setBit | Easy way to set different length variable data bit | Runtime Evironment library
kandi X-RAY | setBit Summary
kandi X-RAY | setBit Summary
This is an easy and tiny library to set or read variable bit.
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setBit Examples and Code Snippets
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Trending Discussions on setBit
QUESTION
I solve a task of counting unique lines in a text file. Each string is one valid ip-address. The file can be of any size (literally, hundreds and thousands of gigabytes are possible). I wrote a simple class that implements a bit array and using it for counting.
...ANSWER
Answered 2021-Apr-19 at 13:37Is it possible that the blocking queue not only blocks the consumer but also the sender as soon as a chunk of data was enqueued? In this case your reading thread has to pause, and maybe initiating the next read operation means to wait until the hard drive has completed the next rotation.
What performance do you get if you increase the blocking queue's size?
So you'd have to ensure the reader is never paused. If the queue grows too big, increase the number of consuming threads.
QUESTION
Could someone clarify why using NOT
operator twice like in the following example:
ANSWER
Answered 2021-Mar-11 at 20:08Rust's Not
operator (!
) does not return bool
but rather the bitwise negation of the value. It is more akin to C/C++'s bitwise not operator (~
):
QUESTION
use intbits::{Bits, BitsIndex};
use num_traits::int::PrimInt;
fn setbit(mask: &mut T)
where
T: Bits + BitsIndex + PrimInt,
{
let pos = mask.trailing_zeros();
mask.set_bit(pos.into(), false);
}
fn main() {
let mut m = 0b0000_1000u8;
setbit(&mut m);
println!("{:08b}", m);
}
...ANSWER
Answered 2021-Jan-06 at 17:05You do not need to force T
to be both Bits
and its own index BitsIndex
. Since trailing_zeroes()
always returns a u32
, all you need to do is constrain that u32
can index your bits.
QUESTION
I have got following problem in C++. I have a variable which is a pointer to a mcu peripheral register
...ANSWER
Answered 2020-Nov-18 at 16:51// Example program
#include
template
uint32_t bitMask(T bitPos)
{
return 1UL << bitPos;
}
template
void setBit(uint32_t *word, T bitPos)
{
*word = *word | bitMask(bitPos);
}
int main()
{
{
uint32_t j = 2;
uint32_t * ctrl_reg = &j;
std::cout <<"\n"<< j;
for(uint32_t enable_bit = 2; enable_bit < 8; enable_bit++)
{
setBit(ctrl_reg, enable_bit);
}
std::cout <<"\n" << j;
}
{
uint32_t j = 2;
uint32_t * ctrl_reg = &j;
std::cout <<"\n" << j;
for(uint64_t enable_bit = 2; enable_bit < 8; enable_bit++)
{
setBit(ctrl_reg, enable_bit);
}
std::cout <<"\n" << j;
}
}
QUESTION
With the implementation below, based on the pseudo-code available here, I am trying to convert a string generated with the concatenation of the members from this class:
...ANSWER
Answered 2020-Oct-24 at 01:57In the Sha256::hash
function, result
is a BYTE
array, whereas h0
is a WORD32
. You might want to split h0
into 4 BYTE
s and store into the result
array, but the for loop at the end of the function won't achieve your goal.
What you want to do is to concatenate h0
to h7
, and then extract the bytes from h0
to h7
by shifting 24, 16, 8, 0 bits:
QUESTION
I'm looking for a best bitops lib or function that wrote with c language, thus I think linux kernel was the best in this case.
So I copy Linux kernel set_bit function from arch/x86/include/asm/bitops.h and compare with mine and saw a strange results!!!
kernel_bitops.c
...ANSWER
Answered 2020-Oct-04 at 21:51The main difference is that your code can't handle "bit number" being larger than the number of bits in an unsigned long, and Linux's version can. Because of this difference you've written a loop that works with your version's limitations, that isn't ideal when those limitations aren't there, and isn't ideal for Linux's version.
