for Control on WinForms Design Surface
            Asked 2020-Jan-28 at 18:53

            TLDR: I would like to know how I can create a hook into a begin-resize and an end-resize event for a design-time control instance on the designer surface.

            Detail: Specifically, I am working with a design surface produced by a BasicLoader in the System.Design and System.Component.Design .NET namespaces. Specifically, I'm working a design-time instance of the TableLayoutPanel. That control exposes a SizeChanged event and a Resize event--alas, both fire during the resize operation--that is, while the control is being resized--as well as when the resize operation is complete. I therefore have no way of know when the resize operation began and when it officially ended.

            One way to tackle this would be to detect a mouse-down event along with a resize event--but it's unclear to me how I can detect a mouse-down event on any of the grab handles of a control being resized.

            For the records, I revisited the BehaviorService and saw that it exposes BeginDrag, EndDrag, and Synchronize--I see nothing in that service that would help me with BeginResize/EndResize events.

            So, ideally, I would like to subscribe to BeginResize/EndResize events for any designer instance of a Winform control, but I would be happy if the provided answer covered only my need to have these events attached to a designer instance of the TableLayoutPanel control...

            Any thoughts?

            ...

            ANSWER

            Answered 2020-Jan-28 at 15:00

            When a resize starts, a designer transaction with a specific description starts and when the design ends, the transaction will be closed.

            You can rely on TransactionOpened event of the IDesignerHost and check the TransactionDescription to see if it starts with "Resize", set a flag resizing to true. Then in TransactionClosed you can check if the flag is true, it means it's a resize end has happened.

            Example

            Here is a PoC to show how it works. Add the following control into a Windows Forms project and after building the project, drop an instance of MyControl on the form. Then if you try to resize the form, you will see the Resize started. and Resize ended. text on title-bar of the form:

            Here is the code:

            Source https://stackoverflow.com/questions/59943637

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install basicloader

            You can download it from GitHub.

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            https://github.com/lorabasics/basicloader.git

          • CLI

            gh repo clone lorabasics/basicloader

          • sshUrl

            git@github.com:lorabasics/basicloader.git

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