AudioFile | A simple C++ library for reading and writing audio files | Audio Utils library

 by   adamstark C++ Version: 1.1.1 License: MIT

kandi X-RAY | AudioFile Summary

kandi X-RAY | AudioFile Summary

AudioFile is a C++ library typically used in Audio, Audio Utils applications. AudioFile has no bugs, it has a Permissive License and it has medium support. However AudioFile has 13 vulnerabilities. You can download it from GitHub.

A simple header-only C++ library for reading and writing audio files.

            kandi-support Support

              AudioFile has a medium active ecosystem.
              It has 778 star(s) with 182 fork(s). There are 22 watchers for this library.
              It had no major release in the last 6 months.
              There are 4 open issues and 43 have been closed. On average issues are closed in 152 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of AudioFile is 1.1.1

            kandi-Quality Quality

              AudioFile has no bugs reported.

            kandi-Security Security

              AudioFile has 13 vulnerability issues reported (0 critical, 2 high, 11 medium, 0 low).

            kandi-License License

              AudioFile is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              AudioFile releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            AudioFile Key Features

            No Key Features are available at this moment for AudioFile.

            AudioFile Examples and Code Snippets

            No Code Snippets are available at this moment for AudioFile.

            Community Discussions


            Inno Setup Music Glitches when exiting
            Asked 2021-Jun-14 at 07:52

            I've used Martin Prikryl's code for my Inno Setup project. This is the link to his code:

            How to make Stop and Pause/Resume/Play music buttons in Inno Setup

            I used it with some tweaks on it but the problem is that the music glitches when I finish it.

            For example, if the music is working while installing something and when I finally finish the setup, I still hear the glitched Audio for about 3 seconds! It's very annoying!

            I think the problem is that we need to unload Music dll's before the installer finishes, as we do with the skin.

            I hope you understood my situation and thanks in advance!

            This is my Full code (it's not well-arranged sorry) :



            Answered 2021-Jun-14 at 07:52

            If you want to stop the music, when the installer is closing, just use the same code you already have in StopButtonClick from DeinitializeSetup:



            Play button in HTML form not playing the latest audio file, plays an old version that is meant to have been overwritten
            Asked 2021-Jun-11 at 18:45

            I have built a webpage that sends the text entered in a form to a Node.js server that synthesizes an audio file speech.wav and stores it in /public folder. When I go to localhost:8000 and the page loads for the first time, I can enter text, submit, and click on the play button to play the correct audio. Script for playing the file is



            Answered 2021-Jun-11 at 18:45

            Most likely it's a caching issue, you can resolve like this:



            I developed the recording using the JavaScript web audio API, but the sound quality is poor
            Asked 2021-May-25 at 19:58

            I have created an application that sings along in the app with the web audio API of JavaScript. This worked perfectly on iOS safari and Chrome, but the sound quality was poor on Android Chrome. To solve this, I tried changing the audio deviceId, but it still didn't work. Does someone have information that might help?

            Doubt: After recording, I pass the file to the server and play it on another page. I am wondering if this is causing the problem.

            This is my code



            Answered 2021-May-25 at 19:58

            When trying to build high-quality audio with getDisplayMedia, in the past I've passed in MediaStreamConstraints that remove some of the default processing on the input track:

            stream = await navigator.mediaDevices.getDisplayMedia({ video: true, audio: { channels: 2, autoGainControl: false, echoCancellation: false, noiseSuppression: false }});

            I'm still learning WebRTC myself, so I'm not sure if these same properties can be passed when using getUserMedia and MediaConstraints, but I thought I'd share in case helpful. It sounds like this might also be about available devices. Good luck!



            Vue: click to play audio, click again to pause for multiple tracks
            Asked 2021-May-03 at 10:00

            I have 100 audio tracks, each with a unique mp3 URL. When a user clicks on an audio track it will play, if the user clicks on another track the current track stops and the clicked track plays. However, I am unable to figure out how to pause the current track if the user clicks it again. Note that I do NOT want to pause the audio if the user clicks on any other track other than the currently playing track.

            Here is my code




            Answered 2021-May-02 at 22:44

            Try something like this. It's pseudo code you might have to tweak it a bit.



            Cut .mp4 in pieces Python
            Asked 2021-Apr-30 at 13:26

            I'm working on some .mp4 files with Python. I'm using wave, math, contextlib, speech_recognition and AudioFileClip libraries. I have very long files (video+audio). I would like to make Python cut the files in 5-minutes new files (still in .mp4) and then make Python transcribe each of them. Until now, I was able to write the following code to transcribe the initial (long) file:



            Answered 2021-Apr-30 at 13:24

            You could have python use the FFmpeg bash command-line tool to manipulate the videos. FFmpeg split the video into 10-minute chunks The python os module can execute command-line commands.