Specifically; for Linux's version, you could/should do this:
QUESTION
I'm given a large set of instructions to follow for the algorithm in regards to what functions might be made and such, but I'm very confused with how to (1) and (2) of 1. b) which asks me to set position 2 to the left of the current position by some bits. I don't quite understand if I should be creating new functions to achieve this or if I could use the setBit() function I already made? And if I do need to create new functions, I'm still confused with how to set the bits and what the instructions mean by circling back.
I feel like if I can understand how to do the first set of instructions and get used to figuring out how to set the bit positions, I'll have an easier time doing the rest of the instructions. I understand this is a very loaded question, but I would appreciate any help or hints or a push in the right direction as I'm very lost.
Note: only the main function was given to me. I wrote the getBit, setBit, and clearBit functions but I feel like none of them are applicable to question 1).
Instructions I'm struggling with:
...ANSWER
Answered 2020-Oct-05 at 22:15You've got a few too many functions, making the solution a bit too complex.
First, you can't use strcpy
on simple char
arguments. You need to pass char *
arguments. But, just use a simple assignment.
In processCounter
...
You need to extract the bit from the key
for the given/current bit position (e.g. unsigned char keybit = getBit(key,i);
).
"Position 1" is always the current position (i.e. i
).
"Position 2" is based on what keybit
is.
You need to get the given bits from c
, based on the two values of pos1
and pos2
.
You need to set/clear the result bit in the output based on the value of the XOR of those two bits.
Anyway, here's some refactored code that does what you need.
Note that I've reversed the order of the c
and key
arguments to be more idiomatic (and consistent with the c
argument for your other [helper] functions).
Also, you don't really need to "copy" the argument c
, just use a different variable for the return value. That's because all eight bits of the result get replaced.
QUESTION
I wasn't able to get true for both p and q, most of the results is both false or rarely p is true but q is false, why wouldn't this test ever be true for both p and q?
...ANSWER
Answered 2020-Aug-12 at 16:06First of all BigDecimal randomizer = new BigDecimal(Math.random()).multiply(new BigDecimal(bitSize100))
does not result in 100 bit of randomness.
Math.random
returns a double
value that's 64 bit large, so that's the maximum amount of randomness this can create (and since the value is limited to values between 0 and 1, the actual amount of randomness is even smaller).
You should use a combination of Random.nextBytes()
to fill a byte[]
with random data and the BigInteger
constructor that takes such a byte[]
to construct your BigInteger
. Avoid going through double
and BigDecimal
values at all here.
Edit: and that's in fact exactly what you've been told on this other question of yours 4 hours ago.
Second: most numbers simply aren't prime. If you randomly pick numbers (and don't even exclude even numbers) then the huge majority of them will not be prime.
I don't know how what fraction of prime numbers are Sophie Germain primes, but it's obviously not all of them.
So with your code taking many attempts (definitely more than 20 on average) to find such a prime number pair is not surprising.
QUESTION
I try to make use of a left shift to identify a setbit using a counter. When I try to left shift var, I found that it is stuck in an infinite loop and only zero gets printed. What is wrong with the following code? Is it even legitimate to make use of a left shift inside a while loop?
...ANSWER
Answered 2020-Apr-05 at 17:22In this loop
QUESTION
javascript, 2020: I've never worked with the sharedArrayBuffer, (or bits) and I have some questions. Basically I want to store a set of bools and a small counter (4-bit), on a single Int16Array element. but as I manipulate the slot of memory- it looks like it changes to 32-bits.
...ANSWER
Answered 2020-Mar-27 at 19:12The values in mainGrid
are still OK - the bits that you put into it are in there, and no extras (after all there's no room for them to fit). However, the values would get printed in a funny way, because loading from an element from an Int16Array
means (by definition) that the top bit is interpreted as having a value of -32768, instead of +32768 that it would have for an Uint16Array
. The practical consequence of that is that the value gets sign-extended when loaded (the whole Number
thing in JavaScript complicates the story but not in a way that matters here).
Using Uint16Array
is less confusing, as no sign-extension occurs. Alternatively you could manually mask out the extra bits before printing, by using:
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