luac | lua bytecode format that grew to be the luac command line

 by   lua C Version: Current License: No License

kandi X-RAY | luac Summary

kandi X-RAY | luac Summary

luac is a C library. luac has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Experiments with the lua bytecode format that grew to be the luac command line tool
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            kandi-support Support

              luac has a low active ecosystem.
              It has 39 star(s) with 9 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              luac has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of luac is current.

            kandi-Quality Quality

              luac has 0 bugs and 0 code smells.

            kandi-Security Security

              luac has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              luac code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              luac does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              luac releases are not available. You will need to build from source code and install.

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            luac Key Features

            No Key Features are available at this moment for luac.

            luac Examples and Code Snippets

            No Code Snippets are available at this moment for luac.

            Community Discussions

            QUESTION

            luaj can't import my app's classes: vm error: java.lang.ClassNotFoundException
            Asked 2022-Feb-09 at 09:57

            when trying to import any class from my application, luaj(3.0-beta2) throws an exception that the class cannot be found, when importing built-in classes, there is no such problem

            code run function

            ...

            ANSWER

            Answered 2022-Feb-09 at 09:57

            I had to download the library and add it manually so that I could edit this line. This helped and I no longer need the class fixer:

            LuaJavaLib.java:202

            original return Class.forName(name, true, ClassLoader.getSystemClassLoader());

            change to return Class.forName(name, true, Thread.currentThread(). getContextClassLoader());

            Source https://stackoverflow.com/questions/71033844

            QUESTION

            Generating direct video youtube links in C# code (like VLC does)
            Asked 2022-Jan-12 at 05:47

            I am trying to create a method, would get passed a standard youtube link (e.g. https://youtu.be/.......) and would return the direct video playback link, just like VLC does.

            In VLC this is done with a luac or lua code (https://github.com/videolan/vlc/blob/master/share/lua/playlist/youtube.lua) also for some reason VLC only plays in 640x368 resolution??

            I tried looking through the code itself but I know nothing of lua so I dont understand it at all, even with the comments. Is there a resource I could read on how this is done? As I understand it, the lua code runs some script from the website itself to generate this? Also there is a lot of descrambling??

            Now I wouldnt be opposed to using LibVLC to generate the links, but as I mentioned above, that only works in 640x368, which I dont understand why. If it worked with the best quality available, then thats what I would use (possibly with ability to choose resolution??)

            Also I dont really care about youtubes policy about this, so dont tell me "this is against youtubes TOS, dont do this" this is a personal project only. I know that youtube is very much against this, as even the rythm bot on discord had to stop operation....

            So, in short, what I am looking for: A way to get the direct link to the video resource, be it by generating it from the website or scraping it from the HTML. I know that the link will be temporary, I only need it for a short while.

            ...

            ANSWER

            Answered 2022-Jan-12 at 05:47

            QUESTION

            cvlc cannot play rtsp (omxplayer instead can)
            Asked 2021-Nov-23 at 10:48

            Got this Dahua vto stream link: that works with omxplayer, but vlc won't play it:

            ...

            ANSWER

            Answered 2021-Nov-10 at 05:29

            So what happened is that the library in Debian providing support for live555 was removed in February of this year, this affects all downstream distros including but not limited to RPi OS and Ubuntu:

            https://askubuntu.com/a/1363113

            The 2 active versions were 2020.01.19-1 and 2018.11.26-1.1, Live555 has since added GPL license headers to the offending files, however the RFC issue remains.

            Now you may be tempted to just download the latest Live555 source code and compile it... it does not work. There have been changes to function names and structures referenced by VLC, and as such VLC will not compile against the source. You need to get an older version, I specifically used this one, which is a tweaked snapshot from 2020 prior to the modifications that prevent VLC compilation:

            https://github.com/rgaufman/live555

            The configuration you want is ./genMakefiles linux-with-shared-libraries, I do not know if it is required but since my system is x86-64-bit I added -m64 to the compiler options first

            After compilation and install, I went on to compile VLC, adding '--enable-live555' and '--with-live555-tree=extras/live555-master' after placing the root Live555 folder in the VLC extras folder, however VLC failed to compile, it turns out the Live555's make install does not copy all the header files needed to where VLC is looking. They were dropped as 4 subfolders into /usr/local/include/, and the actual libs into /usr/local/lib/. Adding the correct CXX/CPP flags will make it look where they were put, however I put them all in a single folder and used 1 flag.

