In Three.js, the Fog class adds fog or mist to a scene to create depth and atmosphere. With the help of the GreenSock Animation Platform (GSAP) library, you can easily animate the fog density and create dynamic fog effects in your Three.js scenes.
This code initializes a Three.js scene with a box mesh and a fog object. The fog object is defined using the FogExp2 class, which creates an exponential fog effect. The initial fog density is set to 0.5.
The GSAP to() function is then used to tween the value property of the myfog object, representing the fog density. The onUpdate callback function is called on each frame update to update the fog density of the scene with the current myfog value. Animating the fog density can create interesting and dynamic visual effects, such as making objects in the scene gradually appear or disappear as the fog density changes. It can also help stimulate natural weather conditions like mist, fog, or smoke. Overall, animating the fog density adds depth and atmosphere to the Three.js scenes.
Fig : Preview of the output that you will get on running this code from your IDE.
Code
In this solution we're using React, Nodejs, three.js and GSAP libraries.
Instructions
Follow the steps carefully to get the output easily.
- Install the Node.js and React on your IDE(preferable Visual Studio Code).
- Create React Application using npx create-react-app foldername.
- cd foldername.
- Install npm install gsap.
- Open the folder in IDE.
- Copy the code using "copy" button above and paste it in app.js file(remove the earlier code from app.js).
- Cut the script tag which is present at the end of code and paste it in index.html file(remove the earlier code from index.html).
- Import three.js library as import * as THREE from 'three'.
- Import GSAP library as import {gsap} from 'gsap'.
- Add export default statement as 'export default animate' at end of the code.
- Open the terminal from IDE.
- npm start to run the file.
I hope you found this useful. I have added the link to dependent library, version information in the following sections.
I found this code snippet by searching for 'tween animate fog in three.js' in kandi. You can try any such use case!
Environment Tested
I tested this solution in the following versions. Be mindful of changes when working with other versions.
- The solution is created in Visual Studio Code 1.73.1.
- The solution is tested on node v18.12.1 and npm v8.19.2.
- React version-18.2.0.
- three version-0.148.0.
- GSAP version-3.11.4.
Using this solution, we are able to tween/animate fog in three.js with simple steps. This process also facilities an easy way to use, hassle-free method to create a hands-on working version of code which would help us to tween/animate fog in three.js.
Dependent Libraries
reactby facebook
The library for web and native user interfaces
reactby facebook
JavaScript 209050 Version:v18.2.0 License: Permissive (MIT)
nodeby nodejs
Node.js JavaScript runtime :sparkles::turtle::rocket::sparkles:
nodeby nodejs
JavaScript 95980 Version:v20.3.0 License: Others (Non-SPDX)
react-three-legacyby Izzimach
React bindings to create and control a 3D scene using three.js
react-three-legacyby Izzimach
JavaScript 1535 Version:Current License: Others (Non-SPDX)
GSAPby greensock
GreenSock's GSAP JavaScript animation library (including Draggable).
GSAPby greensock
JavaScript 16408 Version:Current License: No License
You can also search for any dependent libraries on kandi like 'react', 'nodejs', 'three.js' and 'GSAP'.
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