ember | Ember Communication Patterns
kandi X-RAY | ember Summary
kandi X-RAY | ember Summary
Multi-node communication patterns underpin the scalability and parallel performance of the Department of Energy, and broader HPC workloads. Modeling of these patterns is as important aspect of extreme scaled supercomputing systems. To date, many vendors have relied on communication traces which can be difficult to obtain at scale, and take significant I/O storage. For interconnect simulators, the reading and replay of traces requires high-performance I/O subsystems which are often expensive and may be unavailable. To this end, the Ember suite provides communication patterns in a simplified setting (simplified by the removal of application calculations, control flow etc.). This enables more efficient traces to be captured, or in the cases of the Structural Simulation Toolkit (SST, these patterns can be easily replicated without tracing using the Ember/SST motif library. The intention of Ember is to enable much larger-scale modeling of high-performance interconnects to achieve DOE's goal of scalable Exascale computing systems. The motifs contained in the suite are intentionally simplified, and by design, do not capture every permutation of the basic patterns within the DOE workload. When used collectively, our experience working with leading industry vendors has been that the motifs capture pertinent aspects of the network interconnect. The Ember Communication Pattern Library is developed by the Scalable Computer Architectures group at Sandia National Laboratories, NM. Funding for the development is provided by the DOE NNSA/ASC Computing Program and the DOE's Exascale Computing Project Hardware Evaluation (HE) team. Information relating to the use of this code can be found in the LICENSE file or individual source code files. For more information please contact: Simon Hammond (Sandia National Laboratories, sdhammo@sandia.gov).
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QUESTION
I am trying to write a script using Selenium/Chrome webdriver that will find a video uploaded to click based on the title. The title is based on time of the day/date. Here is what I have so far (after logging in to the page and video title setting automatically),
...ANSWER
Answered 2021-Jun-04 at 17:42See if this works:
QUESTION
ANSWER
Answered 2021-Jun-04 at 11:20You just have to identify those elements (and I think you can do so using the class with a css selector), then loop through the elements and append the text to the appropriate array.
QUESTION
ANSWER
Answered 2021-Jun-04 at 09:11That specific button can be located with this XPath:
QUESTION
I want to make my tag redirect my page to another page but everytime I set up the element it just will not redirect. I've tried setting an onclick function inside the button window.location.href and I have also tried making a with the redirect and it still did not work I'm trying writing the code on codepen
...ANSWER
Answered 2021-Jun-04 at 03:47how about using window.open
instead of location.replace
QUESTION
I'm working on an Ember app which uses Ember Data. We mainly use Rails and Postgres for the backend, but a smaller portion of our data is stored in a WordPress backend. WordPress is running on wp.example.com
.
Ember Data is setup to work with both the Rails and WordPress backends, so I can do things like this:
...ANSWER
Answered 2021-May-27 at 13:17This question was featured on today's episode of May I Ask a Question.
These code examples are from an Octane-style app and have Octane syntax, but the features are available in older Ember versions as well.
Some built-in Ember features will help you out here: Loading and Error Substates and the error event.
First, you need to throw the error. Then you need to add an error action and say what should happen when an error occurs. When your request errors, the error event fires automatically, and you can put your transition code there. The error event handling is a feature of Ember routes.
QUESTION
I made a memorie game with 6 cars (3 matches). I want to make something that is all 3 matches are made that you hear a win sound (win.play()
). So i need an if statment that scans if all 3 matches are made and then plays the audio. But i don't know how to scan if the matches are made.
ANSWER
Answered 2021-May-14 at 11:49You can define a variable allMatched
and increment its value whenever a match is found. Then in the resetBoard function, you can check for a condition whether the allMatched
is equal to half of the card's length and then run the audio.
QUESTION
I am newbie in Ember JS. I try to add comparing operation in #if condition, but it doesn't work. Is it possible to add operation in condition #if in ember JS?
...ANSWER
Answered 2021-May-11 at 02:23Yes, you can use conditionals in the template. However, the syntax you use will not work as Ember defines a restricted and strict syntax for templates for better understanding.
Ember exposes helpers
to perform functions like this in the template. You can create a new helper to check if the two properties are equal like:
QUESTION
I am constructing a markup string with an onclick action as shown below.
...ANSWER
Answered 2021-May-01 at 13:14This can not work because the glimmer rendering engine (which is used by ember) does not operate on strings. Instead your ember templates are compiled to a binary format during the build, and later at the runtime glimmer will directly produce DOM, not an HTML string.
This means you can never pass a glimmer template around as a string. You could bundle the template compiler with your app (but you should not) to compile the template in the browser, but even then you can not use it to produce an HTML string representation because in this step you loose information (for example action binding). This is because these action bindings are never part of the HTML, but glimmer directly attaches event listeners to the DOM nodes during rendering. By using a HTML string and {{{...}}}
you render plain HTML, not a glimmer template, and so this wont work.
What you should do is move all your HTML to templates and use a component to embed it.
The only other possibility is to utilize did-insert
from ember-render-modifiers
to manually attach an event. so you could do this:
QUESTION
this is the main app in ember.js
app/templates/application.hbs
...ANSWER
Answered 2021-Apr-29 at 15:44Apparently you want to call the searchuser
action on the component without need to click the button on the component, i.e. when the component is shown. Use the did-insert
modifier for that.
Usuall that goes like this: you put the modifier on a tag in a component. In your case the or
searchbutton
would do.
QUESTION
Our project is currently using Ember 3.12 and we are trying to upgrade to using Ember 3.20, but we are having an issue with extending an ember-power-select component (which now uses Glimmer components). In our extended component we need to call a method when the component is inserted and have access to component element, which we did using didInsertElement in Ember 3.12, but we now need to use a did-insert modifier. However, when we create a template file of our own which contains an element which triggers the did-insert modifier the power-select element is not displayed (because our template file has replaced it). I would rather not copy the entire contents of the power-select.hbs file into our own file and wrap it in a div that contains the did-insert modifier so that we can get access the component element in the action. Is there a pattern for this situation? Like templates can now be extended or there is another way to trigger an action when the component is inserted (and still get access to the component's element)?
...ANSWER
Answered 2021-Apr-23 at 15:55I would recommend to not extend a component in Ember Octance by extending from it's JavaScript class. Instead invoke the component in the template of the wrapping component:
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