stutter | Implement a Lisp , in C , from scratch , no libs | Interpreter library
kandi X-RAY | stutter Summary
kandi X-RAY | stutter Summary
stutter is an educational Lisp interpreter implementation in C, written entirely from scratch, not using any libraries (with the notable exception of editline to maintain my sanity). In other words, stutter is a practical exercise in a broad set of CS topics including. All of it is implemented in one of the most bare-bones, down-to-earth (and unforgiving) languages out there: C99. stutter is a work in progress (and will be, for the forseeable future). See [the tests] test/lang/) to get an idea of what the language is already capable of.
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QUESTION
This is an issue that has been bugging me for a few weeks now. Whenever I have a pygame clock variable, so for example: clock = pygame.time.clock
and I limit the fps using: clock.tick(fps)
the game will occasionally stutter. I have a simple example below - a window with a cube that moves from side to side.
ANSWER
Answered 2021-Dec-04 at 10:37Setting clock.tick to 144 from 60 makes the stutter go away from my end. I'm not not sure if you want it to be limited to 60 and why though.
QUESTION
I'm implementing a dark theme on my website using tailwind classes. For example:
And for some reason, whenever I change my theme the transition isn't smooth but laggy and stuttering. I've noticed that with the increase of dark-styled elements on the page, the lag has gotten worse.
I'm not sure if this is actually a tailwind problem or a general CSS performance problem in the browser.
UPDATE
After some test I've come to the conclusion that it actually has nothing to do with transitions but with CSS itself.
I have a lot of elements on the page with dark classes set initially and then whenever I change the theme I just add/remove 'dark' class in . I have may be 50 elements on the page which change their text color and background color and all of them are laggy whenever the theme gets changed. The lag is similar to when you have a memory leak or a loop. It stutters then loads all at once and stuff like that.
So I guess my question is how to optimize CSS performance in this case? or overall?
UPDATE 2
According to Performance page in devtools I'm dropping a lot of frames when changing the theme. And it actually feels like I'm getting 5fps. Here is a screenshot of Performance page prnt.sc/Zz6T88ZFs6Fp. I'm not sure how to read it, may be somebody can give some useful info
If anyone has ever faced/solved this problem, I'd greatly appreciate your advice
...ANSWER
Answered 2022-Mar-05 at 09:19You can go in the dev tools and then go under "network", then you click on "Disable cache".
QUESTION
I am trying to use the loop option on a AVPro Media Player, with a small (6sec, 25MB) perfectly looped video, but there is a small "freeze" when looping.
My code is very simple:
...ANSWER
Answered 2022-Feb-19 at 08:29For a seamless loop with AVPro Media player, you need to encode the video in keyframe-only
or keyframe every 1
frame (like in Premiere Pro), and remove any audio track.
QUESTION
I'm trying to learn the basics of SQL by setting up a simple database in SQLite.
I created two tables, "people" and "departments"
The people table has three columns: ID(primary key), Name and Age;
The departments table has two columns: ID(primary key) and DeptName;
A single person can work in more than one department, so I created a third table "P2D" with two columns, "PpID" and "DpID" constrained to the ID columns of the other two tables. Maybe there's a better way to do this, but that's what I figured out (is it?)
Now, I need to make a query to display people name, age and departments. I made this:
...ANSWER
Answered 2022-Jan-25 at 21:05You could use COALESCE()
, since GROUP_CONCAT()
output is NULL
for 0 results:
QUESTION
When stress-testing a TCP server of mine with a large number of connections, I figured that connection requests will throw a SocketException after some time. The exception displays randomly either
Only one usage of each socket address (protocol/network address/port) is normally permitted.
or
No connection could be made because the target machine actively refused it.
as its message.
This happens usually but randomly after some seconds and some tens of thousands of connects and disconnects. To connect, I use the local end point IPEndPoint clientEndPoint = new(IPAddress.Any, 0);
, which I believe would give me the next free ephemeral port.
To isolate the issue, I wrote this simple program that runs both a TCP server and many parallel clients for a simple counter:
...ANSWER
Answered 2022-Feb-10 at 19:06Only one usage of each socket address (protocol/network address/port) is normally permitted. ... My initial guess is, that I run out of ephemeral ports because I somehow do not free them correctly.
TIME_WAIT is a perfectly normal state each TCP connection will enter when the connection is actively closed, i.e. explicitly calling close after sending the data or implicitly closing when exiting the application. See this diagram (source https://en.wikipedia.org/wiki/File:Tcp_state_diagram_fixed.svg):
It will take some timeout to leave the TIME_WAIT state and enter CLOSED. As long as the connection is in TIME_OUT the specific combination of source ip, port and destination ip,port cannot be used for new connections. This effectively limits the number of connections possible within some time from one specific IP address to another specific IP. Note that typical servers don't run into such limits since they get many connections from different system, and from each source IP only a few connections.
There is not much one can do about this except not actively closing the connection. If the other side triggers the connection first (sending FIN) and one continues with this close (ACKing the FIN and sending own FIN) then no TIME_WAIT will happen. Of course in your specific scenario of a single client and a single server this will just shift the problem to the server.
No connection could be made because the target machine actively refused it.
This has another reason. The server does a listen
on the socket and gives the intended size of the backlog (the OS might will probably not use exactly this value). This backlog is used to accept new TCP connections in the OS kernel and the server will the call accept
to get these accepted TCP connections. If the server calls accept
less often than new connections get established the backlog will fill up. And once the backlog is full the server will refuse new connection, resulting in the error you see. In other words: this happens if the server is not able to keep up with the client.
QUESTION
Can anyone help me make this progessbar smoother?
This is my javascript code for the progressbar. I hope you can do something with it and help me with it. I would like to improve the smoothness because it is very stuttering at a higher runtime.
...ANSWER
Answered 2022-Feb-06 at 21:15You should use window.requestAnimationFrame
instead of setTimeout
. This function runs on every animation cycle.
And adjust your animateUpdate
function.
QUESTION
My goal is to make a swinging star-pendulum.
It works as expected in Chrome and Opera browsers but stutters in Firefox.
I have tried adding -moz
prefixes for compatibility but the problem still exists.
Any insight is appreciated.
...ANSWER
Answered 2022-Jan-10 at 03:41Firefox seems to have problems with nested fill-box contexts.
As a workaround try to align your pedulum parent element to x="50%" and y="0".
This way your parent element won't need a specific pivot point (that would otherwise have to be tweaked by transform-box: fill-box;
)
QUESTION
ANSWER
Answered 2021-Dec-18 at 21:16You cannot call doWork()
directly from the main thread because in that case it would be called in the main thread which would be blocked then. Exactly as you observe now.
So the correct way you trigger the worker to do the work in a secondary thread is this connection:
QUESTION
My goal is letting the user edit their user data from a csv file. The content of the csv file ("bingus.csv") looks something like this:
...ANSWER
Answered 2021-Dec-10 at 10:39At no point do you actually define a variable containing the "logged in username" as you call it. Assuming this will be defined through another input
then all you need to is add a simple condition that will only modify the fullname
if the username
matches. Your code then becomes :
QUESTION
It occurs on iOS15/iPhone12 series of devices.
Multiple CollectionViews are paged with each timer, but paging does not work normally only on iOS15/iPhone12 devices.
The paging is stuttering and the animation is not working normally.
I tried implementing a timer using Rx, but the symptoms are the same.
It operates normally on other devices, other iOS versions.
Has anyone experienced the same issue as me?
...ANSWER
Answered 2021-Oct-29 at 05:52It is fixed in iOS 15.1 Thank for Apple..
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