todo | A simple , cross-platform todo application in C | Command Line Interface library
kandi X-RAY | todo Summary
kandi X-RAY | todo Summary
This is a simple todo app written in C.
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QUESTION
i am working on a map app with some overlays (annotations, circles, polygons). And i also have UISwitches to appear/disappear them. For the annotation is easy: .add / .remove, it works.
...ANSWER
Answered 2021-Jun-15 at 19:49You can use MKMapView.removeOverlays call to do this.
QUESTION
So... I can sympy.integrate
a normal distribution with mean and standard deviation:
ANSWER
Answered 2021-Jun-15 at 01:38Here's a close case that works:
QUESTION
I've got the following code to download a file being transmitted over TCP:
...ANSWER
Answered 2021-Jun-15 at 09:31TCP/IP connections are designed to be long-lived streaming connections (built on top of the out-of-order, no-guarantee, packet-based IP protocol).
That means that is.read(bytes)
does exactly what the spec says it will: It will wait until at least 1 byte is available, OR the 'end of stream' signal comes in. As long as neither occurs (no bytes arrive, but the stream isn't closed), it will dutifully block. Forever if it has to.
The solution is to either [A] pre-send the size of the file, and then adjust the loop to just exit once you've received that amount of bytes, or [B] to close the stream.
To close the stream, close the socket. It kinda sounds like you don't wanna do that (that you are multiplexing multiple things over the stream, i.e. that after transfering a file, you may then send other commands).
So, option A, that sounds better. However, option A has as a prerequisite that you know how many bytes are going to come out of inputStream
. If it's a file, that's easy, just ask for its size. If it's streamed data, that would require that, on the 'upload code side', you first stream the whole thing into a file and only then stream it over the network which is unwieldy and potentially inefficient.
If you DO know the size, it would look something like (and I'm going to use newer APIs here, you're using some obsolete, 20 year old outdated stuff):
QUESTION
Consider the following code:
...ANSWER
Answered 2021-Jun-15 at 18:22i think you are looking for this:
QUESTION
Collapsing toolbar layout and the recycler view should work together while swiping but working separately. suggest to me what to do! given below are my code and resulting gif part of my project.
the toolbar layout is not showing fully if I swipe the screen from bottom to top. the toolbar layout is closed and only return if I swipe to toolbar layout separately.
i want to toolbar layout to be in the same manner when i swipe the screen up and down.
Code of my layout
...ANSWER
Answered 2021-Jun-15 at 16:32Try this:
QUESTION
I'm using create-react-app and have configured my project for eslint. Below is my .eslintrc file.
...ANSWER
Answered 2021-Jun-15 at 12:54You can do it by adding DISABLE_ESLINT_PLUGIN=true
to the "build" in the "scripts" part in your package.json
:
QUESTION
I am attempting to add another checkbox to this program but for some reason it will not display when I run the program. Only the check box for the blue pill displays. I have attempted to add a couple things or change the way the program is structured, but nothing I have done so far has helped.
Code Below:
...ANSWER
Answered 2021-Jun-15 at 04:38When you're stuck on a problem, it never hurts to go back and consult the documentation.
You'll find information like this:
A border layout lays out a container, arranging and resizing its components to fit in five regions: north, south, east, west, and center. Each region may contain no more than one component, and is identified by a corresponding constant: NORTH, SOUTH, EAST, WEST, and CENTER. When adding a component to a container with a border layout, use one of these five constants...
When you add your button, you do this:
QUESTION
I build a notification system which shows a bootstrap alert div in a NotificationHandler
blazor component. This works fine but the notifications stay there. I'd like to make these notifications disappear after x seconds. How can I do this while not blocking UI and making sure it is executed on the blazor render thread.
See example code below:
...ANSWER
Answered 2021-Jun-15 at 14:34await InvokeAsync(async () => // note the 'async'
{
_notifications.Add(notification);
StateHasChanged();
// TODO: remove notification the _notifications after x seconds
await Task.Delay(2_000); // x = 2
_notifications.Remove(notification);
StateHasChanged();
});
QUESTION
I am new to jQuery and built this code that I modified to make it work right away in fiddle etc.
When the select changes, it is supposed to create a table but it does not do anything. However, if I place the
it works. Any idea why?
...ANSWER
Answered 2021-Jun-15 at 14:21Divs and selects aren't self-closing elements. They probably don't exist with respect to jQuery except where the browser attempts to close them for you. Fix that and it works.
QUESTION
I am trying to build a cinema app with flutter. The structure is as follows:
- in each city there are a bunch of cinemas
- in a cinema there are a bunch of showrooms(salle in french)
- in a showroom(salle in french) there are five display sessions or projections, these projections are of the same film.
because the projections are of the same movie (a showroom displays the same movie in different time(e.g projections) by design), when I click on any of the projections in a showroom I should have the same posture of the same film, not a different posture in each projection.
However I get a different film posture in each projection, and I don't know what is causing this.
I am using a rest api that I created with Spring, and I am certain that the problem is not from my back-end because I am using it in an angular web app and it's working perfectly.
This is a layout of my application
this is what happened when I click on two projection of the same showroom( notice that the posture changes when it shouldn't.
and here is the code of the showroom page (salles-page.dart)
...ANSWER
Answered 2021-Jun-15 at 11:53Problem related to back-end and have nothing to do with Flutter.
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Run sudo make install to install to /usr/local.
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