bootrom | build : the boot rom code can only be

 by   projectara C Version: Current License: BSD-3-Clause

kandi X-RAY | bootrom Summary

kandi X-RAY | bootrom Summary

bootrom is a C library. bootrom has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

build: the boot rom code can only be built under linux. tested build environment is ubuntu 14.04. environment setup: the boot rom build environment is similar to the firmware build for toshiba bridge chip. please follow to setup the build environment. to build the code, do: ./configure make. the defaults to "es3tsb" if not specified. this is for the official es3 toshiba unipro bridge chips (both apbridge and gpbridge). other available configurations include: es2tsb - to build image to run on es2 chip (in workram) fpgatsb - to build image to run on haps board, with es3 fpga bits. description: when the boot rom starts, it is supposed to setup the environment and load second stage firmware image from either spi flash or unipro. the image file to be loaded, either from spi flash or unipro, is packed into tftf file format. the tftf file format describes each section of data/code in the second stage firmware, including the location and length of each section. the tftf file format also includes signature of the second stage firmware, to be verified against the root public key built into the boot rom. when loading image from spi flash, there is also ffff
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            kandi-support Support

              bootrom has a low active ecosystem.
              It has 12 star(s) with 12 fork(s). There are 47 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              bootrom has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of bootrom is current.

            kandi-Quality Quality

              bootrom has 0 bugs and 0 code smells.

            kandi-Security Security

              bootrom has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              bootrom code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              bootrom is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              bootrom releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of bootrom
            Get all kandi verified functions for this library.

            bootrom Key Features

            No Key Features are available at this moment for bootrom.

            bootrom Examples and Code Snippets

            No Code Snippets are available at this moment for bootrom.

            Community Discussions

            QUESTION

            Issues with encoding for cmake files for raspberry PICO
            Asked 2021-Aug-28 at 23:25

            I'm not sure exactly what is going on, I'm using cmake 3.21.1 and have the latest 2019 build tools for visual studio, but here is the output of nmake:

            ...

            ANSWER

            Answered 2021-Aug-28 at 20:02

            QUESTION

            Just updated to Android Studio 4.2.1 on Mac and now emulator no longer works
            Asked 2021-Jul-16 at 15:58

            I just updated Android Studio to its latest version 4.2.1 and the emulator stopped working. Every time I try to launch a new virtual device it crashes and AVD Manager shows me this error:

            "The emulator process for AVD Pixel_C_API_30 was killed"

            Here is what I have tried so far:

            1. Cold boot restart.

            2. Deleted and recreated the virtual device inside AVD manager.

            3. Removed and re-installed the emulator SDK package (version 30.7.4)

            4. Quit and restarted Android Studio as well as the emulator.

            5. Created a new virtual device from scratch.

            6. Tried several different virtual devices.

            All of the above gives me the same exact result: the emulator crashes and AVD manager shows me the error above.

            And here is the error I get from MacOS (just the an excerpt of it):

            ...

            ANSWER

            Answered 2021-Jun-24 at 02:20

            I've had the same exact error. It's caused by Android Emulator 30.7.4 in combination with macOS Catalina. You can track the issue here

            The work around that worked for me was upgrading to Big Sur.

            Source https://stackoverflow.com/questions/68107529

            QUESTION

            Raspberry pico cannot compile due to Nmake error
            Asked 2021-May-26 at 18:24

            I was trying setup enviorment to develop some program for new PICO, but only compile one time, after I haved this error:

            ...

            ANSWER

            Answered 2021-Feb-22 at 13:50

            Okey, solution was erease the content from autogenerated file, save file and build again...,

            After several builds error appear again, and same procedure was success :D

            Thanks all that tried to helped me if knows about root issue will be great!

            Source https://stackoverflow.com/questions/66312914

            QUESTION

            Dyld Error Message when launching PyCharm
            Asked 2021-Mar-27 at 18:50

            I have been trying to figure out this problem for few weeks now, but am still stuck. I have been researching it and slowly getting more information but have not been able to solve it yet.

            I have read these similar questions on Stack Overflow:

            dyld: Library not loaded: /usr/local/Cellar/python/3.7.4_1/Frameworks/Python.framework/Versions/3.7/Python

            dyld: Library not loaded: /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation

            Resolving PyCharm python error - dyld: Library not loaded

            The problem is that every time I launch PyCharm, the error below pops up:

            ...

            ANSWER

            Answered 2021-Mar-27 at 18:45
            1. Something might be broken with my Virtual Environments

            The easiest solution is using a venv - it's standard library and thus the best baseline for virtual enviorments. (For completness it's worth mentioning that historically there have been a number of solutions for this.) As an example creating a venv with the PyCharm GUI is easy, it creates a new interpreter from the base Python interpreter optionally sharing its site-packages. The GUI lets you interface with PyPI to install aditional packages.

            Eventually, it's worth learning to do the same using the command line, see venv — Creation of virtual environments. This boils down to 3 commands

            1. Create the venv (since you have Python on your PATH)

              c:\>python -m venv c:\path\to\myenv

            2. Activate the venv (this is OS specific, see the documentation)

              /bin/activate

            3. After activating use pip to install any libraries you want

              pip install library_name

            After having the venv created and activated it's ready to use on the terminal (inside or outside PyCharm), or you can use it with run configurations in PyCharm.

            Now, in your case you are also using Anaconda, which manages the packages and the environments for you. But it's important to realize that what Anaconda does for the most part are the above steps wrapped in it's own GUI, see the similarities with Finding your Anaconda Python interpreter path.

            Besides this, there's a hard rule that venvs should not be copied or moved. They have hardcoded paths inside them that will break. So, when you create a venv use it in the directory where you created it. The whole point of venvs is that if you break something you simply create a new one on-the-fly. Eventually, you'll want to write your own shell script to automate creating venvs.

            1. Something might be broken with my PATH

            Source https://stackoverflow.com/questions/66788592

            QUESTION

            React native 8badf00d after updating xcode
            Asked 2020-Sep-26 at 21:18

            I recently ran into the error code 8badf00d from spotlight when running my react native app on a iPhone 11 emulator (xcode).

            After trying to find a fix for a few days I'm completely stuck. I figured the code means the app takes too long time to load to iOS kills it. Reasonable explanation, except the code still appear if I remove all screens from my app except the index. Some timesI'm able to run the app without any problem, but images load blanks. Not sure if this is related but it began at the same time.

            The 8badf00d code began to appear right after xCode decided to update, this was also right after I had added react-native-gifted-chat to my code.

            Anyone know why I get 8badf00d at all? or even after removing all screens?

            Error:

            ...

            ANSWER

            Answered 2020-Sep-26 at 21:18

            It appears that the 8badf00d error message was triggered by an update to xCode or my Mac's OS. The app did start even though the message appeared so I just went along and have build a release APK for android without problems. I won't be able to test it for iPhone as of yet but would assume its somewhat the same.

            Will post a short update after I have tested it for iPhone so I can confirm that the issue is with my Mac and not the actual app.

            Source https://stackoverflow.com/questions/64049145

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bootrom

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/projectara/bootrom.git

          • CLI

            gh repo clone projectara/bootrom

          • sshUrl

            git@github.com:projectara/bootrom.git

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