minif | Basic printf function in a file
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kandi X-RAY | minif Summary
Basic printf function in a file according to the epitech 2023 coding style
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QUESTION
I was trying to dockerize my existing simple vue app , following on this tutorial from vue webpage https://vuejs.org/v2/cookbook/dockerize-vuejs-app.html. I successfully created the image and the container. My problem is that when I edit my code like "hello world" in App.vue it will not automatically update or what they called this hot reload ? or should I migrate to the latest Vue so that it will work ?
docker run -it --name=mynicevue -p 8080:8080 mynicevue/app
ANSWER
Answered 2021-Jun-05 at 13:08Okay I tried your project in my local and here's how you do it.
DockerfileQUESTION
I have the following structure of Razor pages in my project:
Most of the content is available in the Index page. I am working on my local IIS on the localhost. When I type the localhost address in my browser, the Index page is shown as supposed. However, if I type https://localhost:44352/Logout in order to open the Logout page, it calls the OnGet method of the Index page and opens that page instead of calling the OnGet method of the Logout page.
Here is the OnGet method of the Index page:
...ANSWER
Answered 2021-May-31 at 19:47First of all, make sure that the Index page is within the same controller as the OnGetAsync method.
If not, I would recommend to use the RedirectToAction("Action", "Controller");
.
I hope I helped somewhat.
QUESTION
I display a 2D texture in OpenGL using Qt. Unfortunately I have found out that I need to support running my application via Remote Desktop to a Windows 7 PC. In this case I need to use OpenGL ES 2.0 API (ANGLE). Due to low bandwidth my 2D visualization seems to be lagging.
My texture may have higher resolution than the screen so that it needs to be minified. When not using remote desktop my approach have been to specify a very detailed texture and let the graphics card do the minification.
However now I am thinking that the OpenGL calls are executed in software locally and not on the remote machine? In which case the textures have to be transmitted via TCP/IP?
Does this mean that I should do minification myself before using the textures? As an example instead of using a 2048x2048 texture I may bin 2x2 pixels in C++ and upload a 1024x1024 texture.
Alternatively I could use glGenerateMipmap
?
ANSWER
Answered 2021-Jun-01 at 08:24I feel multiple terms are confused here: RDP just transfers the entire remote desktop for you whatever is on it, so no "OpenGL calls are executed in software locally". Hence, unfortunately it will not help if you reduce the texture size in your app, even if you remove it entirely (try it). RDP is not really suitable for real time animation.
Your app better be running locally on the user machine, so better to think how to distribute your OGL app to users. If you cannot install your app on users machine, or give them installation kit, then maybe turning your app to a browser app is a better option.
WebGL there for exactly this kind of applications, and is a standard too: https://www.khronos.org/webgl/
QUESTION
I'm trying to change de default port for a Vue.js app on docker.
I used both examples in this official documentation: https://vuejs.org/v2/cookbook/dockerize-vuejs-app.html
Dockerfile with http-server:
...ANSWER
Answered 2021-May-09 at 12:08I found a working solution using nginx in https://github.com/adhavpavan/ContainerizingApps/tree/master/vue .
Dockerfile:
QUESTION
Pretty new to Python and dataframes. I'm on a Mac (Sierra) running Jupyter Notebook in Firefox (87.0). I've got a dataframe like this:
...ANSWER
Answered 2021-Apr-21 at 19:37Let us try your logic:
QUESTION
So I have a basic frontend and backend. The backend relies on some environment variables and this is my docker-compose.yml
.
ANSWER
Answered 2021-Apr-03 at 19:16By looking at the docker ps
output I would guess that you have by accident switched ports for backend and frontend in configuration. Frontend has unmapped port 80
and backend has unmapped port 8080
.
Try this one:
QUESTION
I am using a mixture of React.js SPA generate pages and Razor views in an 'ASP.NET Core with React.js' project.
When implementing WebMarkupMin, the following exception occurs at runtime:
An unhandled exception occurred while processing the request.
InvalidOperationException: Can not apply markup minification to text content, that was encoded in the 'gzip' format.
Why is this happening and how can I prevent it?
...ANSWER
Answered 2021-Apr-03 at 17:36The exception is occurring because WebMarkupMin is trying to minify already-compressed data.
The page is already being compressed by Node.Js ('npm start').
To solve this you can exclude your React.js SPA URLs from WebMarkupMin like this:
QUESTION
I don't understand why in the same dockerfile, the first two calls to npm
work fine, but the third call fails, saying npm: not found
- npm config set strict-ssl false (on line 3 works)
- npm install -g http-server (on line 5 works)
- npm install (on line 14 does not work)
Error message
...ANSWER
Answered 2021-Mar-18 at 22:10I found the the problem and managed to get things working.
It seems that the problem was installing http-server globally, caused npm to no longer be available.
here is my working Dockerfile
Noticed I moved RUN npm install -g http-server
to be the last command
QUESTION
I've been toying around with pyglet when I stumbled across this guy's Minecraft clone. Github is here: https://github.com/fogleman/Minecraft
I've made some modifications (for Python 3 and some of my own preferences), and the complete code is here: modified minecraft.
The ProblemWhenver I run the code, it may sometimes not register any mouse movements or key presses. It is rare, but it can happen occasionally. I would say that out of 10 times, it'll break once.
DetailsI don't even know what the culprit is, but I'll provide some snippets code.
It's unpredictable, but there are some ways to fix it. The only sure-fire way currently is to FORCE QUIT (not just quit) the application and then restart it.
I'm not sure why, and I've tried all sorts of things to try and fix it.
If it matters, I'm using macOS Mojave, Python 3.8.2, and Pyglet 1.5.14
Here's the __init__
function for the window:
ANSWER
Answered 2021-Feb-05 at 20:54It sounds like it could be a Mac related issue. Here is a bug report on something similar happening with Mac: https://github.com/pyglet/pyglet/issues/225
One thing I would try is just try a barebones setup and see if the problems persists with the minimal code. If this still occurs, there is most likely a bug in the Mac/Pyglet interaction. If the basic sample works, there might be a bug in the Minecraft example.
QUESTION
The base table
...ANSWER
Answered 2021-Jan-31 at 16:32- Impossible to create MV over view.
- MV is an insert trigger and it's impossible to get state
completed
without having statestarted
in the same table. If you don't need to check thatstarted
happen beforecompleted
then you can make simpler MV and just checkwhere completed
. - You don't need
minIfState
you can usemin
(SimpleAggregateFunction). It will reduce stored data and will improve performance. - I think the second MV is excessive.
Check this: https://den-crane.github.io/Everything_you_should_know_about_materialized_views_commented.pdf
https://youtu.be/ckChUkC3Pns?list=PLO3lfQbpDVI-hyw4MyqxEk3rDHw95SzxJ&t=9371
I would do this:
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