wander | writing non-deterministic fantasy

 by   shmup C Version: Current License: GPL-3.0

kandi X-RAY | wander Summary

kandi X-RAY | wander Summary

wander is a C library. wander has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Wander is a tool for writing non-deterministic fantasy "stories". The product is a story whose unfolding is affected by decisions made by the "reader".
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              wander has a low active ecosystem.
              It has 105 star(s) with 15 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 6 open issues and 3 have been closed. On average issues are closed in 1465 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of wander is current.

            kandi-Quality Quality

              wander has 0 bugs and 0 code smells.

            kandi-Security Security

              wander has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              wander code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              wander is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              wander releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            wander Key Features

            No Key Features are available at this moment for wander.

            wander Examples and Code Snippets

            wander
            javascriptdot img1Lines of Code : 1dot img1License : Permissive (MIT License)
            copy iconCopy
            function W(e){throw e}  
            wander
            javascriptdot img2Lines of Code : 1dot img2no licencesLicense : No License
            copy iconCopy
            function W(a){r(e(a[0],null,!0)).init(a[1],a[2])}  

            Community Discussions

            QUESTION

            Unable to detect multiple Rect Collisions in Pygame
            Asked 2022-Apr-10 at 05:13

            I'm been working on a simple Pygame project that involves simulating motion sensor lights in open areas, and have created multiple instances of delivery riders, smokers and civilians. When users are within a certain distance, the lights on the ground would light up. The problem I faced was, when objects came into collision with the drivers, colliderect did not trigger at all (tested with print statements). Ideally all the civilians should collide and reflect off one another except the driver and smokers.

            Here is a recording of my virtual prototype: LUmen Simulator

            Display setup and distance function

            ...

            ANSWER

            Answered 2022-Apr-10 at 05:13

            You have to update the position of the rectangle before the collision test:

            Source https://stackoverflow.com/questions/71813826

            QUESTION

            Why pandas strftime raises a FutureWarning and how to avoid it?
            Asked 2022-Apr-04 at 13:27

            I need to parse a date column to a string, it works, but I'm having some issues, first of all is not giving a string data-type as an output:

            ...

            ANSWER

            Answered 2022-Apr-04 at 13:27

            I had this problem too recently. What I did to bypass this warning is simply to check if the date value is non NaN first before using strftime.

            Example:

            Source https://stackoverflow.com/questions/71690794

            QUESTION

            when debuging python file in vscode, launch program seems to run the full file before pause in the first breakpoint
            Asked 2022-Mar-26 at 23:51

            print line is behine the first breakpoint, but the result is already in terminal

            I tryed to look https://code.visualstudio.com/docs/python/debugging but not find any similar args.

            edit:

            I realize that the problem will only occur when I name the file django.py.

            When I rename the file to other name like website.py, it won't occur.

            I wander if there are other names that will trigger this bug.

            below are my launch.json

            ...

            ANSWER

            Answered 2022-Mar-26 at 23:51

            This is because django.py conflicts with other files.

            An extract from the documentation

            You’ll need to avoid naming projects after built-in Python or Django components. In particular, this means you should avoid using names like django (which will conflict with Django itself) or test (which conflicts with a built-in Python package).

            I.e. some other process(es) is looking for, and running django.py. And your file is over-writing the other file.

            To fix your issue, just avoid naming the file django.py or test.py

            Source https://stackoverflow.com/questions/71621552

            QUESTION

            gitconfig ignoring includeIf
            Asked 2022-Mar-14 at 21:33

            I am trying to set up my git config so that I can use a work environment and a personnal environment.

            Here is the contents of my ~.gitconfig file (it so happens work and private are on github):

            ...

            ANSWER

            Answered 2022-Mar-14 at 21:26

            includeIf works only in repositories under ~/go/src/github.com/work/ and ~/go/src/github.com/fzd/ but not in a non-repo directory.

            To test:

            Source https://stackoverflow.com/questions/71473679

            QUESTION

            html/css columns all change size but I only want one to
            Asked 2022-Mar-14 at 20:15

            I was wandering if there was a way to make my little code idea look better by only changing the size of the hovered column so that the second one does not have some empty space at the bottom when hovering the first one?

            Any ideas / solutions? thanks

            ...

            ANSWER

            Answered 2022-Mar-14 at 19:08

            I would recommend using display: flex instead of a table if possible. There are various flex-properties such as justify-content, align-items, and flex-grow that can help ensure items in a grid-like layout are the same size in each row. They are currently different heights because of the different amount of text content and text lines.

            Source https://stackoverflow.com/questions/71472607

            QUESTION

            Does Raku has Python's Union type?
            Asked 2022-Mar-08 at 23:25

            In Python, Python has Union type, which is convenient when a method can accept multi types:

            ...

