odyssey | Scalable PostgreSQL connection pooler

 by   yandex C Version: 1.3 License: BSD-3-Clause

kandi X-RAY | odyssey Summary

kandi X-RAY | odyssey Summary

odyssey is a C library. odyssey has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Advanced multi-threaded PostgreSQL connection pooler and request router. Odyssey is production-ready, it is being used in large production setups. We appreciate any kind of feedback and contribution to the project.
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              odyssey has a medium active ecosystem.
              It has 2960 star(s) with 145 fork(s). There are 56 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 92 open issues and 60 have been closed. On average issues are closed in 125 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of odyssey is 1.3

            kandi-Quality Quality

              odyssey has 0 bugs and 0 code smells.

            kandi-Security Security

              odyssey has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              odyssey code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              odyssey is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              odyssey releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 610 lines of code, 27 functions and 6 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            odyssey Key Features

            No Key Features are available at this moment for odyssey.

            odyssey Examples and Code Snippets

            No Code Snippets are available at this moment for odyssey.

            Community Discussions

            QUESTION

            Jenkins stages with multiple agents
            Asked 2022-Apr-15 at 10:53

            I'm having an issue with the pipeline if I want to define the agent for a specific stage.

            ...

            ANSWER

            Answered 2022-Apr-15 at 10:53

            You see this error because the credentials helper method used inside the environment block requires the node context in a given execution context. You can see this by temporarily commenting out this part of the code and your initial pipeline will not fail for that reason.

            You can solve this problem by defining environment block inside the stage that runs on the docker node:

            Source https://stackoverflow.com/questions/71882285

            QUESTION

            Removing duplicate value from list of javascript objects in react js
            Asked 2022-Apr-05 at 12:35

            I have react project and in that have a javascript array of object similar to given below and in that object it has a value called category.

            ...

            ANSWER

            Answered 2022-Apr-05 at 10:30

            you can use {data.find(item => ({item.category}))}. The find() method returns the first element in the provided array that satisfies the provided testing function

            Source https://stackoverflow.com/questions/71750102

            QUESTION

            How to add new calculations to existing table based on text field with multiple entries?
            Asked 2022-Mar-21 at 21:21

            Question: How can I populate the [score [TXT]] columns with the specified calculation? Sometimes the calculations will be based off multiple rows depending on the value in the [game] column.

            I have a table with Metascores and game names, and want to apply some sort of formula that automatically calculates the AVG, MAX, and MIN for the entry. The table above has my desired output. I am using Office 365 - Excel.

            Current table

            Metascore score AVG score MAX score MIN game 87 Assassin's Creed Odyssey 86 Assassin's Creed Odyssey 83 Assassin's Creed Odyssey 66 Bleeding Edge 62 Bleeding Edge

            Desired output

            Metascore score AVG score MAX score MIN game 87 85.3 87 83 Assassin's Creed Odyssey 86 85.3 87 83 Assassin's Creed Odyssey 83 85.3 87 83 Assassin's Creed Odyssey 66 64 66 62 Bleeding Edge 62 64 66 62 Bleeding Edge

            Some titles only occur once, some several times. Is there a formula or script I can apply that loops through the table and applied the calculation, or a different suggestion of an output?

            Thanks for your help!!

            ...

            ANSWER

            Answered 2022-Mar-21 at 21:21

            =UNIQUE(E2:E6) in for instance E10 =AVERAGEIF($E$2:$E$6,$E$10#,A2:A6) in A10 and copy to the right.

            Or in one go using LET:

            Source https://stackoverflow.com/questions/71561663

            QUESTION

            Trying to find all books with the name Python psql
            Asked 2022-Jan-10 at 10:41

            Hi I'm doing a homework on psql databases for my software engineering class and one of the questions I had to do was "Find all the books that contain Python in them" so I tried using the WHERE syntax but it would give me 0 rows no books that have the word Python in the title but there clearly are in the books table can anyone help me out with this?

            ...

            ANSWER

            Answered 2022-Jan-10 at 10:19

            You should use the LIKE operator of Postgresql for pattern matching. The way you have queried will do exact matching. See examples at https://www.postgresqltutorial.com/postgresql-like/

            Source https://stackoverflow.com/questions/70650598

            QUESTION

            Using multiple endpoints in Apollo Client
            Asked 2021-Oct-19 at 15:59

            this is my first discussion post here. I have learned Apollo + GraphQL through Odyssey. Currently, I am building my own project using Next.js which required fetching data from 2 GraphQL endpoints.

            My problem: How can I fetch data from multiple GraphQL endpoints with ApolloClient?

            Below is my code for my first endpoint:

            ...

            ANSWER

            Answered 2021-Oct-19 at 10:55

            What you are trying to accomplish is kinda against Apollo's "One Graph" approach. Take a look at gateways and federation - https://www.apollographql.com/docs/federation/

            With that being said, some hacky solution is possible but you will need to maintain a more complex structure and specify the endpoint in every query, which undermines the built-in mechanism and might cause optimization issues.

