2048 is a single-player sliding tile puzzle video game written by Italian web developer Gabriele Cirulli and published on GitHub. The objective of the game is to slide numbered tiles on a grid to combine them to create a tile with the number 2048. 2048 is played on a plain 4×4 grid, with numbered tiles that slide when a player moves them using the four arrow keys. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. Use the following libraries to create your own 2048 libraries swiftly.
2048.cppby plibither8
🎮 Fully featured terminal version of the game "2048" written in C++
2048.cppby plibither8
C++ 2083 Version:Current License: Permissive (MIT)
2048-androidby uberspot
The android port of the 2048 game (for offline playing)
2048-androidby uberspot
Java 1004 Version:Current License: Permissive (MIT)
SwiftUI-2048by unixzii
A 2048 game writing with SwiftUI.
SwiftUI-2048by unixzii
Swift 548 Version:Current License: Permissive (MIT)
React-2048-gameby devrsi0n
:video_game: A fancy 2048 game build with react, redux best practices.
React-2048-gameby devrsi0n
JavaScript 407 Version:Current License: Permissive (MIT)
2048by dgkanatsios
Building the 2048 game in Unity in C# and Visual Studio
2048by dgkanatsios
C# 145 Version:Current License: Permissive (MIT)
2048-Gameby Sahib858
Here is a simplified project done based off my basic object oriented design class of the popular game 2048.
2048-Gameby Sahib858
Java 1 Version:Current License: Permissive (Apache-2.0)