structc | Lightweight C structure base library | 3D Printing library

 by   wangzhione C Version: v2.0.2 License: MIT

kandi X-RAY | structc Summary

kandi X-RAY | structc Summary

structc is a C library typically used in Modeling, 3D Printing applications. structc has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

# STRUCT C 基础库.
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            kandi-support Support

              structc has a low active ecosystem.
              It has 20 star(s) with 11 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 78 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of structc is v2.0.2

            kandi-Quality Quality

              structc has no bugs reported.

            kandi-Security Security

              structc has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              structc is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              structc releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            structc Key Features

            No Key Features are available at this moment for structc.

            structc Examples and Code Snippets

            No Code Snippets are available at this moment for structc.

            Community Discussions

            QUESTION

            Swift multi-protocol conformance, compilation error
            Asked 2020-Dec-24 at 16:34

            I have the next protocols:

            ...

            ANSWER

            Answered 2020-Dec-24 at 16:33

            QUESTION

            How to Concatenate Multiple Structs within One Block of Memory?
            Asked 2020-Aug-28 at 17:58

            I'm writing in a program in Standard C. I have a number of defined structs, all of different sizes:

            ...

            ANSWER

            Answered 2020-Aug-28 at 17:58

            Remember that for any pointer or array p and index i, the expresspion *(p + i) is exactly equal to p[i]. From that follows that p + i is equal to &p[i].

            This means that in your example bigChunk+iter will be the same as &bigChunk[iter]. And since bigChunk is an int *, the compiler will treat bigChunk as an array of int, not as an array of bytes.

            For the second structure, you will copy it to bigChunk[8] (assuming no padding) which is at a byte-offset of 32 (assuming a size of 4 for int) from the beginning of the memory. This is far beyond the offset to the second structure (it's byte-offset should be 8).

            Use char * as the type for bigChunk instead, to make it an "array of bytes".

            Source https://stackoverflow.com/questions/63638601

            QUESTION

            How do I create a string of array combinations given a list of "source code" strings?
            Asked 2018-Dec-01 at 07:04

            Basically, I’m given a list of strings such as:

            ...

            ANSWER

            Answered 2018-Dec-01 at 07:04

            The key is to use itertools.product to generate all possible combinations of a set of ranges and substitute them as array indices of an appropriately constructed string template.

            Source https://stackoverflow.com/questions/53568207

            QUESTION

            structs with arrays in Metal
            Asked 2017-Jun-25 at 12:12

            My goal is to create a struct with containing arrays in swift that I can pack into a metal buffer to use in a kernel function.

            something like this:

            ...

            ANSWER

            Answered 2017-Jun-25 at 12:12

            Doing this would require the arrays listA and listB to be allocated on the stack, which is currently not possible, as arrays don't have a fixed size and are therefore allocated on the heap.

            To solve this, you could use tuples instead of arrays or declare your struct in C code. You could even share the struct declaration with your metal code by putting them in a C header file.

            This answer may help you.

            Source https://stackoverflow.com/questions/44745935

            QUESTION

            Code behaviour depends on type order in switch operator, how to get rid of this?
            Asked 2017-Mar-31 at 15:28

            Recently I started to learn the Go language.
            I am trying to understand interface principles in Go and was completely puzzled by one thing.
            The duck principle says: if something quacks like a duck and walks like a duck, then it's a duck.
            But I wondered how Go will behave if we have three interfaces like this:

            ...

            ANSWER

            Answered 2017-Mar-31 at 12:29

            This is the intended working, as defined by the language spec.

            There are 2 types of switch statement, Expression switches and Type switches, and this behavior is documented at the Expression switches:

            In an expression switch, the switch expression is evaluated and the case expressions, which need not be constants, are evaluated left-to-right and top-to-bottom; the first one that equals the switch expression triggers execution of the statements of the associated case; the other cases are skipped. If no case matches and there is a "default" case, its statements are executed. There can be at most one default case and it may appear anywhere in the "switch" statement.

            [...]

            A type switch compares types rather than values. It is otherwise similar to an expression switch.

            In Go a type implicitly implements an interface if its method set is a superset of the interface. There is no declaration of the intent. So in Go it doesn't matter which interface defines the methods, only thing that matters is the method signatures: if a type has all the methods an interface "prescribes", then that type implicitly implements the said interface.

            The problem is that you want to use the Type switch to something it was not designed for. You want to find the "widest" type (with the most methods) that is still implemented by the value. It will only do this if you enumerate the cases (the different types) in this intended order.

            That being said, in your case there's no such thing that a value is only InterfaceC implementation. Your code doesn't lie: all values that implement InterfaceC will also implement InterfaceA and InterfaceB too, because the method sets of both InterfaceA and InterfaceB are subsets of the method set of InterfaceC.

            If you want to be able to "differentiate" InterfaceC implementations, you have to "alter" the method sets so that the above mentioned relation will not hold (method set of InterfaceC will not be a superset of the method set of InterfaceA and InterfaceB). If you want StructC to not be an InterfaceA implementation, you must change the method signature of ActionA() (either in InterfaceA or in InterfaceC), and similarly ActionB() to not be an InterfaceB implementation.

            You could also add a method to InterfaceA (and to InterfaceB) which is missing from InterfaceC:

            Source https://stackoverflow.com/questions/43136897

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install structc

            You can download it from GitHub.

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