lstack | C11 Lock-free Stack | State Container library

 by   skeeto C Version: Current License: Unlicense

kandi X-RAY | lstack Summary

kandi X-RAY | lstack Summary

lstack is a C library typically used in User Interface, State Container applications. lstack has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

C11 Lock-free Stack
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            kandi-support Support

              lstack has a low active ecosystem.
              It has 168 star(s) with 27 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 3 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of lstack is current.

            kandi-Quality Quality

              lstack has no bugs reported.

            kandi-Security Security

              lstack has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              lstack is licensed under the Unlicense License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              lstack releases are not available. You will need to build from source code and install.

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            lstack Key Features

            No Key Features are available at this moment for lstack.

            lstack Examples and Code Snippets

            No Code Snippets are available at this moment for lstack.

            Community Discussions

            QUESTION

            Why go runtime.newstack allocation is much more cheaper than allocating same size variable on the heap?
            Asked 2021-Mar-18 at 18:19

            I'm trying to understand some internals of Go. But one thing I can't wrap my head around is how goroutines' stack increases.

            I see go using runtime.morestack to allocate new stack and then copy it to newly created area. Although, how it differs from heap allocation?

            More precisely: why function stack() works almost ten times faster than function heap()?

            ...

            ANSWER

            Answered 2021-Mar-18 at 18:19

            First of all, as @kostix said there is only one stack grow so benchmark is not the right tool to those measurments. I tried to measure single call of stack() and heap() functions but still got unexpected results: 115ns vs 15us.

            So I started from the top and find out what compiler is indeed optimizing my code and removing stack allocation completly. There is a call of stackit(), but no stack allocations.

            I rewrote example and add a prints to find a moments of stack grow.

            Source https://stackoverflow.com/questions/66656245

            QUESTION

            MIPS Double Recursion Problem " Can't expand stack segment by 16 bytes to 524288 bytes"
            Asked 2020-Jun-25 at 01:47

            I'm trying to implement a double recursion program using MIPS that follows this pseudocode:

            ...

            ANSWER

            Answered 2020-Jun-22 at 18:21

            In your recursive fragment, you don't return before the base bits. So after the second jal dragon, your code falls through to the base scenario, which is wrong by any account. By that time, t1 no longer contains the direction variable - it's been multiplied by four. In the base, the code tries to resolve t1 as if it still was the direction and faults.

            Source https://stackoverflow.com/questions/62520062

            QUESTION

            Segmentation fault when use lua coroutine api and lua_close
            Asked 2018-Sep-29 at 10:27

            I am working on a lua script interrupt project, I want to use std::Stack and lua coroutine to save the context. But when I set stacksize to more than 38, it randomly crashes in lua_resume and lua_close. test.lua:

            ...

            ANSWER

            Answered 2018-Sep-29 at 10:27

            You are overflowing the Lua stack by continuously generating new Lua threads and leaving its Lua objects on stack.

            lua_newstack() not only returns a pointer to lua_State structure, it also leaves a value of type LUA_TTHREAD on a stack in your L state. You should either accommodate the Lua stack accordingly, or manage returned Lua threads in some other way.

            Quick and dirty "fix" would be to call lua_checkstack(L, 10); right before your Lstack.push(lua_newthread(L)); line. It allows your code to run as is, but the stack would continuously grow. Instead you should grab the new thread object off the stack and put it in some Lua table until the time comes for it to be deleted.

            Source https://stackoverflow.com/questions/52566189

            QUESTION

            C++ - Overloading stream operators without cin or cout
            Asked 2018-Apr-03 at 13:47

            My task is to overload operators << and >> in Stack class, such that they can add or extract element from Stack. Example:

            ...

            ANSWER

            Answered 2018-Apr-03 at 13:26

            Two problems:

            • Your code takes a copy of the Stack, breaking nesting
            • Your code tries to return an ostream& as if it were a Stack, breaking compilation (well, maybe; you didn't deem us worthy of seeing its definition)

            I'd guess you meant to write the following:

            Source https://stackoverflow.com/questions/49631249

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install lstack

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone skeeto/lstack

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