            Source https://stackoverflow.com/questions/69629051

            QUESTION

            local image doesn't appear using require react js
            Asked 2021-Sep-30 at 17:48

            I tried to get dynamically the directory of the images using require but doesn't work

            ...

            ANSWER

            Answered 2021-Sep-30 at 17:48

            It's necessary to indicate the type of image. In your case, it is a png.

            Source https://stackoverflow.com/questions/69395670

            QUESTION

            Accessing response.json data arrays
            Asked 2021-Sep-12 at 02:18

            I've looked everywhere but cannot find the answer for this problem.

            RAWG is a game review website now with their own API (instead of using Rapid API) and I want data for "Tom Clancy Rainbow Six Siege".

            I convert the data returned from the request into a response.json (using the code below) but I cannot access the game "Tom Clancy Rainbow Six Siege".

            ...

            ANSWER

            Answered 2021-Sep-10 at 13:09

            OK, with a bit of digging I came up with this.

            Your search parameters should be search= the title you're looking for, and search_exact which should be true.

            Source https://stackoverflow.com/questions/69132211

            QUESTION

            Python is not calling fucntions properly
            Asked 2021-May-31 at 14:43
                import os
            import random
            import time
            import math
            
            def stringmanipulator(xy, y=40):
                xy= xy.lower()
                x = []
                x = list(xy)
                length = len(x)
                y = int(math.floor(length * (y/100)))
                while(y):
                    r =int(random.random()*(length-1))
                    if(x[r] != '_' and x[r] != ' '):
                        x[r] = '_'
                        y = y-1
                        
                return x
            
            def printcomplement():
                x = int(random.random()*11)
                if(x == 0):
                    print("well done!!")
                elif(x == 1):
                    print("keep going!!")
                elif(x == 2):
                    print("YOU can save him!!")
                elif(x == 3):
                    print("You are the hero no one wanted but everyone deserves.")
                elif(x == 4):
                    print("Genius kid.")
                elif(x == 5):
                    print("You are Smart, not kidding.")
                elif(x == 6):
                    print("You are one who will destroy my carrer  using your intellect.")
                elif(x == 7): 
                    print("The most kind hearted person I have ever seen till now. Yes I am talking about you")
                elif(x == 8):
                    print("You nailed  it.")
                elif(x == 9):
                    print("AND I thought the game was hard.")
                elif(x == 10):
                    print("I will find more difficult words to challenge you with.")
                elif(x == 11):
                    print("How about you put another life on risk after this round.")
                    
                    
            def printdis():
                x = int(random.random()*11)
                if(x == 0):
                    print("Fool")
                elif(x == 1):
                    print("You will end up killing the fool and then I will hang you next.")
                elif(x == 2):
                    print("What a piece of shit you are.")
                elif(x == 3):
                    print("Hey disgrace to humanity.")
                elif(x == 4):
                    print("Don't cry after the man is dead. You killed him, I gave you a chance to save him.")
                elif(x == 5):
                    print("Dumbass!!")
                elif(x == 6):
                    print("You know what it was my mistake to let such an idiot play.")
                elif(x == 7): 
                    print("This is your last game. I don't want fools playing this game.")
                elif(x == 8):
                    print("I see you are already crying.")
                elif(x == 9):
                    print("Even the guy who's life is line is laughing at your  stupidity.")
                elif(x == 10):
                    print("My 120 years old grandma has a sharper brain than yours.")
                elif(x == 11):
                    print("Get lost, YOU useless, moronic, unworthy pile of garbage.")
            
            
            def hangman(i = 0):
                if(i == 0):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      ")
                    print("|      ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 1):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|        ")
                    print("|        ")
                    print("|       ")
                    print("|       ")
                    print("|")
                    
                elif(i == 2):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|         |  ")
                    print("|         | ")
                    print("|       ")
                    print("|       ")
                    print("|")
                
                elif(i == 3):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|        ( ) ")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 4):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         ")
                    print("|        ")
                    print("|       ")
                    print("|")
                    
                elif(i == 5):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       ")
                    print("|")
                    
                elif(i == 6):
                    print("___________")
                    print("|         |")
                    print("|         |")
                    print("|      \\ ( ) /")
                    print("|       \\ | / ")
                    print("|         | ")
                    print("|        / \\")
                    print("|       /   \\")
                    print("|")
                    print("\n\nGAME OVER. You have succesfully killed a person. Better luck next time")
            
            def game(xy, y):
                x=[]
                i = 0
                letter = ''
                x = stringmanipulator(xy, y)
                xy = xy.lower()
                # os.system('cls')
                
                for index in range(len(x)):
                    
                    if(x[index] == '_'):
                        
                        while(letter != x[index]):
                            _= os.system('cls')
                            hangman(i)
                            
                            for char in range(len(x)):
                                print(x[char], end=' ')
                            print("\n")
                         
