swizzle | An esoteric programming language | Interpreter library
kandi X-RAY | swizzle Summary
kandi X-RAY | swizzle Summary
An esoteric programming language putty. Swizzle is an interpreted language built around a very simple core loop that does two things, look up functions and execute them. It doesn't need much to bootstrap itself into a useful substrate, and almost everything is completely modular and optional.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of swizzle
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Trending Discussions on swizzle
QUESTION
I have been doing a project with react native. We were working in a team. The code was fine. Then one day my partner pushed an update to the repo. The code works fine in his macbook. But as for me, I got some errors as below. This error keeps on repeating in my console like an infinity loop. Please help me.
...ANSWER
Answered 2021-Apr-27 at 08:16I think you're not focusing on the right error. With a quick lookup on "Module AppRegistry is not a registered callable module", I found a lot of help online, like this issue: https://github.com/facebook/react-native/issues/26687#issuecomment-537504575
Thus, that's probably a common case, where you probably need to clean your cache, or / and you forgot to link a new library / install your pods.
Typical commands are:
QUESTION
Problem:
After successfully building with no errors logged, the app opens to the standard LaunchScreen.storyboard but right after comes a black screen. The Metro Bundler still loads and the app's code goes through to the login screen but the black screen persists and the app is irresponsive to input.
What I Use:
- Hardware: iMac (Retina 5K, 27-inch, Late 2015)
- OS: macOS BigSur 11.2.3
- Simulator: iOS Simulator iPhone 12 (14.4)
- Test Phone: iPhone 7 (14.4)
- XCode Version 12.4 (12D4e)
Relevant Packages:
...ANSWER
Answered 2021-Mar-27 at 19:56In the end, I had to download a previous version of the project from the GitHub repository. Everything worked as per usual.
If I were to duplicate a project with updated npm packages, I would need to build off the most recent vanilla build on the React-Native site. (Instead of just copy and pasting files,
My personal lesson here is to not to be stubborn that I can solve problem to the point a week goes by. Keep an introspective view and fall back on what I know works.
QUESTION
I’m attempting to swizzle the init methods of UIView and anything that subclasses it. Thus far my attempts only lead to crashes or simply do nothing noticeable.
The outcome in trying to achieve is being able to override the value of the views border colour and width in an attempt to visualise view frames without needing a debugger attached.
...ANSWER
Answered 2021-Feb-23 at 13:08I've never tried swizzling before but fancied trying this out - a quick google found this article that explains how to do it with an extension
.
QUESTION
Is there any easy way to hook (swizzle) methods in Swift?
...ANSWER
Answered 2020-May-31 at 07:10This framework can help: https://github.com/623637646/SwiftHook
How to useFor example, this is your class
QUESTION
i am making app in flutter/firebase and i am experiencing the following error on my visual studio code terminal:-
...ANSWER
Answered 2020-Dec-19 at 08:16I solved the issue. If you are using swift in your AppDelegate.swift, make sure you've added the following in that order:
QUESTION
To my delight, I found that clang will let you write explicit vector code, without resorting to intrinsics, using extended vectors.
For instance, this code:
...ANSWER
Answered 2020-Nov-27 at 00:31(This is the comment by @chtz in answer-form:)
There are at least two different ways to do vector types:
Form A:
__attribute__ ( ( ext_vector_type(numelements) ) );
Form B:
__attribute__( ( vector_size(numbytes) ) );
When using form A, the expression c ? x : y
will cause a compile error with clang 11.
Worse than that, gcc 10 will just silently pretend that ext_vector_type(N) has 4 elements even if N is 8 or 16.
When using form B, the expression c ? x : y
is properly translated into a vector blend by clang 11. Clang 10 and gcc 10 translate it into something different though, but they are both able to compile it.
It is unclear to me why the ext_vector_type form exists, especially considering how badly it works.
QUESTION
I'm trying to set up push notifications via Azure NotificationHub (using these guides). Android went fine, but iOS...
