Cub3D | rendering techniques to create a 3D perspective

 by   mo-san99 C Version: Current License: No License

kandi X-RAY | Cub3D Summary

kandi X-RAY | Cub3D Summary

Cub3D is a C library. Cub3D has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This project is all about exploring the ray-casting's rendering techniques to create a 3D perspective in a 2D map . So the main objectives are similar to all this first year’s objectives: Rigor, use of C, use of basic algorithms, information research, data mining etc. As a graphic design project, Cub3D will enable you to solidify your skills in this area: windows, colors, events, fill shapes etc. Mac OS X Mojave(10.14.6) or higher. You can get a screenshot of the game in bmp format by providing a third argument "--save".
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            kandi-support Support

              Cub3D has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Cub3D is current.

            kandi-Quality Quality

              Cub3D has 0 bugs and 0 code smells.

            kandi-Security Security

              Cub3D has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Cub3D code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Cub3D does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Cub3D releases are not available. You will need to build from source code and install.

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            Cub3D Key Features

            No Key Features are available at this moment for Cub3D.

            Cub3D Examples and Code Snippets

            No Code Snippets are available at this moment for Cub3D.

            Community Discussions

            QUESTION

            How to run music and a game using multithreading in C?
            Asked 2020-Nov-20 at 15:02

            I'm trying to run music in my raycaster-type game which uses the X Windows protocol. I've read a few tutorials about multithreading but I'm not sure I get it.

            I created and exectued my two threads, as such :

            ...

            ANSWER

            Answered 2020-Nov-20 at 15:02

            execlp("aplay", "aplay", "-q", "./music.wav", NULL);

            replaces the entire executable (not just the current thread) with an instance of aplay. So as soon as you call execlp, your raytracing thread vanishes.

            If you need to provide a multithreaded solution, you will have to find a library which can play the music without invoking an external utility. Alternatively, you could just fork a separate process which executes aplay. (Mixing threads and forking is possibly, with a bit of care. But there doesn't seem to be any need here.)

            Source https://stackoverflow.com/questions/64930870

            QUESTION

            How to write a shell script to run a Makefile?
            Asked 2020-Oct-19 at 12:43

            I want to make a shell script to run a Makefile.

            If I tap this command ./run.sh bonus, The Rule bonus will be applied.

            but if I wrote this ./run.sh, the command make will apply.

            I try This script but every time the command make apply.

            ...

            ANSWER

            Answered 2020-Oct-19 at 12:34

            You have a few problems.

            First, you need whitespace around the [ and ] (since you claim ./run.sh bonus works as expected, this is probably an omission from the question, not a problem in your actual script.

            Second, == should not be used with [. bash allows it, but = is the only portable equality operator for [. If you want to use ==, use [[ ... ]] instead.

            Third, you need to quote $1 with [ so that it doesn't simply "disappear" when you run ./run.sh with no argument.

            Source https://stackoverflow.com/questions/64427380

            QUESTION

            MAKEFILE using Library : Linker command failed
            Asked 2020-Sep-28 at 00:13

            Hello I can't make my Makefile working with
            $(CC) $(CFLAGS) $(INC) $(OBJS) $(MLX_LNK) -o $(NAME).
            got a

            ...

            ANSWER

            Answered 2020-Sep-28 at 00:01

            Well, first of all this is wrong:

            Source https://stackoverflow.com/questions/64091100

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Cub3D

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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