multiple-precision | 長野高専の3J「アルゴリズムとデータ構造」後期の多倍長演算プログラム

 by   tex2e C Version: Current License: No License

kandi X-RAY | multiple-precision Summary

kandi X-RAY | multiple-precision Summary

multiple-precision is a C library. multiple-precision has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

長野高専の3J「アルゴリズムとデータ構造」後期の多倍長演算プログラム
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            kandi-support Support

              multiple-precision has a low active ecosystem.
              It has 10 star(s) with 0 fork(s). There are 1 watchers for this library.
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              It had no major release in the last 6 months.
              multiple-precision has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of multiple-precision is current.

            kandi-Quality Quality

              multiple-precision has no bugs reported.

            kandi-Security Security

              multiple-precision has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              multiple-precision does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              multiple-precision releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            multiple-precision Key Features

            No Key Features are available at this moment for multiple-precision.

            multiple-precision Examples and Code Snippets

            No Code Snippets are available at this moment for multiple-precision.

            Community Discussions

            QUESTION

            Python: inverse a matrix with high precision floats
            Asked 2020-Oct-24 at 11:17

            I am following a tutorial on how to work on multiple-precision arithmetic in Python.
            In the end I would like to have a numpy array with floats of arbitrary high precision and I need to inverse that matrix.

            Therefore we have:

            ...

            ANSWER

            Answered 2020-Oct-24 at 11:17

            I have managed to inverse a matrix with very precise numbers with mpmath which contains a lot of built-in math functions as well as a matrix class. Thanks for the comments!

            Source https://stackoverflow.com/questions/64418321

            QUESTION

            Which is the most efficient algorithm for multiple-precision multiplication?
            Asked 2019-Mar-26 at 22:25

            I'm working on a native C++/CLI class which performs integer arithmetic with multiple-precision values. Individual integers are represented by arrays of 64-bit unsigned integers. The sign is represented by a boolean value, negative values are stored with their absolute values, not as two's complements. This makes dealing with sign issues much easier. Currently I'm optimizing the multiplication operation. I've already done several optimization rounds, but still my function requires twice the time of the * operator of two .NET BigInteger values, which shows that there's still considerable potential for further optimization.

            Before asking for help, let me show you what I've already tried. My first attempt was a naive approach: Multiply pairs of all 64-bit items using an elementary 64-to-128-bit multiplication, and shift/add the results. I don't show the code here, because it was terribly slow. The next attempt was a recursive divide-and-conquer algorithm, which turned out to be much better. In my implementation, both operands are split recursively in the middle, until two 64-bit values remain. These are multiplied yielding a 128-bit result. The collected elementary results are shift/added all the way up the recursion layers to yield the final result. This algorithm probably benefits from the fact that much less 64-to-128-bit elementary products need to be computed, which seems to be the main bottleneck.

            So here's my code. The first snippet shows the top-level entry point:

            ...

            ANSWER

            Answered 2019-Mar-25 at 13:24

            As we can see in the reference source, BigInteger in .NET uses a fairly slow multiplication algorithm, the usual quadratic time algorithm using 32x32->64 multiplies. But it is written with low overhead: iterative, few allocations, and no calls to non-inlinable ASM procedures. Partial products are added into the result immediately rather than materialized separately.

            The non-inlinable ASM procedure can be replaced with the _umul128 intrinsic. The manual carry calculations (both the conditional +1 and determining the output carry) can be replaced by the _addcarry_u64 intrinsic.

            Fancier algorithms such as Karatsuba multiplication and Toom-Cook multiplication can be effective, but not when the recursion is done all the way down to the single limb level - that is far past the point where the overhead outweighs the saved elementary multiplications. As a concrete example, this implementation of Java's BigInteger switches to Karatsuba for 80 limbs (2560 bits because they use 32 bit limbs), and to 3-way Toom-Cook for 240 limbs. Given that threshold of 80, with only 64 limbs I would not expect too much gain there anyway, if any.

            Source https://stackoverflow.com/questions/55336761

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install multiple-precision

            You can download it from GitHub.

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