openzfs | OpenZFS on Linux and FreeBSD, and, macOS This is where development for macOS happens
kandi X-RAY | openzfs Summary
kandi X-RAY | openzfs Summary
OpenZFS is an advanced file system and volume manager which was originally developed for Solaris and is now maintained by the OpenZFS community. This repository contains the code for running OpenZFS on Linux and FreeBSD.
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QUESTION
The motherboard of a ZFS-based NAS died, and I'm now trying to access the data and move it, or revive the NAS. Debian and ZFS haven't been updated since 2015 or so, however. What I can glean from the log-files is:
- ZFS 0.6.4
- ZFS pool version 5000
- ZFS filesystem 5
- Debian Wheezy
- Linux 3.2.0-4
So far so good. This Debian is rather old, though, and ZFS and some dependencies have to be compiled by hand to get it all going again - the apt repos have been largely purged of this old stuff, it seems. So, I'm wondering if it's safe to just spin up a modern Ubuntu, say, and simply create the ZFS pools again. The ZFS should get updated in any case, so it would be really neat if this just worked with Ubuntu 20, for example...
What came up after a bit of digging is that the ZFS pool version today is still 5000 according to Wikipedia. I can't find any information about what this "ZFS filesystem 5" refers to. I'm not sure at all what the right upgrade strategy is, or what the relevant documentation might be. Any pointers would be very welcome.
...ANSWER
Answered 2021-Jan-13 at 09:51Here's what I did:
- Install Ubuntu 20.04, install
zfsutils-linux
. - Run
zpool import
, this will list all the pools the system can find. - Run
zpool import -f
(the-f
is required because ZFS will otherwise complain that the "pool was previously in use from another system").
QUESTION
I have an existing project, which we compile DEBUG for developers (and -O0 so lldb makes sense). But I have one function in particular that balloons in size when -O0 is used:
...ANSWER
Answered 2020-Jun-06 at 12:50I'm not familiar with the code base, so I don't see any obvious variables that would be taking large amounts of stack space. However, I notice that the functions (including the always_inline
d) are quite long. Typically, in debug builds, every variable and temporary expression result is assigned a unique space in the stack frame, regardless of scope. So even if 2 variables' lifetimes do not overlap (e.g. one is declared in the if
block, and another in the else
block) they will be allocated separate spaces in memory. So this can add up even if there are a lot of small short-lived variables and temporary values.
You are probably best off disabling always_inline
attributes in all functions called by this function in debug builds, as this avoids pre-allocating memory for all possible branches of execution even if they are never taken, or if they are declared in a function that's not involved in the recursion.
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