XamarinMediaManager | Cross platform Xamarin plugin to play and control Audio | Form library
kandi X-RAY | XamarinMediaManager Summary
kandi X-RAY | XamarinMediaManager Summary
Cross platform Xamarin plugin to play and control Audio and Video
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of XamarinMediaManager
XamarinMediaManager Key Features
XamarinMediaManager Examples and Code Snippets
Community Discussions
Trending Discussions on XamarinMediaManager
QUESTION
I am using a videoview from https://github.com/Baseflow/XamarinMediaManager ,it works perfectly fine. I want audio to be continued played when the app goes in background or screen is locked, that can be achieved using the method given in this link https://developer.apple.com/documentation/avfoundation/media_playback_and_selection/creating_a_basic_video_player_ios_and_tvos/playing_audio_from_a_video_asset_in_the_background
So I followed it as you can see my codes. I am getting currently PlayerViewController and AVPlayer and connecting and disconnecting them as done in the given class.
...ANSWER
Answered 2021-Apr-21 at 13:58Looks like the bug in your code with deallocation CurrentAVPlayer
on entering background in DisConnect
method and it should be:
QUESTION
For a xamarin project, I am using CrossMediaManager from https://github.com/Baseflow/XamarinMediaManager , it works fine for playing video and audio. I have a video view on the form which displays video for a video url, but for Audio it remains blank and black.
How can I set it source to some image file, so it looks bit better. Setting Source property doesnt work. The image file does exists in both the plateforms as we are using it for some reasons also.
I tried doing using code.
ANSWER
Answered 2021-Apr-05 at 06:14You could use a image to cover the VideoView when it play the audio.
Xaml:
QUESTION
Hello I am using AVPlayer with AvController for the playing Video in iOS. Video Playing Successfully but once it finish playing my App is getting Crash.
...ANSWER
Answered 2020-Aug-12 at 05:39I have fixed this issue by using Plugin.MediaManager(0.9.9) Plugin.
QUESTION
I am downloading files to the local storage in my Xamarin Forms
application. I am using CrossMediaManager to play those stored local mp3 files. The problem is the player doesn't start playing audio from certain position. It always starts playing form zero.
I am using below code but didn't help. I have also tried to queue media files and play them but didn't help.
...ANSWER
Answered 2020-Jul-09 at 07:23That can not invoke CrossMediaManager.Current.SeekTo
immediately after CrossMediaManager.Current.Play
in CrossMediaManager .
That means we should better invoke SeekTo
after player is IsPlaying
status .
Therefore can separate them to invoke them as follow :
QUESTION
I'm using baseflow's MediaManager plugin:
https://github.com/Baseflow/XamarinMediaManager
I need to have multiple video views. From reading the documentation, I know I need to create a video view using native android views in my xaml like this:
...ANSWER
Answered 2020-Jun-12 at 14:54You can use native views in Forms. Unfortunately, this here is not the case. Your native view needs its own *.axml
file in the Android project in order for you to use it.
Looking at the rest of the code that you need for this particular configuration, it should also be written natively (in the Android project) - FindViewById
&& SetView
are all code that needs to be in the Android project.
Unfortunately, in some cases not everything has been prepared for usage in the shared project and occasionally you need to get "your hands dirty" and go "native" in order to configure your code the way you wish.
What you should do it use it as it is being shown in Xamarin.Forms section. Then, you can apply the modifications that are documented in Add Video Player to the UI. You can create a class that inherits from VideoViewRenderer and modify your view there. If you are not familiar with customs renderers, you can read more about them here.
QUESTION
I am playing audio files from device library using CrossMediaManager plugin. It plays files correctly, however, in MediaitemFinised
instead of stopped
status I am getting playing
status. What I am trying to achieve is to play another file or stop playing based on some settings. e.g If user setting is configured to play next, I am picking another file and playing next item, but I need to do that after playing the first item is fully finished.
ANSWER
Answered 2020-May-27 at 06:42Solved it. In case someone else may need it. I added Task.Delay(milliseconds) to wait for the player to stop.
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Install XamarinMediaManager
In Visual Studio - Tools > NuGet Package Manager > Manage Packages for Solution
Select the Browse tab, search for MediaManager
Select Plugin.MediaManager
Install into each project within your solution
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