clunk | Clunk - real-time binaural sound generation library
kandi X-RAY | clunk Summary
kandi X-RAY | clunk Summary
The CLUNK C++ library provides support for real-time 3D(binaural) sound generation. v2.0 - refactoring and c++11 port v1.3.0 - now with or without SDL. C API is broken beyond repair.
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QUESTION
action = input("\nOption: ")
if action.lower() == "1" or "door":
if kitchen_key == 0:
typewriter("You try to wrestle the door open, you swear you could remove the door from it's hinges... ... ... ... But you fail, you dejectedly return to the kitchen.")
time.sleep(1)
kitchen_choices()
elif kitchen_key == 1:
typewriter("With your newfound key you swiftly jam the key into the hole and twist. CLUNK! The sound of being one step closer to freedom! You pull the door open and continue on your way!")
time.sleep(1)
print("proceeding to next room")
if action.lower() == "2" or "stove":
stove()
...ANSWER
Answered 2021-May-12 at 12:16and
and or
acts differently from English language. Here is a link if you wanna learn more : from docs
Change your condition to :
QUESTION
I am trying to show multiple sets of different polylines (each set represents one cycling route with its own start and endpoint).
There are ten routes in total I am bringing in from a JSON
file. The problem is the map
is consolidating all the individual ten routes into one mammoth polyline.
So It is sort of connecting them all together (you can just make out the very straight line connecting between each route and only one startCap
and endCap
icon).
I would expect/want to see ten different startCap
and endCap
icons and spaces between each polyline set.
So how do I make the map
show each polyline route as distinct routes?
I am using flutter_polyline_points
to decode the polyline route to the google map
.
Code below and the JSON
is on the live link to make it easy to emulate if that helps.
In essence in terms of steps :
I create the google map and have one main central marker on it.
I then bring in ten routes from a
JSON
file. These are ten objects in an array called Segments. Each object has a unique id I use for thePolyLineid
and a unique polyline set of points in a string. So I bring in theJSON
and then.iterate over each object and decode the polyline string to polyline coordinates which I attempt to then add to the map as multiple PolyLines.
Also to here is the output I am seeing to bring the issue to life.
...ANSWER
Answered 2021-Feb-16 at 11:55You have to create a list of object which contains lat long. Add polylines coordinates and markers into the list. As showing in the link.
QUESTION
I have a 2D array in which I need each 'column' (axis=1) to be treated independently. For each column (1D array) I need a function applied to each length tail of the 1D array, to provide an array of length N as follows. How do I make it faster? Perhaps by removing the for loop. I was doing this with map/lambda/hstack until I hit a divide by zero error, which required the if/elif/else conditions to eliminate the march to infinity.
...ANSWER
Answered 2020-Feb-17 at 18:01I would do something like this:
QUESTION
So I'm just starting out teaching myself JS from a cheesy textbook and there's a challenge to figure out what this code does:
...ANSWER
Answered 2020-Feb-07 at 20:45I am not going to go through the code with you. But I am going to introduce you to a method in which you can go through the code with yourself, inspect it step by step, and understand it better.
What i am referring to is the use of debugging. By running the above code with node inspect script.js
you can run the script in a debugging mode. This will allow you to place little stop signs within the script that will help you analyze what's going on as it is running.
The main stop sign is simply debugger
.
When you put this in the code, the inspect
mode will stop at that point and let you access the different variables and methods set up in the script from the console it self. That way you can track what's happening to the different elements and see step by step how the script is operating.
Analyzing it this way will help you understand the logic in a much more profound way and I highly recommend you give it a try.
Here is the script with the debugger
set up in a decent way:
QUESTION
I downloaded a TTF font called "Clunk" and I'm trying to apply it to some text.
Here's the code I'm using:
...ANSWER
Answered 2017-Jun-19 at 05:12Try this
QUESTION
I am a very beginner in JavaScript and recently I am studying it on a book. I am trying to modify a script from this book that passes a number which is the number of letters in a word, and output the number of combinations of words you would get by scrambling the letters. While the original script lets you pass the number I want to modify it and allow the user to input a word, take it and return the number of words by scrambling the letters. My issue is that, when I run the code, I keep getting this error:
Uncaught TypeError: Cannot read property 'length' of undefined at thingamajig
Why is this happening?
...ANSWER
Answered 2019-Oct-11 at 11:53Since you are not passing the parameter in thingamajig()
function, you can resolve that by changing your first if condition to check !word
instead of the length of word
like: if (!word)
Something which will look like:
QUESTION
I am developing a graphic viewer where you can mark pictures inside a given directory to redirect them to another folder. This is supposed to help sorting large clunks of unorganized pictures into smaller folders.
My problem is I don't know how to get the picture's when the only information I have is the path of the Directory they are inside. I found something called DirectorySearcher Class but since I am new I do not know how to implement this in my program or if it will even help.
If you know how to implement it(should it really be useful) or any other method to achieve my goal please tell me.
Thanks for reading.
...ANSWER
Answered 2018-Feb-23 at 10:50If I am right, your problem is in locating the picture files?
For one thing, what would you consider the picture files? I presume it's the extension you're using to recognize them. If so, then you can use the System.IO.Directory
class to find all files with the desired extension.
This is how you can search for all .JPG files in the C:\Pictures
directory and all its subdirectories:
QUESTION
#Asks player for their name and whether they wish to enter or not
character_name = input(" Welcome to The Tenabris Manor, what is your
name?:")
print("")
print(" The towering gates stand before you to the large Manor, do you
enter?")
print("")
inp = ""
while inp != "enter" and inp != "leave":
inp = input(" enter enter or leave: ")
if inp != "enter" and inp != "leave":
print(" You must type enter or leave")
if inp == "enter":
print(" You push with all your might on the large gates, it swings open with
a loud clunk.")
if inp == "leave":
print("")
print(" You turn around and go back, probably for the best.")
print("")
print(" Your character", character_name, "turned back and never returned.")
input(" Press enter to exit")
SystemExit("")
def choose_room():
#key = False is so the person does not have the key until going upstairs
global key
key = False
while True:
print("")
print(" Bookshelfs line the walls, a staircase is to the left and a door
is straight ahead.")
print("")
print(" Type 'a' to: Go up the stairs")
print(" Type 'b' to: To go through the door")
print(" Type 'c' to: To check the bookshelfs")
ans = input("")
if ans=='a':
print(" You walk up the creaking stairs")
print(" At the top of the spiral staircase is a small observatory.")
print(" Looking around on some of stacks of books littering the room
you")
print(" find a small key!")
key = True
continue
elif ans=='b':
#The door detects whether the key is True or not/they have the key or not.
if key == True:
print(" You open the door with the small key.")
elif key == False:
print(" The door is locked, you will need a key to go through
it.")
continue
return
choose_room()
else:
print("The door is locked, you will need a key to go through
it.")
continue
return
choose_room()
else:
ans == 'c'
print(" You look through the thousands of books.")
print(" None of them interest you.")
continue
return
choose_room()
...ANSWER
Answered 2017-Dec-01 at 21:52In Python, indentation is part of the syntax, so if you have things improperly indented your code won't behave as you would expect it to.
Corrected indentation:
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