            ANSWER

            Answered 2022-Mar-08 at 23:25

            My answer (which is very similar to your first solution ;) would be:

            Source https://stackoverflow.com/questions/71391946

            QUESTION

            How can I find a specific array assigned to a randomly selected variable?
            Asked 2022-Mar-02 at 04:22

            So I'm trying to make a function for a text RPG that allows people to click a "wander" button and end up in a random location near their current one. I've created several arrays that contain the information for which locations are near others, and I'd like to be able to press a button, generate a new location, save that location as the current location, and generate a new wander result from the new location the next time the button is pressed.

            ...

            ANSWER

            Answered 2022-Mar-02 at 03:31

            I would use an explicit data structure for this instead of a bunch of variables. A Map with the current location as key and nearby locations in an array as the value should suffice

            Source https://stackoverflow.com/questions/71317003

            QUESTION

            p5.js how to correctly compute the 3D rotation of a point in respect of the origin
            Asked 2022-Feb-26 at 22:25

            I'm really struggling here and I can't get it right, not even knowing why. I'm using p5.js in WEBGL mode, I want to compute the position of on point rotated on the 3 axes around the origin in order to follow the translation and the rotation given to object through p5.js, translation and rotatation on X axis, Y axis and Z axis.

            The fact is that drawing a sphere in 3d space, withing p5.js, is obtained by translating and rotating, since the sphere is created at the center in the origin, and there is no internal model giving the 3d-coordinates.

            After hours of wandering through some math too high for my knowledge, I understood that the rotation over 3-axis is not as simple as I thought, and I ended up using Quaternion.js. But I'm still not able to match the visual position of the sphere in the 3d world with the coordinates I have computed out of the original point on the 2d-plane (150, 0, [0]).

            For example, here the sphere is rotated on 3 axis. At the beginning the coordinates are good (if I ignore the fact that Z is negated) but at certain point it gets completely out of sync. The computed position of the sphere seems to be completely unrelated:

            It's really hours that I'm trying to solve this issue, with no result, what did I miss?

            Here it follows my code:

            ...

            ANSWER

            Answered 2022-Feb-26 at 22:25

            I've finally sorted out. I can't really understand why works this way but I didn't need quaternion at all, and my first intuition of using matrix multiplications to apply rotation on 3-axis was correct.

            What I did miss in first instance (and made my life miserable) is that matrix multiplication is not commutative. This means that applying rotation on x, y and z-axis is not equivalent to apply same rotation angle on z, y and x.

            The working solution has been achieved with 3 simple steps:

            1. Replace quaternion with matrix multiplications using vectors (method #resize2)
            2. Rotating the drawing plane with Z-Y-X order
            3. Doing the math of rotation in X-Y-Z order

            Source https://stackoverflow.com/questions/71197127

            QUESTION

            How can I extract this datafram to csv file?
            Asked 2022-Feb-21 at 11:38

            I am trying to extract youtube subtitles to a CSV file(or txt). I succeeded to drop out the index number and leave the only text in the y column. However, I am wandering to extract contents to CSV file(or txt). What code should I type in the last line?

            ...

            ANSWER

            Answered 2022-Feb-21 at 11:38

            QUESTION

            Is there a way to disconnect user from Signlar server side?
            Asked 2022-Feb-17 at 14:25

            I'm building an app that use SignalR to transmit realtime message and I was wandering if there was any way for me to disconnect user on the server side.

            I want to disconnect them because of the way SignalR handle authentification. Signalr dosen't seem to check if a token is expire inside an open websocket connection (it only check at the start of the request or when the client send a message).

            Another solution would be to disconnect the client after a given time.

            For the moment all I have for the authentification is a JWT token sent inside the accessTokenProvider.

            ClientSide :

            ...

            ANSWER

            Answered 2022-Feb-17 at 14:25

            I handle this on the client side. My angular application uses a silent refresh token call to refresh the jwt token and keep the user authenticated.

            When I added SignalR functionality to my app, I also needed to update the access token for the active SignalR connections. After some research, the only way to do this is to 'reset' the connection. When you stop and start the connection again, SignalR will use the newest token you pass to it via the access token factory.

            If you wanted to do this server side, you could send a message to all the clients, upon which the clients stop their connection and immediately restart it.

            Ultimately, the code that stops the connection has to be done on the client side.

            -- UPDATE --

            ASP.NET Core SignalR has the Abort method in the Hub class. (It is not possible to do this in ASP.NET SignalR however.)

            With this Abort method, you could run your logic on a per connection basis and if the connection needs to be stopped then:

            Source https://stackoverflow.com/questions/70606201

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install wander

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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