Lockpick | Nintendo Switch encryption key derivation | Hacking library

 by   shchmue C Version: v1.2.6 License: GPL-2.0

kandi X-RAY | Lockpick Summary

kandi X-RAY | Lockpick Summary

Lockpick is a C library typically used in Security, Hacking applications. Lockpick has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Lockpick = Lockpick is a ground-up C++17 rewrite of homebrew key derivation software, namely [kezplez-nx] It also dumps titlekeys. This will dump all keys through *_key_05 on firmwares below 6.2.0 and through *_key_06 on 6.2.0. Due to key generation changes introduced in 7.0.0, Lockpick is not able to dump keys ending in 07 at all. Furthermore, unfortunately the public method to dump tsec_root_key is only available on firmware 6.2.0 so 7.x consoles can only dump through keys ending in 05.
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            kandi-support Support

              Lockpick has a low active ecosystem.
              It has 462 star(s) with 85 fork(s). There are 24 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 12 have been closed. On average issues are closed in 46 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Lockpick is v1.2.6

            kandi-Quality Quality

              Lockpick has no bugs reported.

            kandi-Security Security

              Lockpick has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Lockpick is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              Lockpick releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            Lockpick Key Features

            No Key Features are available at this moment for Lockpick.

            Lockpick Examples and Code Snippets

            No Code Snippets are available at this moment for Lockpick.

            Community Discussions

            QUESTION

            Attempting to assign a boolean to multiple randomly chosen variables
            Asked 2019-Aug-13 at 03:59

            I'm attempting to build a random character generator for an RPG. I am attempting to Generate two skills from a select list, which if selected need to return true in the Common list.

            I'm pretty new, so this may be a problem with inexperience.

            What I did try was using instead of SkillChoice[0] = True I used (SkillChoice[0]).append(2) to add the modifier to a list, but with this method it cannot check if that skill was chosen.

            ...

            ANSWER

            Answered 2019-Aug-13 at 03:59

            When you write ClassSkills = (Athletics_P, Acrobatics_P, Alchemy_P, Lockpicking_P, Sneak_P) that puts the values of the variables in the tuple, so it's equivalent to ClassSkills = (False, False, False, False, False).

            Instead, we'd like a better way of associating the names of your skills with their value (True or False). We can use a dict for this (the following is an example of similar, but not identical functionality that you indicated in your example code):

            Source https://stackoverflow.com/questions/57470828

            QUESTION

            Attributes not being assigned to a class? Python 2.7
            Asked 2018-Aug-28 at 00:59

            Working on a text game, I ran into this error where playercharacter isn't assigning any of the variables I've given it. An example run is as follows:

            ...

            ANSWER

            Answered 2018-Aug-28 at 00:59

            You overindented your other methods; all the def get* names should be at the same indentation level as def __init__, not the level of __init__'s contents.

            As far as general advice goes: Don't write Java-style accessors. The Pythonic approach is to just access the attributes directly, or if you insist on some protection, naming the instance attributes with a leading underscore, and using @property accessors. So if name should be protected against mutation, you'd have:

            Source https://stackoverflow.com/questions/52048687

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Lockpick

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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