No matter what I do, I do not receive any callbacks from RegisterNative / RegisterTemplate methods of SBNotificationHub, and no registrations appear in the hub.
My code (pretty straightforward):
...ANSWER
Answered 2020-Oct-30 at 13:06Finally it has been brought to conclusion. If anyone's interested:
Hub Registrations must be called in main thread. Otherwise Xamarin.Azure.NotificationHubs.iOS wouldn't even give a hint that something went wrong.
New approach with MSNotificationHub has a bug in getting UserInfo with casting it to NSDictionary when actual type is NSDictionary. It is issued in GitHub for a while now, but still without any response from team, so if you pass any data besides message through push notification, sorry, it's no go.
Old approach using SBNotificationHub has strict Template format. First of all, you shoud use RegisterTemplate method that outs error, not one that do callback, as the former one is the only that gives error description for some reason. Secondly, you can't define template using {$(field)} constructon, you need to specify insertion format for properties, like: "alert":"$(messageParam)","badge":"#(badge)","content-available":"#(contentAvailable)" etc. Also you need to modify dispatcher so it would always send unquoted parameters.
IOS implementation is extremely raw, half-done and forgotten. I understand that interacting with Apple is utter hell and pain in the rear, but still...
Hope it saves someone lots and lots of time.
QUESTION
Often for blender scripts have to calculate an encompassing bounding box from a collection of 3D points, for example sake the default blender cube bounding box as input,
...ANSWER
Answered 2020-Oct-07 at 18:14Here are two similar versions. The idea of both is that you always return
a BBox
object and only alter a variable x
which indicates which dimensions you have specified via left
, right
, ...
Finally you have a function which uses x
to calculate the center of the
remaining corners.
The first approach uses functions so you have to call them bbox.bottom().front().left().c()
. The main difference here is that not all the combinations
QUESTION
I'm using a custom font and somehow the rendering screws up the line height, potentially because of misconfigured descent
or leading
(?), so that g's and j's are cut off in the last line of the rendered text. I think it might be a problem with this particular font, because Sketch is also exposing similar issues with the font in question, but I feel like I don't understand quite enough about typographic measurements or fonts. I found this Apple documentation page on Typographic Concepts quite insightful.
I looked into the font itself with the test version of FontLab, which I have used for the first time btw - so I've little clue really what I'm looking at. It does seem like the g is going below the configured descent
, which seems to be what the last line is. (?) (See: Character view in FontLab, showing the descend of the g)
Via lineSpacing
I could adjust the distance between just the lines itself to fix this in the first few lines. I know iOS 14 is going to bring a way to modify the leading
of a Text
in SwiftUI. But I need to target iOS 13, so that doesn't help.
I've also tried SwiftUI's Text
, a normal UILabel.text
and UILabel.attributedText
with a customized paragraph style, but nothing I adjust there seems to mitigate the problem.
The view is not even clipping. Just adding padding to the frame does not help at all. It increases the distance, but the g's and j's are still cut.
What can I do? Subclass UILabel
and overwrite the intrinsicContentSize
to add some extra space, when there is a g and j in the last line? That feels a) dirty and b) given that padding didn't help, it might not fix the problem?
Is the font itself the problem here? Can I patch the font somehow without making it worse?
Is there any way to modify the leading or the descend height of the font, when I use lower level APIs? Seems like I could go down to CoreText, as CTFontCreateCopyWithAttributes(_:_:_:_:)
is a candidate, if I could just modify via attributes the leading, line space or the descend? Can or monkey-patch / swizzle things without shooting myself in the knee? Should I just file a radar a feedback?
ANSWER
Answered 2020-Sep-23 at 15:52You need to use NSAttributedString
instead of String to control the line spacing of UILabel. Here is sample code
QUESTION
Hey i am developing a ios app in flutter and firebase, when i run my app in visual studio code it shows the following in the terminal:-
...ANSWER
Answered 2020-Sep-22 at 18:31In your AppDelegate.swift, make sure you've added the following in that order
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