            I also had to '--disable-mod' to work around a dependency version issue that I had no interest in fixing, since I do not use modplug or any mod files.

            50 minutes later... VLC successfully compiled! However it was expecting the libraries for Live555 to be in /usr/lib/ not /usr/local/lib/, since it took so long to compile I was just fine with linking or copying the libraries into the expected folder, and after that VLC works with RTSP when linked to the new file. Or you can choose to maintain the original VLC and run the new file directly if you need to load the camera feeds.

            Source https://stackoverflow.com/questions/69766748

            QUESTION

            lua 5.1 package.loadlib and require. gcc building windows dll
            Asked 2021-Nov-21 at 03:57

            I am currently working on a mod for Noita, therefore I am using this

            I am a software developer, but c, gcc and lua is new for me.

            I build lua-enet on my own with the following command using msys2 (to be clear I used mingw32) on windows 10 inside of the current master github folder:

            ...

            ANSWER

            Answered 2021-Nov-21 at 03:57

            Turned out that I had to use lua51 dll provided by Noita and the correct headers related to Noitas luaJit used version 2.0.4.

            For everyone stumbling about this, this is how I build the enet.dll

            Source https://stackoverflow.com/questions/70048918

            QUESTION

            How do I correctly link against lua libraries on Linux?
            Asked 2021-Jul-01 at 00:28

            I looked at Cannot link with Lua library on Linux, but the OP's problem there was they were using the wrong function name. As I will demonstrate below, I am confident I am using the correct function names.

            I want to successfully link the C++ code below against lua to create a binary:

            ...

            ANSWER

            Answered 2021-Jul-01 at 00:28

            Your code is C++ but the Lua library exports a C API.

            Put the Lua includes inside extern "C" {...} or include lua.hpp instead.

            Also, you need to put -llua at the end of the command line:

            Source https://stackoverflow.com/questions/68199709

            QUESTION

            luaL_dofile fails on known-good bytecode, works with uncompiled version
            Asked 2020-Jul-08 at 10:41

            I've put together a very simple Lua engine but it seems to reject bytecode which works in the lua console. The uncompiled version works in the engine. Am I using luac wrong somehow?

            I compile using the given command and run as './a.out'.

            res/default.lua:

            ...

            ANSWER

            Answered 2020-Jul-08 at 10:41

            What confused me was that it worked in the lua console but not in my program. I added a call to lua_tostring after the call to luaL_dofile, like this:

            Source https://stackoverflow.com/questions/62792963

            QUESTION

            Getting IndexError: list index out of range trying to translate a file
            Asked 2020-May-17 at 16:54

            I'm trying to work this python script out which help me translate a file based on stable prefixes.

            error output :

            ...

            ANSWER

            Answered 2020-May-17 at 16:04

            You're looping over all lines, which includes an empty line. Here's a solution:

            Source https://stackoverflow.com/questions/61854704

            QUESTION

            how to get assembly code from .lua or from byte code?
            Asked 2020-Mar-28 at 08:25

            i'd like to study assembly code from lua code. for the moment , i can get byte code with command :

            ...

            ANSWER

            Answered 2020-Mar-28 at 08:25

            Stock Lua does not compile the bytecode into assembly code, it has a bytecode execution engine, the Lua virtual machine. So

            Source https://stackoverflow.com/questions/60895001

            QUESTION

            Editing memory with a custom function in Lua C API
            Asked 2020-Mar-07 at 06:06

            I'm trying to edit memory with my custom function in the luaC api but for example when i do like 3 lua_tonumber(LS, -1) it just gets mixed up? Please try to review my code and tell me how to fix this..

            ...

            ANSWER

            Answered 2020-Mar-07 at 06:06

            lua_topointer returns a pointer to a lua object. You just want to use lua_tonumber instead.

            Note that a number is normally a double so will not be able to hold 64-bit addresses, in your example it should work though as the address appears to be 32-bit.

            Source https://stackoverflow.com/questions/60558505

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install luac

            You can download it from GitHub.

            Support

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            https://github.com/lua/luac.git

          • CLI

            gh repo clone lua/luac

          • sshUrl

            git@github.com:lua/luac.git

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