                            letter = input("Enter the letter in the first blank: ")
                            print(letter+str(i))
                            if(letter == xy[index]):
                                print("complement")
                                x[index] = letter
                         
                            else:
                                printdis()
                                i+=1
                                
                                
            
            
            dictionary ={}
            
            dictionary["films"] = ["A Space OdysseY", "The GodFather", "Citizen Kane", "Raiders of the lost Ark", "Seven Samurai", "There will be Blood", "Casablanca", "Vertigo", "Notorious", "City Lights"]
            
            dictionary["cities"] = ["Tokyo", "Mecca", "Beijing", "London", "Kolkata", "Washington DC", "Mumbai", "Mexico City", "Delhi", "Shanghai"]
            
            dictionary["fruits"] = ["Damson Plum", "Pomelo", "Blood Orange", "Kumquat", "Blackcurrant", "Acerola", "Avocado", "Pomegrenate", "Apple", "Mango"]
            
            dictionary["country"] = ["Djibouti", "Azerbaijan Azerbaijan,", "Venzuela", "Armenia", "Khazakhstan", "Bangladesh", "Saudi Arabia", "United Kingdom", "United States of America", "India"]
            
            dictionary["flowers"] = ["Monkey Face Orchid", "Naked Man Orchid", "Dancing Girls", "Chamber Maids", "Hibiscus", "Marigold", "Tulip", "Lilies", "Daisy", "Hydrangea"]
            
            print("WELCOME TO THE GAME HANGMAN.\n TAKE THE GAME SERIOUSLY SINCE THE LIFE OF A MAN IS DEPENDING ON YOUR KNOWLEDGE. \n\nI DON'T KNOW HOW MANY CHANCE YOU WILL GET, NOT MANY THAT I CAN CONFIRM.\n SO TRY TO SAVE YOUR FELLOW HUMAN OR LET IT BE MY FOOD. HAHAHAHAHAHAHAHAHAH!!!!!!!")
            
            # x = input("Press 1 for films, 2 for cities, 3 for fruits, 4 for country and 5 for flowers (The most beautiful are usually the hardest): ")
            # x = int(x)
            x = int(input("Enter a number between 1 and 5: "))
            if((x < 1) or(x > 5)):
                print("What a moron you are. You couldn't even choose one of the option properly game over good bye, tata, cya")
                x = random.randint(1,5)
                time.sleep(10)
                print("Just kidding you still get to play the game but now I will decide what kind of object you have to guess.")
            
            y = int(input("Enter 40 for easy, 60 for medium and 80 for hard: "))
            
            i = 0
            xy = ""
             
            r = random.randint(0,9)
            
            if(x == 1):
                xy = dictionary["films"][r]
                print("FILMS:")
            elif(x == 2):
                xy = dictionary["cities"][r]
                print("CITIES:")
            elif(x == 3):
                xy = dictionary["fruits"][r]
                print("FRUITS:")
            elif(x == 4):
                xy = dictionary["country"][r]
                print("COUNTRY:")
            elif(x == 5):
                xy = dictionary["flowers"][r]
                print("FLOWERS:")
            # hangman(0)    
            game(xy, y)
            
            ...

            ANSWER

            Answered 2021-May-31 at 14:43

            Running your code os.system('cls') is clearing the screen before the input is read in the loop. This makes it seem that there is no output is being displayed when it's really being overwritten.

            A quick test can be done to confirm that this is the problem. To do this we add another input read in the game function. like so:

            Source https://stackoverflow.com/questions/67767729

            QUESTION

            How to remove the arrows icons from a Material UI TextField
            Asked 2021-May-14 at 13:45

            I need to remove the right icons that are the up and down arrows from a Material UI TextField that I modified from the Material UI documentations (https://material-ui.com/components/autocomplete/#autocomplete) Highlights section.

            I tried some solutions from stack overflow like (Remove the arrow and cross that appears for TextField type=“time” material-ui React) and (Remove the arrow and cross that appears for TextField type=“time” material-ui React) but they didn't work and, I ended up with the following code:

            App.js:

            ...

            ANSWER

            Answered 2021-May-14 at 13:22

            According to this document you need to add freesolo

            Source https://stackoverflow.com/questions/67534892

            QUESTION

            Material UI Autocomplete not working using modified TextField
            Asked 2021-May-14 at 01:59

            I need to modify the Autocomplete Highlight provided as an example to fit my needs. (https://material-ui.com/components/autocomplete/#autocomplete)

            The Highlight example provided has borders so I used the solution from this link (how to remove border in textfield fieldset in material ui) to modify my TextField and remove it's border and it works except that when I type in the search input I don't get the autocomplete suggestions.

            I also replaced the Icon, and ended up with the following code:

            ...

            ANSWER

            Answered 2021-May-14 at 01:59

            In order for autocomplete to work , you also need to pass on the InputProps down to custom textfield. So I would change your renderInput function like this:

            Source https://stackoverflow.com/questions/67527742

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install odyssey

            You can download it from GitHub.

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            gh repo clone yandex/odyssey

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