SwiftUI-2048 | A 2048 game writing with SwiftUI | iOS library
kandi X-RAY | SwiftUI-2048 Summary
kandi X-RAY | SwiftUI-2048 Summary
A 2048 game writing with SwiftUI.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SwiftUI-2048
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QUESTION
I try to make a 2048 game via SwiftUI, my game logics are mostly correct, but the transitions/Animations were wrong, I don't know where are the problems and how to fix them! The game now looks like this : the game acting gif
I have several questions:
- It looks like when the tile moves to left or top, the transition was hidden behind the gray background view, I try to add ZIndex to the tile and background, but it's not working.
- How to make a sequenced transition, it should first moved from the origin cell, then scale itself from larger to normal
- The merged transition not working every time as I expected, in fact it only happens a few times
My view code looks like this:
...ANSWER
Answered 2020-Jun-11 at 12:42That happens because the tiles are being moved to a position where their Z position is lower than the rows "in the way"
You can separate the background from the tile, so you be sure that the tiles are always on top:
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