            Error when Converting Speech to Text in Python
            Asked 2021-Apr-30 at 03:28

            I'm trying to Convert Speech to text using speech recognition library. but when I run the Code it shows Value Error About the Audio Type I Tried to change the file format to a lot of audio format like: "PCM, WAV, AIFF, AIFF-C, Mp3, Mp4, FLAC, WebM, wav..." by renaming the file extension. But, it still show the Same Error.

            The Error:

            ValueError: Audio file could not be read as PCM WAV, AIFF/AIFF-C, or Native FLAC; check if file is corrupted or in another format

            The Code:



            Answered 2021-Apr-30 at 03:03

            I dont think renaming the file extension will help you, you should use a file converter to make sure the audio data is beeing correctly encoded in another format. Try using SoundConverter



            Discord Bot leave the VC after X Seconds with Discord.js
            Asked 2021-Apr-28 at 00:28


            Im building a Discord Bot for do some practice with Node.js and Discord.js. With this bot you can do the command ?audio audio and it will reproduce a audio.

            I want to set that the bot after 20 seconds of not playing anything leave the Voice Channel. I did it with the function setTimeout() but when I want to listen another audio the bot leave the channel before the audio finish.

            The problem is obv the setTimeout() but idk how to fix it.

            Here's my code.



            Answered 2021-Apr-28 at 00:28

            I attach my code for example.
            I handle not file base, only youtube with ytdl.
            So, It could be differect with questions.

            I handle joined channels with Map() Object.



            How to get data from escaping closure into UICollectionview?
            Asked 2021-Apr-23 at 22:50

            I'm downloading data from an S3 bucket to populate a UIcollectionview table. I know I have to use an escaping closure to use the data, but I still can't get the data into my collection view. In the code below my cell count still returns 0 instead of the number the actual number of files, which is 2. How do I get the data into the UIcollectionview code? Code below:



            Answered 2021-Apr-23 at 22:50

            Why you are getting datas on numberOfItemsIn section func? Also you need to reload collection view when you set the array not end of the list files function.

            You should get them in seperate func like below and you can call it in viewDidLoad;



            Trying to retrieve an mp3 file stored in AWS S3 and load it into my React client as a's not working
            Asked 2021-Apr-19 at 07:03

            I have a react web app that allows users to record mp3 files in the browser. These mp3 files are saved in an AWS S3 bucket and can be retrieved and loaded back into the react app during the user's next session.

            Saving the file works just fine, but when I try to retrieve the file with getObject() and try to create an mp3 blob on the client-side, I get a small, unusable blob:

            Here's the journey the recorded mp3 file goes on:

            1) Saving to S3

            In my Express/Node server, I receive the uploaded mp3 file and save to the S3 bucket:



            Answered 2021-Apr-13 at 17:14

            You stated: "The created blob is severely undersized and appears to be completely unusable"

            This appears to me that you have an encoding issue. Once you read the MP3 from the Amazon S3 bucket, you need to encode it properly so it functions in a web page.

            I did a similar multimedia use case that involved MP4 and a Java app. That is, i wanted a MP4 obtained from a bucket to play in the web page - as shown in this example web app.

            Once I read the byte stream from the S3 bucket, I had to encode it so it would play in a HTML Video tag. Here is a good reference to properly encode a MP3 file.



            How to send a PUT request with multipart/form-data body with Java Http Client?
            Asked 2021-Apr-09 at 10:20

            I am using the HttpClient and HttpRequest available on I have successfully sent some GET and POST requests, but I have no clue about how to send a PUT/POST request with multipart/form-data body:



            Answered 2021-Apr-09 at 10:20

            Multipart/form-data is not supported out of the box by the HttpClient API yet.

            In JDK 16 there is a new HttpRequest.BodyPublishers.concat(BodyPublisher...) method that can be used to help build a request body built from the concatenation of bytes coming from heterogeneous sources. But you would have to manually compose all the different parts, and handle base64 encoding when/if that's needed.

            You could also try out methanol


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install AudioFile

            You can download it from GitHub.


            Multichannel (i.e. >2 channels) audio file support (Sidelobe)Read/write of iXML data chunks (mynameisjohn)Remove warnings (Abhinav1997)Better support on Ubuntu (BenjaminHinchliff)Faster loading of audio files (helloimmatt)Improvements to Github Actions workflow (emiro85)Pull request review (MatthieuHernandez)
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