tinyspline | ANSI C library for NURBS , B-Splines , and Bézier curves | Development Tools library

 by   msteinbeck C Version: 0.6.0.post2 License: MIT

kandi X-RAY | tinyspline Summary

kandi X-RAY | tinyspline Summary

tinyspline is a C library typically used in Utilities, Development Tools applications. tinyspline has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R, and Ruby.
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              tinyspline has a medium active ecosystem.
              It has 1007 star(s) with 177 fork(s). There are 63 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 17 open issues and 155 have been closed. On average issues are closed in 252 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of tinyspline is 0.6.0.post2

            kandi-Quality Quality

              tinyspline has 0 bugs and 0 code smells.

            kandi-Security Security

              tinyspline has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              tinyspline code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              tinyspline is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              tinyspline releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 1603 lines of code, 14 functions and 12 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            tinyspline Key Features

            No Key Features are available at this moment for tinyspline.

            tinyspline Examples and Code Snippets

            No Code Snippets are available at this moment for tinyspline.

            Community Discussions

            QUESTION

            What is a generic data structure for bezier curves or b-splines?
            Asked 2021-Feb-27 at 19:43

            I am wondering how you would model arbitrarily complex Bézier curves. I am not quite understanding the underlying abstraction yet of what a bezier curve is fundamentally composed of, as there are too many equations. I would like to have a generic struct that defines a bezier curve. The SVG path gives many examples of the types of curves you can create. They include linear, cubic, and quadratic bezier curves.

            If a B-spline is a better generic model, then that would be fine to use too. I am not familiar with those yet tho. Difference between bezier segment and b-spline. I guess "a B-spline curve is a curve that consists of Bezier curves as segments", so that is what I am looking for.

            SVG docs say:

            Cubic Béziers take in two control points for each point.

            Several Bézier curves can be stringed together to create extended, smooth shapes. Often, the control point on one side of a point will be a reflection of the control point used on the other side to keep the slope constant. In this case, a shortcut version of the cubic Bézier can be used, designated by the command S (or s).

            The other type of Bézier curve, the quadratic curve called with Q, is actually a simpler curve than the cubic one. It requires one control point which determines the slope of the curve at both the start point and the end point. It takes two parameters: the control point and the end point of the curve.

            Arcs and NURBS (non-uniform rational B-splines) are more complex than just plain bezier curves, but it would be nice if the model could be generalized enough to include these as well. Basically I would like a generic model of bezier curves/b-splines/nurbs to use in a drawing/graphics framework, and not sure what that would be.

            • Must each bezier class be implemented separately, or can they be combined into one generic class?
            • If separate, are they each basically just an array of control points?

            So basically I start to think:

            ...

            ANSWER

            Answered 2021-Feb-27 at 18:15

            The most generic data structure for a Bezier curve is simply one that contains an array of control points. The degree of the Bezier curve is the number of control points - 1. So, linear, quadratic and cubic Bezier curves can all use the same data structure with difference in number of control points.

            For B-spline curve, the generic data structure will contain

            • Degree (D)
            • Number of control points (N)
            • Array of control points
            • Knot sequence.

            The knot sequence is simply a "double[ ]" of length = N+D+1. The knot values need to be in non-decreasing order.

            Source https://stackoverflow.com/questions/66398441

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install tinyspline

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install tinyspline

          • CLONE
          • HTTPS

            https://github.com/msteinbeck/tinyspline.git

          • CLI

            gh repo clone msteinbeck/tinyspline

          • sshUrl

            git@github.com:msteinbeck/tinyspline.git

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