C++ Audio Editing libraries are used to create, edit and manipulate audio files. The libraries can be used to create applications related to editing audio files. C++ Audio Editing libraries can also be used for developing applications related to music production. C++ Audio Editing library provides an easy way to create applications that manipulate audio files. It provides a simple interface for manipulating audio data in memory. It provides functions for reading and writing of audio data from the disk. Audio editing is a process of manipulating audio data to create or customize an audio production. Audio editing can involve chopping, looping, and adding effects to existing sounds. It is widely used in many aspects of filmmaking, radio production, livesound engineering, music recording and reproduction, multimedia. A few of the most popular C++ Audio Editing open source libraries for developers are: BackgroundMusic - Background Music, a macOS audio utility: automatically pause; supercollider - audio server, programming language, and IDE for sound synthesis; oboe - Oboe is a C library that makes it easy to build highperformance audio apps on Android.
C++ 13656 Version:v0.4.0 License: Strong Copyleft (GPL-2.0)
C++ 4785 Version:Version-3.13.0 License: Strong Copyleft (GPL-3.0)
C++ 3606 Version:3.0.1 License: Permissive (BSD-3-Clause)
C++ 1271 Version:5.2.0 License: Others (Non-SPDX)
C++ 877 Version:4.6.2 License: Others (Non-SPDX)
C++ 466 Version:Current License: Permissive (BSD-2-Clause)
C++ 154 Version:v0.2.2 License: Strong Copyleft (GPL-3.0)